Player Matchup

Erlang Shen
Erlang Shen
ItsInfectious
Erlang Shen
Level 98
God Stats
6W - 2L
1,683 SR
Queue Stats
172W - 101L
1,637 Elo+
Solo
Nu Wa
Nu Wa
TheCaz8484
Nu Wa
Level 160
God Stats
2W - 3L
1,608 SR
Queue Stats
83W - 77L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
patateISback
Danzaburou
Level 148
God Stats
16W - 10L
1,647 SR
Queue Stats
48W - 46L
1,523 Elo+
Party 2
Mercury
Mercury
shelloverlord
Mercury
Level 127
God Stats
0W - 2L
1,646 SR
Queue Stats
72W - 72L
1,590 Elo+
Party 1
Terra
Terra
thesirbob
Terra
Level 102
God Stats
0W - 1L
1,723 SR
Queue Stats
52W - 39L
1,597 Elo+
Party 1
Team Averages
Level 127
1,661 SR
1,572 Elo+

VS

Team Averages
Level 104
1,664 SR
1,572 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FakeNewts
Tsukuyomi
Level 122
God Stats
12W - 10L
1,643 SR
Queue Stats
42W - 47L
1,528 Elo+
Party 3
Horus
Horus
LogTheLog
Horus
Level 82
God Stats
3W - 1L
1,691 SR
Queue Stats
31W - 19L
1,623 Elo+
Party 3
Janus
Janus
TheRealSbeve
Janus
Level 112
God Stats
21W - 15L
1,607 SR
Queue Stats
102W - 87L
1,623 Elo+
Party 3
Danzaburou
Danzaburou
jacobwrong
Danzaburou
Level 87
God Stats
6W - 1L
1,881 SR
Queue Stats
37W - 31L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ItsInfectious
Erlang Shen
13
1 / 3 / 1
7,310
522
8,397
15,781
11,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
14
2 / 2 / 2
7,732
552
8,477
4,890
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
patateISback
Danzaburou
10
0 / 12 / 2
7,032
502
5,212
16,167
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
14
4 / 5 / 3
8,207
586
6,463
12,212
4,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
thesirbob
Terra
8
1 / 6 / 1
5,924
423
4,262
13,204
7,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 2 / 3
9,813
701
11,217
13,627
10,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
FakeNewts
Tsukuyomi
15
4 / 2 / 7
8,285
592
11,811
10,808
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
LogTheLog
Horus
12
1 / 1 / 12
8,154
582
5,966
9,991
6,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 2 / 4
9,117
651
2,148
5,374
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
jacobwrong
Danzaburou
17
17 / 1 / 2
11,440
817
15,173
9,819
3,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
8
Kills
28
28
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
3
2.75
W
Tsukuyomi
FakeNewts
Tsukuyomi
4
2
7
3.75
L
Erlang Shen
ItsInfectious
Erlang Shen
1
3
1
0.5
W
Horus
LogTheLog
Horus
1
1
12
7
L
Nu Wa
2
2
2
1.5
W
2
2
4
2
W
Danzaburou
jacobwrong
Danzaburou
17
1
2
18
L
Danzaburou
patateISback
Danzaburou
0
12
2
0.08
L
Mercury
4
5
3
1.1
L
Terra
thesirbob
Terra
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,811
Damage
46,315
62,254
Taken
49,619
29,098
Mitigated
26,652
12,456
Healing
23,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,217
1,429
0
5,792
13,627
10,797
0
1,958
11,490
62,534
1,236
W
Tsukuyomi
FakeNewts
Tsukuyomi
11,811
3,372
0
5,481
10,808
3,678
0
2,912
7,592
0
67,575
L
Erlang Shen
ItsInfectious
Erlang Shen
8,397
4,707
0
7,422
15,781
11,352
0
8,352
7,429
1,973
53,701
W
Horus
LogTheLog
Horus
5,966
2,885
1,396
4,978
9,991
6,694
0
3,712
6,064
0
16,411
L
Nu Wa
8,477
577
0
500
4,890
1,260
0
1,549
3,265
56,871
0
W
2,148
226
0
370
5,374
1,561
0
1,699
3,357
74,921
1,586
W
Danzaburou
jacobwrong
Danzaburou
15,173
7,316
0
5,713
9,819
3,922
3,427
2,159
7,550
0
87,546
L
Danzaburou
patateISback
Danzaburou
5,212
2,040
0
2,211
16,167
4,245
0
0
16,167
0
41,980
L
Mercury
6,463
3,471
0
750
12,212
4,988
0
2,412
9,674
0
54,527
L
Terra
thesirbob
Terra
4,262
395
336
1,237
13,204
7,253
0
522
12,664
14,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,205
Gold Earned
46,809
410
Minions Killed
542
0
Camps Cleared
0
1,443,782
Distance Traveled
1,587,335
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,813
701
125
9
0
298,552
2
W
Tsukuyomi
8,285
592
95
7
0
366,297
0
L
Erlang Shen
7,310
522
95
7
0
320,528
0
W
Horus
8,154
582
15
1
0
306,383
7
L
Nu Wa
7,732
552
128
9
0
288,513
2
W
Janus
9,117
651
176
13
0
336,947
2
W
Danzaburou
11,440
817
131
9
0
279,156
2
L
Danzaburou
7,032
502
82
6
0
223,280
0
L
Mercury
8,207
586
87
6
0
327,001
2
L
Terra
5,924
423
18
1
0
284,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role