Player Matchup

Chang'e
Chang'e
BubbleNut223
Chang'e
Level 27
God Stats
2W - 3L
1,298 SR
Queue Stats
53W - 66L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
DDBSnow
Cthulhu
Level 42
God Stats
14W - 11L
1,673 SR
Queue Stats
122W - 106L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
LackieV2
Kuzenbo
Level 48
God Stats
3W - 2L
1,702 SR
Queue Stats
70W - 80L
1,479 Elo+
Solo
Izanami
Izanami
iDJ7
Izanami
Level 71
God Stats
10W - 3L
1,530 SR
Queue Stats
138W - 127L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
sNaRxcom3tz
Sylvanus
Level 86
God Stats
8W - 8L
1,344 SR
Queue Stats
127W - 104L
1,491 Elo+
Party 1
Team Averages
Level 55
1,509 SR
1,460 Elo+

VS

Team Averages
Level 94
1,634 SR
1,427 Elo+
Janus
Janus
CoganLarlson
Janus
Level 81
God Stats
2W - 2L
1,793 SR
Queue Stats
4W - 6L
1,424 Elo+
Party 2
Skadi
Skadi
JoblessPie5
Skadi
Level 125
God Stats
1W - 2L
1,255 SR
Queue Stats
40W - 48L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
ProPopcorn333
Gilgamesh
Level 96
God Stats
0W - 1L
1,773 SR
Queue Stats
32W - 37L
1,400 Elo+
Party 2
Cerberus
Cerberus
Yeshiwaa
Cerberus
Level 26
God Stats
0W - 1L
1,849 SR
Queue Stats
13W - 16L
1,416 Elo+
Party 2
Maman Brigitte
Maman Brigitte
touchdown54
Maman Brigitte
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BubbleNut223
Chang'e
16
4 / 4 / 6
9,817
545
7,476
13,086
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
DDBSnow
Cthulhu
17
2 / 0 / 1
10,818
601
5,769
9,164
6,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Kuzenbo
LackieV2
Kuzenbo
15
3 / 0 / 9
10,105
561
7,222
13,959
17,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
iDJ7
Izanami
17
3 / 3 / 2
9,670
537
10,679
11,415
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
sNaRxcom3tz
Sylvanus
17
7 / 0 / 6
10,186
566
11,095
11,845
6,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
8,804
489
8,975
8,561
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 5 / 0
8,399
467
9,047
12,562
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
ProPopcorn333
Gilgamesh
14
0 / 3 / 0
8,080
449
3,767
12,508
8,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Yeshiwaa
Cerberus
12
0 / 2 / 1
7,508
417
4,064
14,224
8,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Maman Brigitte
touchdown54
Maman Brigitte
15
1 / 3 / 3
8,121
451
6,639
12,978
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
19
Kills
7
7
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BubbleNut223
Chang'e
4
4
6
1.75
L
3
6
1
0.58
W
Cthulhu
DDBSnow
Cthulhu
2
0
1
2.5
L
3
5
0
0.6
W
Kuzenbo
LackieV2
Kuzenbo
3
0
9
7.5
L
Gilgamesh
ProPopcorn333
Gilgamesh
0
3
0
0
L
Cerberus
Yeshiwaa
Cerberus
0
2
1
0.25
W
Izanami
iDJ7
Izanami
3
3
2
1.33
W
Sylvanus
sNaRxcom3tz
Sylvanus
7
0
6
10
L
Maman Brigitte
touchdown54
Maman Brigitte
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,241
Damage
32,492
59,469
Taken
60,833
37,449
Mitigated
25,977
25,230
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BubbleNut223
Chang'e
7,476
862
1,523
3,551
13,086
3,717
0
6,437
6,221
54,727
0
L
8,975
146
0
170
8,561
1,855
0
7,035
1,347
67,359
1,641
W
Cthulhu
DDBSnow
Cthulhu
5,769
389
59
2,197
9,164
6,066
0
622
8,266
78,246
1,875
L
9,047
2,779
0
2,132
12,562
3,017
0
4,701
7,800
0
74,114
W
Kuzenbo
LackieV2
Kuzenbo
7,222
3,355
298
4,923
13,959
17,004
254
5,339
8,453
39,636
1,504
L
Gilgamesh
ProPopcorn333
Gilgamesh
3,767
709
0
856
12,508
8,831
0
6,924
4,888
0
54,108
L
Cerberus
Yeshiwaa
Cerberus
4,064
151
0
3,943
14,224
8,343
0
7,007
6,963
28,788
0
W
Izanami
iDJ7
Izanami
10,679
6,800
0
4,523
11,415
4,398
702
3,384
7,915
0
92,901
W
Sylvanus
sNaRxcom3tz
Sylvanus
11,095
3,611
1,406
6,750
11,845
6,264
0
3,405
8,182
62,701
17,037
L
Maman Brigitte
touchdown54
Maman Brigitte
6,639
281
0
4,907
12,978
3,931
0
3,888
8,876
69,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,596
Gold Earned
40,912
567
Minions Killed
543
0
Camps Cleared
0
1,769,726
Distance Traveled
1,728,408
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,817
545
94
5
0
357,883
0
L
Janus
8,804
489
132
7
0
328,655
4
W
Cthulhu
10,818
601
138
8
0
342,287
1
L
Skadi
8,399
467
142
8
0
291,812
4
W
Kuzenbo
10,105
561
47
3
0
389,026
4
L
Gilgamesh
8,080
449
112
6
0
325,584
3
L
Cerberus
7,508
417
64
4
0
370,676
0
W
Izanami
9,670
537
157
9
0
306,722
0
W
Sylvanus
10,186
566
131
7
0
373,808
4
L
Maman Brigitte
8,121
451
93
5
0
411,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role