Player Matchup

King Arthur
King Arthur
McJollyGreen
King Arthur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
TheRealIggy
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
Virulenn
Lancelot
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,284 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,428 Elo+

VS

Team Averages
Level 98
1,615 SR
1,496 Elo+
Anhur
Anhur
AFriendlyBoar
Anhur
Level 136
God Stats
14W - 21L
1,608 SR
Queue Stats
404W - 436L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
OuttaHope
Baron Samedi
Level 52
God Stats
7W - 7L
1,643 SR
Queue Stats
322W - 349L
1,484 Elo+
Party 1
Achilles
Achilles
barquatious
Achilles
Level 105
God Stats
73W - 45L
1,595 SR
Queue Stats
273W - 277L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
McJollyGreen
King Arthur
11
0 / 7 / 0
7,180
653
3,958
14,951
10,014
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Merlin
13
0 / 7 / 0
7,569
688
6,752
7,862
1,969
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Virulenn
Lancelot
13
0 / 4 / 0
7,473
679
10,523
11,464
3,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 13
10,147
922
9,996
7,474
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
OuttaHope
Baron Samedi
14
4 / 0 / 12
9,611
874
9,245
10,114
3,855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
barquatious
Achilles
15
10 / 0 / 8
10,530
957
9,418
14,683
13,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
18
18
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
L
King Arthur
McJollyGreen
King Arthur
0
7
0
0
W
Baron Samedi
OuttaHope
Baron Samedi
4
0
12
10
L
Merlin
0
7
0
0
L
Lancelot
Virulenn
Lancelot
0
4
0
0
W
Achilles
barquatious
Achilles
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,233
Damage
28,659
34,277
Taken
32,271
15,486
Mitigated
19,805
3,013
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,996
5,272
115
4,356
7,474
2,411
1,811
1,230
6,244
0
38,164
L
King Arthur
McJollyGreen
King Arthur
3,958
1,104
0
1,580
14,951
10,014
0
5,553
8,944
0
12,230
W
Baron Samedi
OuttaHope
Baron Samedi
9,245
853
927
4,766
10,114
3,855
1,041
1,207
8,907
32,598
745
L
Merlin
6,752
816
0
0
7,862
1,969
0
808
6,805
30,890
0
L
Lancelot
Virulenn
Lancelot
10,523
2,242
0
1,433
11,464
3,503
0
2,667
8,499
0
23,648
W
Achilles
barquatious
Achilles
9,418
1,436
0
5,729
14,683
13,539
424
4,618
10,055
0
26,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,222
Gold Earned
30,288
87
Minions Killed
130
0
Camps Cleared
0
561,802
Distance Traveled
678,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,147
922
61
6
0
201,697
0
L
King Arthur
7,180
653
21
2
0
192,207
0
W
Baron Samedi
9,611
874
40
4
0
211,429
0
L
Merlin
7,569
688
33
3
0
157,540
0
L
Lancelot
7,473
679
33
3
0
212,055
0
W
Achilles
10,530
957
29
3
0
265,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role