Player Matchup

Baron Samedi
Baron Samedi
DylanSlays
Baron Samedi
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
53W - 74L
1,553 Elo+
Party 2
Ymir
Ymir
HoodRixhSway
Ymir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Jaaawshy
Kuzenbo
Level 147
God Stats
2W - 2L
1,306 SR
Queue Stats
36W - 40L
1,455 Elo+
Party 2
Skadi
Skadi
gothwaifu
Skadi
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 2
Odin
Odin
xlBERSERKERxl
Odin
Level 156
God Stats
0W - 2L
1,597 SR
Queue Stats
58W - 43L
1,592 Elo+
Solo
Team Averages
Level 122
1,481 SR
1,520 Elo+

VS

Team Averages
Level 128
1,556 SR
1,402 Elo+
Poseidon
Poseidon
AkaMonki
Poseidon
Level 157
God Stats
74W - 40L
1,606 SR
Queue Stats
271W - 247L
1,460 Elo+
Solo
Nike
Nike
Gothicc Astrid
Nike
Level 69
God Stats
6W - 9L
1,493 SR
Queue Stats
21W - 34L
1,368 Elo+
Party 1
Charybdis
Charybdis
Heavenly Liu
Charybdis
Level 153
God Stats
6W - 1L
1,679 SR
Queue Stats
87W - 123L
1,447 Elo+
Party 1
Chaac
Chaac
V5TheLegend
Chaac
Level 147
God Stats
1W - 3L
1,319 SR
Queue Stats
59W - 79L
1,395 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Yukamo6709
Kumbhakarna
Level 116
God Stats
1W - 3L
1,681 SR
Queue Stats
22W - 42L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DylanSlays
Baron Samedi
11
0 / 2 / 0
6,161
474
1,463
5,202
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,699
438
1,634
6,983
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
Jaaawshy
Kuzenbo
13
1 / 0 / 0
6,551
504
3,037
7,260
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
gothwaifu
Skadi
9
0 / 3 / 0
5,215
401
2,323
5,882
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 2 / 1
7,149
550
5,395
12,106
7,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AkaMonki
Poseidon
14
3 / 0 / 1
8,028
618
4,227
2,421
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 3 / 1
6,302
485
3,582
8,224
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Heavenly Liu
Charybdis
13
3 / 0 / 1
7,342
565
5,442
4,889
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 4
6,715
517
6,970
7,142
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
Yukamo6709
Kumbhakarna
12
1 / 0 / 5
7,587
584
3,316
6,894
4,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
9
9
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AkaMonki
Poseidon
3
0
1
3.5
L
Baron Samedi
DylanSlays
Baron Samedi
0
2
0
0
W
0
3
1
0.17
W
Charybdis
Heavenly Liu
Charybdis
3
0
1
3.5
L
0
2
0
0
L
Kuzenbo
Jaaawshy
Kuzenbo
1
0
0
1
W
2
0
4
4
W
Kumbhakarna
Yukamo6709
Kumbhakarna
1
0
5
3.5
L
Skadi
gothwaifu
Skadi
0
3
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,852
Damage
23,537
37,433
Taken
29,570
19,463
Mitigated
15,012
5,015
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AkaMonki
Poseidon
4,227
162
0
690
2,421
671
0
1,054
1,367
55,827
854
L
Baron Samedi
DylanSlays
Baron Samedi
1,463
0
0
1,277
5,202
1,383
0
1,746
3,110
40,711
632
W
3,582
446
0
2,140
8,224
3,723
0
593
7,631
0
37,086
W
Charybdis
Heavenly Liu
Charybdis
5,442
2,862
0
3,711
4,889
1,580
742
801
4,088
0
64,713
L
1,634
133
94
1,262
6,983
4,415
0
1,004
5,979
13,459
0
L
Kuzenbo
Jaaawshy
Kuzenbo
3,037
1,190
0
624
7,260
4,678
0
929
6,257
50,450
0
W
6,970
943
0
4,174
7,142
4,391
0
1,678
5,464
0
50,588
W
Kumbhakarna
Yukamo6709
Kumbhakarna
3,316
466
0
1,494
6,894
4,647
114
2,081
4,813
19,660
4,958
L
Skadi
gothwaifu
Skadi
2,323
735
0
507
5,882
1,482
0
1,335
4,547
0
29,596
L
5,395
817
0
1,251
12,106
7,505
0
1,667
9,856
0
41,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,775
Gold Earned
35,974
310
Minions Killed
412
0
Camps Cleared
0
1,192,202
Distance Traveled
1,364,497
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,028
618
122
9
0
285,762
0
L
Baron Samedi
6,161
474
76
6
0
246,281
0
W
Nike
6,302
485
60
5
0
245,746
3
W
Charybdis
7,342
565
117
9
0
259,620
0
L
Ymir
5,699
438
27
2
0
223,526
3
L
Kuzenbo
6,551
504
87
7
0
276,248
0
W
Chaac
6,715
517
73
6
0
292,952
0
W
Kumbhakarna
7,587
584
40
3
0
280,417
4
L
Skadi
5,215
401
61
5
0
217,158
0
L
Odin
7,149
550
59
5
0
228,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role