Player Matchup

Lancelot
Lancelot
Accel4JoVy
Lancelot
Level 150
God Stats
7W - 6L
1,601 SR
Queue Stats
308W - 248L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
Amaury17
Kukulkan
Level 121
God Stats
2W - 2L
1,469 SR
Queue Stats
296W - 228L
1,564 Elo+
Party 1
Anhur
Anhur
Cupped Cake
Anhur
Level 172
God Stats
10W - 8L
1,724 SR
Queue Stats
175W - 175L
1,517 Elo+
Party 2
Hercules
Hercules
Noobliest
Hercules
Level 170
God Stats
1W - 0L
1,746 SR
Queue Stats
90W - 56L
1,596 Elo+
Solo
Charon
Charon
loveabledeath
Charon
Level 109
God Stats
59W - 46L
1,650 SR
Queue Stats
192W - 181L
1,524 Elo+
Party 2
Team Averages
Level 144
1,638 SR
1,548 Elo+

VS

Team Averages
Level 128
1,592 SR
1,558 Elo+
Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
RoyalMarine101
King Arthur
Level 147
God Stats
1W - 1L
1,543 SR
Queue Stats
447W - 423L
1,564 Elo+
Solo
Medusa
Medusa
ThiccLegendTahm
Medusa
Level 122
God Stats
375W - 288L
1,727 SR
Queue Stats
519W - 482L
1,651 Elo+
Party 3
Yemoja
Yemoja
epi562000
Yemoja
Level 67
God Stats
71W - 65L
1,597 SR
Queue Stats
130W - 135L
1,537 Elo+
Party 3
Agni
Agni
maxstaxx
Agni
Level 148
God Stats
1W - 2L
1,595 SR
Queue Stats
46W - 44L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Accel4JoVy
Lancelot
15
6 / 1 / 1
8,162
583
7,008
8,606
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
Amaury17
Kukulkan
16
5 / 0 / 3
9,168
655
10,189
6,219
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 7 / 1
7,493
535
5,090
11,623
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Noobliest
Hercules
14
3 / 0 / 2
8,934
638
7,378
9,882
11,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 3 / 9
7,137
510
3,601
9,136
5,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
0 / 0 / 1
7,943
567
3,837
12,667
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
RoyalMarine101
King Arthur
4
0 / 3 / 0
4,890
349
1,069
3,591
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
9 / 6 / 2
8,028
573
14,152
13,193
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
epi562000
Yemoja
10
2 / 3 / 5
7,144
510
2,218
11,939
6,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
13
0 / 3 / 0
7,191
514
5,849
7,433
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
15
Kills
11
11
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
0
1
0.5
W
Lancelot
Accel4JoVy
Lancelot
6
1
1
6.5
W
Kukulkan
Amaury17
Kukulkan
5
0
3
6.5
W
1
7
1
0.21
W
Hercules
Noobliest
Hercules
3
0
2
4
L
King Arthur
RoyalMarine101
King Arthur
0
3
0
0
L
9
6
2
1.67
L
Yemoja
epi562000
Yemoja
2
3
5
1.5
W
0
3
9
1.5
L
Agni
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,266
Damage
27,125
45,466
Taken
48,823
25,801
Mitigated
19,228
17,674
Healing
17,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,837
1,170
0
6,830
12,667
5,790
0
526
11,753
0
67,527
W
Lancelot
Accel4JoVy
Lancelot
7,008
2,173
0
4,585
8,606
3,688
0
1,733
6,862
0
60,446
W
Kukulkan
Amaury17
Kukulkan
10,189
836
0
1,198
6,219
2,081
237
3,224
2,985
80,363
533
W
5,090
3,107
0
2,872
11,623
3,182
0
608
11,015
0
53,331
W
Hercules
Noobliest
Hercules
7,378
1,969
0
6,628
9,882
11,449
0
511
9,357
0
61,285
L
King Arthur
RoyalMarine101
King Arthur
1,069
147
0
480
3,591
1,134
0
0
3,418
0
7,710
L
14,152
7,117
0
2,671
13,193
3,481
668
2,425
10,676
0
57,047
L
Yemoja
epi562000
Yemoja
2,218
1,067
3,764
3,419
11,939
6,935
264
6,572
5,367
13,594
0
W
3,601
1,302
0
2,391
9,136
5,401
129
2,216
6,907
11,260
0
L
Agni
5,849
512
0
443
7,433
1,888
0
4,239
3,194
56,555
727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,894
Gold Earned
35,196
467
Minions Killed
367
0
Camps Cleared
0
1,471,642
Distance Traveled
1,205,374
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,943
567
132
9
0
329,315
2
W
Lancelot
8,162
583
97
7
0
382,745
0
W
Kukulkan
9,168
655
147
11
0
299,299
3
W
Anhur
7,493
535
90
6
0
243,046
2
W
Hercules
8,934
638
125
9
0
258,378
0
L
King Arthur
4,890
349
17
1
0
79,126
0
L
Medusa
8,028
573
69
5
0
249,818
0
L
Yemoja
7,144
510
17
1
0
265,888
7
W
Charon
7,137
510
8
1
0
288,174
4
L
Agni
7,191
514
132
9
0
281,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role