Player Matchup

Fenrir
Fenrir
Daddy DayQuan
Fenrir
Level 109
God Stats
7W - 2L
1,887 SR
Queue Stats
307W - 371L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
Mafia64800
Sylvanus
Level 148
God Stats
5W - 5L
1,591 SR
Queue Stats
69W - 43L
1,667 Elo+
Party 1
Neith
Neith
SHROOMERx310
Neith
Level 89
God Stats
124W - 136L
1,596 SR
Queue Stats
834W - 923L
1,474 Elo+
Party 1
Team Averages
Level 115
1,692 SR
1,528 Elo+

VS

Team Averages
Level 134
1,763 SR
1,597 Elo+
Shiva
Shiva
Anaxarcus
Shiva
Level 131
God Stats
12W - 8L
1,890 SR
Queue Stats
247W - 247L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gsdy805
Morgan Le Fay
Level 143
God Stats
7W - 1L
1,899 SR
Queue Stats
85W - 78L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
OGxStinkmeaner
Danzaburou
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
7,689
699
4,883
10,332
4,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sylvanus
Mafia64800
Sylvanus
15
2 / 2 / 2
8,905
810
8,305
12,529
6,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 2
9,074
825
9,761
11,121
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Anaxarcus
Shiva
16
1 / 2 / 7
9,400
855
11,451
13,351
12,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Gsdy805
Morgan Le Fay
17
5 / 1 / 5
10,038
913
10,686
7,629
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OGxStinkmeaner
Danzaburou
16
4 / 1 / 4
10,238
931
7,780
8,734
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
10
10
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
Anaxarcus
Shiva
1
2
7
2.25
L
0
7
3
0.21
W
Morgan Le Fay
Gsdy805
Morgan Le Fay
5
1
5
7.5
L
Sylvanus
Mafia64800
Sylvanus
2
2
2
1.5
W
Danzaburou
OGxStinkmeaner
Danzaburou
4
1
4
6
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,949
Damage
29,917
33,982
Taken
29,714
15,297
Mitigated
18,758
12,502
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Anaxarcus
Shiva
11,451
1,498
304
1,857
13,351
12,197
124
3,832
9,051
2,374
20,583
L
4,883
438
0
279
10,332
4,224
0
3,190
6,856
0
9,673
W
Morgan Le Fay
Gsdy805
Morgan Le Fay
10,686
636
0
2,078
7,629
3,190
866
1,109
6,384
33,168
0
L
Sylvanus
Mafia64800
Sylvanus
8,305
1,613
2,224
5,676
12,529
6,843
0
3,864
8,235
23,350
1,122
W
Danzaburou
OGxStinkmeaner
Danzaburou
7,780
1,773
0
1,990
8,734
3,371
108
2,383
6,142
0
50,029
L
9,761
2,319
0
4,323
11,121
4,230
0
3,726
7,005
0
34,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,668
Gold Earned
29,676
115
Minions Killed
183
0
Camps Cleared
0
603,994
Distance Traveled
664,043
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,400
855
30
3
0
234,911
0
L
Fenrir
7,689
699
17
2
0
196,879
6
W
Morgan Le Fay
10,038
913
46
4
0
220,267
0
L
Sylvanus
8,905
810
35
3
0
194,531
0
W
Danzaburou
10,238
931
107
10
0
208,865
0
L
Neith
9,074
825
63
6
0
212,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role