Player Matchup

Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
EdiciusPenguin
Scylla
Gold III
Level 158
God Stats
24W - 15L
1,797 SR
Queue Stats
112W - 86L
1,637 MMR
Solo
Hercules
Hercules
Gold II
MeDDuLLa
Hercules
Gold II
Level 215
God Stats
1W - 0L
1,324 SR
Queue Stats
185W - 186L
1,523 MMR
Solo
Sylvanus
Sylvanus
Gold IV
rKhyzo
Sylvanus
Gold IV
Level 58
God Stats
27W - 13L
1,745 SR
Queue Stats
74W - 76L
1,486 MMR
Solo
Ne Zha
Ne Zha
Platinum I
sexyblight
Ne Zha
Platinum I
Level 138
God Stats
2W - 3L
1,581 SR
Queue Stats
284W - 269L
2,023 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,590 SR
1,633 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,539 SR
1,650 MMR
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond V
Psovod
Anubis
Diamond V
Level 159
God Stats
0W - 1L
1,683 SR
Queue Stats
56W - 46L
2,179 MMR
Solo
Janus
Janus
Gold I
Skadi Solo Main
Janus
Gold I
Level 99
God Stats
16W - 25L
1,509 SR
Queue Stats
649W - 663L
1,369 MMR
Solo
Ullr
Ullr
Platinum V
Soolaarr
Ullr
Platinum V
Level 147
God Stats
11W - 14L
1,505 SR
Queue Stats
104W - 106L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 0 / 5
8,794
676
6,085
5,000
2,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
13 / 2 / 7
9,593
738
16,649
8,252
2,361
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
MeDDuLLa
Hercules
14
1 / 1 / 1
8,226
633
6,873
13,928
12,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
rKhyzo
Sylvanus
12
4 / 0 / 9
7,906
608
3,685
8,437
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
sexyblight
Ne Zha
15
6 / 1 / 6
8,826
679
4,269
11,834
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaChang'eBacchus

VS

Bans
Sun WukongBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 0 / 0
7,307
562
1,670
4,281
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
 
Chiron
11
0 / 8 / 2
6,182
476
4,154
13,399
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Psovod
Anubis
10
0 / 8 / 2
6,102
469
4,486
10,076
3,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 6 / 2
6,354
489
4,696
10,050
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
3 / 3 / 0
7,594
584
13,108
12,068
4,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
25
Kills
4
4
Deaths
25
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
5
3.5
L
Merlin
 
Merlin
0
0
0
0
L
Chiron
 
Chiron
0
8
2
0.13
W
13
2
7
8.25
W
Hercules
MeDDuLLa
Hercules
1
1
1
1.5
L
Anubis
Psovod
Anubis
0
8
2
0.13
L
1
6
2
0.33
L
Ullr
3
3
0
1
W
Sylvanus
rKhyzo
Sylvanus
4
0
9
8.5
W
Ne Zha
sexyblight
Ne Zha
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,561
Damage
28,114
47,451
Taken
49,874
28,967
Mitigated
15,978
18,452
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,085
2,043
0
2,750
5,000
2,001
912
1,630
3,118
0
81,285
L
Merlin
 
Merlin
1,670
269
0
1,250
4,281
1,335
0
96
4,185
56,586
708
L
Chiron
 
Chiron
4,154
1,211
167
3,290
13,399
3,983
0
7,675
5,165
0
35,811
W
16,649
1,550
0
751
8,252
2,361
248
3,640
4,478
53,289
761
W
Hercules
MeDDuLLa
Hercules
6,873
2,822
0
6,430
13,928
12,906
0
0
13,928
0
51,270
L
Anubis
Psovod
Anubis
4,486
272
0
1,136
10,076
3,946
0
5,728
3,986
36,619
0
L
4,696
475
0
750
10,050
2,486
0
5,109
4,729
35,052
60
L
Ullr
13,108
6,386
0
3,859
12,068
4,228
0
469
11,090
0
56,437
W
Sylvanus
rKhyzo
Sylvanus
3,685
950
2,786
4,543
8,437
6,617
435
3,254
4,865
13,743
740
W
Ne Zha
sexyblight
Ne Zha
4,269
1,018
0
1,192
11,834
5,082
0
1,449
10,345
0
74,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,345
Gold Earned
33,539
466
Minions Killed
440
0
Camps Cleared
0
1,385,002
Distance Traveled
1,302,978
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,794
676
143
11
0
278,722
3
L
Merlin
7,307
562
123
9
0
255,042
2
L
Chiron
6,182
476
78
6
0
261,693
0
W
Scylla
9,593
738
106
8
0
262,356
0
W
Hercules
8,226
633
89
7
0
274,150
0
L
Anubis
6,102
469
69
5
0
261,053
2
L
Janus
6,354
489
78
6
0
263,020
0
L
Ullr
7,594
584
92
7
0
262,170
1
W
Sylvanus
7,906
608
15
1
0
246,312
1
W
Ne Zha
8,826
679
113
9
0
323,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role