Player Matchup

Chronos
Chronos
ChronoAugment
Chronos
Level 146
God Stats
40W - 19L
1,642 SR
Queue Stats
227W - 199L
1,534 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lastfreefool
Kumbhakarna
Level 157
God Stats
3W - 1L
1,873 SR
Queue Stats
163W - 156L
1,519 Elo+
Party 1
Ravana
Ravana
ZephyrLee
Ravana
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 280L
1,465 Elo+
Party 1
King Arthur
King Arthur
hinomaru
King Arthur
Level 183
God Stats
3W - 6L
1,509 SR
Queue Stats
425W - 381L
1,474 Elo+
Party 1
Izanami
Izanami
minelord01
Izanami
Level 108
God Stats
27W - 22L
1,534 SR
Queue Stats
291W - 254L
1,592 Elo+
Party 1
Team Averages
Level 135
1,612 SR
1,517 Elo+

VS

Team Averages
Level 133
1,544 SR
1,560 Elo+
Nu Wa
Nu Wa
Aceanio
Nu Wa
Level 154
God Stats
14W - 9L
1,658 SR
Queue Stats
98W - 47L
1,736 Elo+
Solo
Medusa
Medusa
Ben_O_Verbich_96
Medusa
Level 155
God Stats
80W - 57L
1,573 SR
Queue Stats
155W - 141L
1,563 Elo+
Solo
Hercules
Hercules
CrossHawk
Hercules
Level 100
God Stats
11W - 13L
1,396 SR
Queue Stats
113W - 93L
1,495 Elo+
Solo
Cthulhu
Cthulhu
DevilishlySly
Cthulhu
Level 173
God Stats
7W - 12L
1,684 SR
Queue Stats
99W - 123L
1,491 Elo+
Solo
Anubis
Anubis
Rigoesbueno
Anubis
Level 85
God Stats
5W - 4L
1,411 SR
Queue Stats
112W - 103L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
10
1 / 6 / 2
5,987
544
4,153
9,021
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
Lastfreefool
Kumbhakarna
11
1 / 4 / 2
5,749
523
2,808
9,765
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
ZephyrLee
Ravana
12
4 / 5 / 1
6,383
580
3,121
8,735
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
hinomaru
King Arthur
10
1 / 10 / 0
6,017
547
5,680
14,053
10,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
minelord01
Izanami
12
1 / 1 / 2
6,545
595
5,096
8,262
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aceanio
Nu Wa
14
7 / 1 / 6
8,096
736
11,468
4,711
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 1
6,326
575
5,165
6,953
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
CrossHawk
Hercules
14
9 / 1 / 1
9,165
833
8,755
9,836
10,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
11
2 / 0 / 6
6,841
622
5,375
7,090
4,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
13
6 / 4 / 6
7,225
657
6,705
8,002
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
8
Kills
26
26
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aceanio
Nu Wa
7
1
6
10
W
2
2
1
1.25
L
Chronos
1
6
2
0.33
W
Hercules
CrossHawk
Hercules
9
1
1
9.5
W
Cthulhu
2
0
6
5
L
Kumbhakarna
Lastfreefool
Kumbhakarna
1
4
2
0.5
W
Anubis
6
4
6
2.25
L
Ravana
ZephyrLee
Ravana
4
5
1
0.9
L
King Arthur
hinomaru
King Arthur
1
10
0
0.1
L
Izanami
minelord01
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,858
Damage
37,468
49,836
Taken
36,592
22,741
Mitigated
21,938
10,746
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aceanio
Nu Wa
11,468
1,485
0
470
4,711
1,703
35
2,578
2,133
59,242
1,312
W
5,165
2,621
0
1,798
6,953
1,964
754
768
6,185
0
45,883
L
Chronos
4,153
437
0
1,396
9,021
1,937
0
7,386
1,348
39,431
1,425
W
Hercules
CrossHawk
Hercules
8,755
4,033
0
3,674
9,836
10,471
0
0
9,836
1,796
61,168
W
Cthulhu
5,375
359
110
3,198
7,090
4,716
261
1,420
5,670
30,072
0
L
Kumbhakarna
Lastfreefool
Kumbhakarna
2,808
354
0
995
9,765
5,188
0
5,833
3,844
14,586
3,751
W
Anubis
6,705
146
0
2,604
8,002
3,084
0
1,848
6,154
42,842
0
L
Ravana
ZephyrLee
Ravana
3,121
586
0
2,582
8,735
2,259
0
5,387
3,132
0
41,624
L
King Arthur
hinomaru
King Arthur
5,680
704
0
1,495
14,053
10,835
0
2,133
11,844
0
36,786
L
Izanami
minelord01
Izanami
5,096
2,865
0
4,278
8,262
2,522
318
2,408
5,774
0
60,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,681
Gold Earned
37,653
379
Minions Killed
419
0
Camps Cleared
0
1,100,599
Distance Traveled
1,184,592
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,096
736
95
9
0
236,345
0
W
Medusa
6,326
575
68
6
0
215,544
0
L
Chronos
5,987
544
79
7
0
227,612
0
W
Hercules
9,165
833
124
11
0
241,835
0
W
Cthulhu
6,841
622
68
6
0
259,699
3
L
Kumbhakarna
5,749
523
35
3
0
234,267
1
W
Anubis
7,225
657
64
6
0
231,169
0
L
Ravana
6,383
580
86
8
0
240,742
0
L
King Arthur
6,017
547
72
7
0
191,603
0
L
Izanami
6,545
595
107
10
0
206,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role