Player Matchup

Chaac
Chaac
AngelDVL6863
Chaac
Level 149
God Stats
1W - 1L
1,326 SR
Queue Stats
40W - 45L
1,482 Elo+
Solo
Bacchus
Bacchus
JUNKYARD69
Bacchus
Level 106
God Stats
8W - 3L
1,557 SR
Queue Stats
612W - 635L
1,395 Elo+
Party 1
Tyr
Tyr
Lodsin
Tyr
Level 159
God Stats
4W - 2L
1,910 SR
Queue Stats
490W - 490L
1,478 Elo+
Solo
Terra
Terra
SCR0GMASTER
Terra
Level 197
God Stats
5W - 0L
1,914 SR
Queue Stats
583W - 586L
1,462 Elo+
Party 1
He Bo
He Bo
xImpiedosa
He Bo
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 225L
1,377 Elo+
Solo
Team Averages
Level 149
1,641 SR
1,439 Elo+

VS

Team Averages
Level 155
1,417 SR
1,493 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
IamHatred444
Apollo
Level 209
God Stats
0W - 4L
1,086 SR
Queue Stats
175W - 186L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
8,643
1,080
9,826
11,721
10,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
JUNKYARD69
Bacchus
13
4 / 4 / 5
8,198
1,025
3,457
7,762
7,682
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tyr
Lodsin
Tyr
12
0 / 2 / 6
7,406
926
1,898
8,927
9,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
2 / 1 / 11
8,471
1,059
4,273
16,787
10,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

He Bo
16
8 / 2 / 6
9,848
1,231
5,347
7,636
3,023
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 4 / 3
7,665
958
12,189
8,121
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nox
 
Nox
12
2 / 5 / 3
6,697
837
4,360
5,876
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
 
Atlas
10
0 / 3 / 4
6,096
762
1,798
4,995
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
 
Ix Chel
5
0 / 0 / 0
5,128
641
0
0
0
Apollo
15
4 / 4 / 5
7,020
878
9,182
7,798
2,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
16
Kills
9
11
Deaths
16
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
3
1.13
L
Nox
 
Nox
2
5
3
0.7
L
Atlas
 
Atlas
0
3
4
0.67
L
Ix Chel
 
Ix Chel
0
0
0
0
W
2
2
12
4
L
Apollo
4
4
5
1.63
W
Bacchus
JUNKYARD69
Bacchus
4
4
5
1.63
W
Tyr
Lodsin
Tyr
0
2
6
1.5
W
2
1
11
7.5
W
He Bo
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
27,529
52,833
Taken
26,790
40,937
Mitigated
12,466
23,385
Healing
4,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,189
1,073
228
1,710
8,121
3,422
0
3,705
4,416
26,562
0
L
Nox
 
Nox
4,360
296
373
257
5,876
2,217
0
2,793
3,083
8,622
0
L
Atlas
 
Atlas
1,798
513
0
167
4,995
3,828
0
2,993
2,002
3,082
0
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
9,826
434
99
4,032
11,721
10,379
981
5,096
6,625
0
23,046
L
Apollo
9,182
4,522
0
1,284
7,798
2,999
0
3,583
4,215
0
17,822
W
Bacchus
JUNKYARD69
Bacchus
3,457
360
0
304
7,762
7,682
1,088
1,575
6,187
7,076
0
W
Tyr
Lodsin
Tyr
1,898
57
972
1,698
8,927
9,041
333
3,276
5,651
0
8,609
W
4,273
0
5,232
8,538
16,787
10,812
683
5,550
11,237
10,392
0
W
He Bo
5,347
483
1,234
1,276
7,636
3,023
895
2,850
4,786
19,155
367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,566
Gold Earned
32,606
102
Minions Killed
70
0
Camps Cleared
0
817,013
Distance Traveled
466,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,665
958
40
5
0
133,470
0
L
Nox
6,697
837
7
1
0
103,634
0
L
Atlas
6,096
762
1
0
0
67,712
0
L
Ix Chel
5,128
641
0
0
0
0
0
W
Chaac
8,643
1,080
31
4
0
177,138
0
L
Apollo
7,020
878
22
3
0
161,733
0
W
Bacchus
8,198
1,025
7
1
0
117,266
0
W
Tyr
7,406
926
22
3
0
148,584
0
W
Terra
8,471
1,059
12
2
0
194,058
0
W
He Bo
9,848
1,231
30
4
0
179,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role