Player Matchup

Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum V
 
Susano
Platinum V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
Cheessman
Anhur
Platinum V
Level 113
God Stats
10W - 19L
1,420 SR
Queue Stats
166W - 174L
1,735 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
ImSoMoisst
Kumbhakarna
Gold I
Level 125
God Stats
5W - 0L
1,900 SR
Queue Stats
82W - 80L
1,592 MMR
Party 1
Shiva
Shiva
Gold II
xLightsOut2x
Shiva
Gold II
Level 140
God Stats
11W - 11L
1,608 SR
Queue Stats
251W - 253L
1,612 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,586 SR
1,588 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,577 SR
1,663 MMR
Bacchus
Bacchus
Silver I
Ansh455
Bacchus
Silver I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,632 MMR
Solo
Persephone
Persephone
Gold I
Dejaniro8
Persephone
Gold I
Level 141
God Stats
1W - 2L
1,904 SR
Queue Stats
32W - 28L
1,710 MMR
Solo
Danzaburou
Danzaburou
Gold I
GhostlySlays-
Danzaburou
Gold I
Level 82
God Stats
56W - 59L
1,565 SR
Queue Stats
159W - 158L
1,731 MMR
Solo
Apollo
Apollo
Gold II
Starrske
Apollo
Gold II
Level 157
God Stats
1W - 7L
1,475 SR
Queue Stats
60W - 53L
1,641 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Weesnaw13
Erlang Shen
Gold II
Level 145
God Stats
0W - 2L
1,441 SR
Queue Stats
53W - 43L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 0 / 2
5,721
715
1,628
3,418
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
 
Susano
9
4 / 0 / 2
5,145
643
3,651
5,614
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Cheessman
Anhur
9
1 / 0 / 4
5,077
635
4,263
4,527
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ImSoMoisst
Kumbhakarna
8
2 / 0 / 4
5,020
628
2,174
7,332
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 0
5,425
678
4,252
7,205
3,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
CharybdisBake KujiraKing Arthur

VS

Bans
ThanatosThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ansh455
Bacchus
7
0 / 1 / 0
4,261
533
3,321
4,921
2,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Persephone
Dejaniro8
Persephone
10
0 / 2 / 0
5,198
650
1,591
4,211
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GhostlySlays-
Danzaburou
6
0 / 2 / 0
3,896
487
3,083
4,069
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Starrske
Apollo
8
1 / 2 / 0
4,435
554
798
5,921
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
Weesnaw13
Erlang Shen
9
0 / 1 / 1
4,610
576
3,204
6,921
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
2
1
W
Susano
 
Susano
4
0
2
5
L
Bacchus
Ansh455
Bacchus
0
1
0
0
W
Anhur
Cheessman
Anhur
1
0
4
3
L
Persephone
Dejaniro8
Persephone
0
2
0
0
L
Danzaburou
GhostlySlays-
Danzaburou
0
2
0
0
W
Kumbhakarna
ImSoMoisst
Kumbhakarna
2
0
4
4
L
Apollo
Starrske
Apollo
1
2
0
0.5
L
Erlang Shen
Weesnaw13
Erlang Shen
0
1
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,968
Damage
11,997
28,096
Taken
26,043
10,784
Mitigated
11,132
12,612
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,628
617
0
1,385
3,418
1,050
0
1,137
2,115
0
45,058
W
Susano
 
Susano
3,651
618
0
4,208
5,614
1,483
0
335
5,199
0
25,778
L
Bacchus
Ansh455
Bacchus
3,321
432
0
1,357
4,921
2,441
0
737
4,184
11,248
0
W
Anhur
Cheessman
Anhur
4,263
2,503
0
2,708
4,527
1,270
0
1,587
2,940
0
32,742
L
Persephone
Dejaniro8
Persephone
1,591
92
0
1,193
4,211
1,113
0
0
4,186
33,719
0
L
Danzaburou
GhostlySlays-
Danzaburou
3,083
1,630
0
1,883
4,069
819
0
953
3,116
0
20,346
W
Kumbhakarna
ImSoMoisst
Kumbhakarna
2,174
408
0
1,891
7,332
3,797
0
1,607
5,725
11,807
0
L
Apollo
Starrske
Apollo
798
155
0
1,226
5,921
1,761
0
484
5,437
0
21,366
L
Erlang Shen
Weesnaw13
Erlang Shen
3,204
1,607
0
2,191
6,921
4,998
0
0
6,526
0
23,702
W
4,252
1,271
0
2,420
7,205
3,184
0
0
6,843
0
33,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
22,400
274
Minions Killed
220
0
Camps Cleared
0
817,398
Distance Traveled
765,977
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,721
715
89
11
0
174,578
0
W
Susano
5,145
643
43
5
0
185,666
0
L
Bacchus
4,261
533
12
2
0
155,139
1
W
Anhur
5,077
635
61
8
0
136,887
2
L
Persephone
5,198
650
86
11
0
166,520
1
L
Danzaburou
3,896
487
35
4
0
106,282
0
W
Kumbhakarna
5,020
628
15
2
0
164,087
5
L
Apollo
4,435
554
43
5
0
185,382
3
L
Erlang Shen
4,610
576
44
6
0
152,654
2
W
Shiva
5,425
678
66
8
0
156,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role