Player Matchup

Bellona
Bellona
RaMmbammtymaam
Bellona
Level 120
God Stats
3W - 2L
1,565 SR
Queue Stats
64W - 50L
1,514 Elo+
Party 1
Geb
Geb
YinYangD
Geb
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 66L
1,479 Elo+
Party 1
Hou Yi
Hou Yi
anthony19932009
Hou Yi
Level 69
God Stats
2W - 0L
1,634 SR
Queue Stats
52W - 46L
1,473 Elo+
Party 1
Sol
Sol
catch-bld-drip69
Sol
Level 85
God Stats
13W - 12L
1,503 SR
Queue Stats
426W - 442L
1,456 Elo+
Solo
Fenrir
Fenrir
chrisbskilled
Fenrir
Level 109
God Stats
4W - 4L
1,390 SR
Queue Stats
56W - 52L
1,484 Elo+
Party 1
Team Averages
Level 101
1,518 SR
1,481 Elo+

VS

Team Averages
Level 122
1,473 SR
1,465 Elo+
Bacchus
Bacchus
Astuté
Bacchus
Level 220
God Stats
3W - 3L
1,667 SR
Queue Stats
193W - 138L
1,571 Elo+
Solo
Anubis
Anubis
GLENWOODBckHanD
Anubis
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 103L
1,443 Elo+
Solo
Thor
Thor
LukaQuancic
Thor
Level 99
God Stats
19W - 24L
1,457 SR
Queue Stats
195W - 207L
1,499 Elo+
Solo
Maui
Maui
NinjaLordXCI
Maui
Level 67
God Stats
0W - 2L
1,723 SR
Queue Stats
34W - 46L
1,383 Elo+
Solo
Rama
Rama
OmegaBanker
Rama
Level 100
God Stats
3W - 5L
1,019 SR
Queue Stats
232W - 239L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,135
1,227
3,734
5,248
3,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
2 / 0 / 6
6,060
1,212
4,246
3,289
2,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
3 / 1 / 4
6,544
1,309
3,938
3,425
835
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 4
5,437
1,087
1,498
2,625
750
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 4
5,801
1,160
3,377
4,000
783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

410

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Astuté
Bacchus
6
0 / 0 / 1
5,057
1,011
970
1,481
1,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 4 / 3
5,865
1,173
6,242
5,944
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,979
996
951
2,065
562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 2 / 4
6,127
1,225
2,392
6,778
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 0
6,333
1,267
3,334
2,989
892
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
8
Kills
4
4
Deaths
8
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Astuté
Bacchus
0
0
1
0.5
L
1
4
3
0.63
L
0
2
0
0
L
0
2
4
1
L
3
0
0
3
W
2
1
6
5
W
2
0
6
5
W
3
1
4
5
W
0
1
4
2
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
13,889
18,587
Taken
19,257
8,714
Mitigated
10,917
2,487
Healing
1,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Astuté
Bacchus
970
143
0
65
1,481
1,063
0
420
1,025
3,560
80
L
6,242
247
0
104
5,944
2,993
0
1,634
4,233
17,456
0
L
951
197
0
0
2,065
562
0
272
1,729
0
2,809
L
2,392
441
0
518
6,778
5,407
0
2,192
4,373
5,642
0
L
3,334
2,575
0
346
2,989
892
0
1,226
1,763
0
9,526
W
3,734
1,325
212
942
5,248
3,847
0
3,155
2,060
0
6,808
W
4,246
709
0
48
3,289
2,499
0
1,237
2,021
8,746
0
W
3,938
1,929
0
565
3,425
835
0
1,992
1,433
0
17,654
W
1,498
507
0
367
2,625
750
0
747
1,878
10,602
0
W
3,377
691
177
176
4,000
783
0
2,345
1,622
0
6,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,977
Gold Earned
28,361
80
Minions Killed
56
4
Camps Cleared
2
497,422
Distance Traveled
298,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,057
1,011
6
1
0
20,863
0
L
Anubis
5,865
1,173
21
4
0
71,410
0
L
Thor
4,979
996
2
0
2
19,497
0
L
Maui
6,127
1,225
5
1
0
95,837
0
L
Rama
6,333
1,267
22
4
0
90,470
0
W
Bellona
6,135
1,227
10
2
1
101,117
0
W
Geb
6,060
1,212
8
2
0
98,159
0
W
Hou Yi
6,544
1,309
32
6
3
90,513
0
W
Sol
5,437
1,087
16
3
0
102,285
0
W
Fenrir
5,801
1,160
14
3
0
105,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role