Player Matchup

Cthulhu
Cthulhu
S_Sitech
Cthulhu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,308 Elo+
Party 2
Thanatos
Thanatos
albert12j
Thanatos
Level 8
God Stats
2W - 0L
1,723 SR
Queue Stats
5W - 6L
1,232 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zuesonnallama44
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,046 Elo+
Party 2
Team Averages
Level 30
1,574 SR
1,195 Elo+

VS

Team Averages
Level 35
1,572 SR
1,404 Elo+
Erlang Shen
Erlang Shen
Ryker_223
Erlang Shen
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 11L
1,354 Elo+
Party 1
Cerberus
Cerberus
ShiftedMocha
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,355 Elo+
Party 1
Bake Kujira
Bake Kujira
TheHolyCow 55
Bake Kujira
Level 77
God Stats
3W - 5L
1,715 SR
Queue Stats
22W - 25L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
S_Sitech
Cthulhu
20
10 / 4 / 5
22,174
887
41,872
32,521
48,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sacrificial Shroud

Sacrificial Shroud

+95
Magical Power
+40
Physical Protection
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Your abilities deal 15% more damage, but cost 3% of your Maximum Health. If the cost would kill you, you instead don't pay the cost.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
albert12j
Thanatos
20
3 / 15 / 9
18,299
732
19,650
25,557
10,099
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
zuesonnallama44
Ah Muzen Cab
20
3 / 12 / 8
18,467
739
14,781
23,239
14,312
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ryker_223
Erlang Shen
18
3 / 9 / 9
16,456
658
11,656
27,602
15,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
ShiftedMocha
Cerberus
20
9 / 3 / 17
20,244
810
20,087
31,942
39,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bake Kujira
TheHolyCow 55
Bake Kujira
20
19 / 6 / 6
21,526
861
34,469
41,298
41,822
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
16
Kills
31
31
Deaths
18
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Ryker_223
Erlang Shen
3
9
9
0.83
W
Cthulhu
S_Sitech
Cthulhu
10
4
5
3.13
L
Cerberus
ShiftedMocha
Cerberus
9
3
17
5.83
L
Bake Kujira
TheHolyCow 55
Bake Kujira
19
6
6
3.67
W
Thanatos
albert12j
Thanatos
3
15
9
0.5
W
Ah Muzen Cab
zuesonnallama44
Ah Muzen Cab
3
12
8
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,303
Damage
66,212
81,317
Taken
100,842
72,446
Mitigated
96,410
13,836
Healing
23,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Ryker_223
Erlang Shen
11,656
5,453
0
6,635
27,602
15,325
0
11,775
15,757
0
48,570
W
Cthulhu
S_Sitech
Cthulhu
41,872
5,920
702
5,920
32,521
48,035
700
16,454
15,393
128,454
0
L
Cerberus
ShiftedMocha
Cerberus
20,087
1,471
336
8,477
31,942
39,263
833
12,574
19,035
54,971
3,959
L
Bake Kujira
TheHolyCow 55
Bake Kujira
34,469
16,112
0
8,286
41,298
41,822
2,852
18,225
22,866
80,037
2,318
W
Thanatos
albert12j
Thanatos
19,650
8,752
0
6,505
25,557
10,099
846
17,622
7,021
0
45,292
W
Ah Muzen Cab
zuesonnallama44
Ah Muzen Cab
14,781
8,302
138
571
23,239
14,312
1,838
15,860
7,019
0
50,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,940
Gold Earned
58,226
259
Minions Killed
260
0
Camps Cleared
0
1,098,951
Distance Traveled
1,100,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
16,456
658
43
2
0
322,026
0
W
Cthulhu
22,174
887
181
7
0
479,357
0
L
Cerberus
20,244
810
105
4
0
378,091
0
L
Bake Kujira
21,526
861
112
4
0
400,567
0
W
Thanatos
18,299
732
40
2
0
328,186
0
W
Ah Muzen Cab
18,467
739
38
2
0
291,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role