Player Matchup

Cthulhu
Cthulhu
LAXUSJEAGER1
Cthulhu
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 155L
1,316 Elo+
Solo
Nu Wa
Nu Wa
Soggybred420
Nu Wa
Level 47
God Stats
35W - 34L
1,236 SR
Queue Stats
193W - 213L
1,346 Elo+
Solo
Poseidon
Poseidon
golilla-esta
Poseidon
Level 40
God Stats
1W - 0L
1,594 SR
Queue Stats
1W - 2L
1,074 Elo+
Solo
Team Averages
Level 52
1,444 SR
1,245 Elo+

VS

Team Averages
Level 56
1,381 SR
1,302 Elo+
Nox
Nox
Akyuut
Nox
Level 41
God Stats
6W - 8L
1,384 SR
Queue Stats
198W - 219L
1,253 Elo+
Solo
Guan Yu
Guan Yu
ForgiveRJ
Guan Yu
Level 64
God Stats
3W - 6L
1,486 SR
Queue Stats
216W - 240L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Squita2158
Jing Wei
Level 63
God Stats
0W - 1L
1,274 SR
Queue Stats
41W - 59L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LAXUSJEAGER1
Cthulhu
16
2 / 3 / 7
10,842
834
9,370
14,428
14,065
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
2 / 2 / 9
11,728
902
10,525
6,051
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
golilla-esta
Poseidon
18
8 / 2 / 3
12,476
960
9,540
9,135
2,580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Akyuut
Nox
18
4 / 3 / 3
11,143
857
7,812
9,249
2,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
ForgiveRJ
Guan Yu
11
2 / 4 / 2
8,668
667
5,039
11,773
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jing Wei
Squita2158
Jing Wei
14
1 / 5 / 1
9,289
715
3,709
13,103
5,436
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
7
7
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
Akyuut
Nox
4
3
3
1.83
L
Guan Yu
ForgiveRJ
Guan Yu
2
4
2
0.75
W
Cthulhu
LAXUSJEAGER1
Cthulhu
2
3
7
1.83
W
2
2
9
3.25
L
Jing Wei
Squita2158
Jing Wei
1
5
1
0.3
W
Poseidon
golilla-esta
Poseidon
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,435
Damage
16,560
29,614
Taken
34,125
18,504
Mitigated
12,634
7,364
Healing
3,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Akyuut
Nox
7,812
904
0
240
9,249
2,791
0
8,064
1,069
38,917
1,187
L
Guan Yu
ForgiveRJ
Guan Yu
5,039
654
330
2,496
11,773
4,407
0
8,576
3,162
0
18,537
W
Cthulhu
LAXUSJEAGER1
Cthulhu
9,370
371
94
1,562
14,428
14,065
410
3,119
11,309
24,622
1,672
W
10,525
3,525
52
558
6,051
1,859
1,311
2,409
3,642
49,476
374
L
Jing Wei
Squita2158
Jing Wei
3,709
2,362
0
0
13,103
5,436
0
11,588
1,473
0
21,001
W
Poseidon
golilla-esta
Poseidon
9,540
1,711
1,171
3,927
9,135
2,580
1,155
2,184
6,951
50,339
1,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
29,100
172
Minions Killed
124
0
Camps Cleared
0
690,754
Distance Traveled
557,599
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,143
857
73
6
0
226,284
0
L
Guan Yu
8,668
667
22
2
0
154,435
2
W
Cthulhu
10,842
834
35
3
0
215,322
0
W
Nu Wa
11,728
902
63
5
0
220,357
0
L
Jing Wei
9,289
715
29
2
0
176,880
0
W
Poseidon
12,476
960
74
6
0
255,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role