Player Matchup

Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Duhjayy_
Nox
Level 169
God Stats
173W - 187L
1,501 SR
Queue Stats
1,291W - 1,166L
1,532 Elo+
Solo
Artio
Artio
Milndge
Artio
Level 158
God Stats
2W - 0L
1,558 SR
Queue Stats
14W - 18L
1,428 Elo+
Party 1
Arachne
Arachne
PnessLickr
Arachne
Level 25
God Stats
2W - 1L
1,681 SR
Queue Stats
4W - 8L
1,289 Elo+
Party 1
Loki
Loki
bustermcbigIoads
Loki
Level 82
God Stats
7W - 6L
1,161 SR
Queue Stats
66W - 41L
1,551 Elo+
Solo
Team Averages
Level 112
1,480 SR
1,460 Elo+

VS

Team Averages
Level 106
1,611 SR
1,532 Elo+
Tsukuyomi
Tsukuyomi
Atzel Mauricio
Tsukuyomi
Level 67
God Stats
0W - 2L
1,327 SR
Queue Stats
250W - 258L
1,459 Elo+
Party 2
Chernobog
Chernobog
SantyDom09
Chernobog
Level 99
God Stats
9W - 5L
1,714 SR
Queue Stats
192W - 170L
1,506 Elo+
Party 2
Horus
Horus
Saℓvø
Horus
Level 140
God Stats
22W - 12L
1,723 SR
Queue Stats
76W - 61L
1,579 Elo+
Party 3
Ah Puch
Ah Puch
V0lturus
Ah Puch
Level 158
God Stats
5W - 3L
1,587 SR
Queue Stats
109W - 86L
1,585 Elo+
Party 3
Poseidon
Poseidon
kbranham101
Poseidon
Level 66
God Stats
7W - 5L
1,704 SR
Queue Stats
76W - 77L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 0 / 6
9,748
609
6,151
5,784
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 0 / 6
9,639
602
6,673
6,169
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Milndge
Artio
14
2 / 0 / 13
8,073
505
7,278
13,112
12,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
PnessLickr
Arachne
14
7 / 0 / 7
8,699
544
6,864
13,121
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 1 / 0
11,176
699
7,489
8,827
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Atzel Mauricio
Tsukuyomi
11
0 / 8 / 0
6,421
401
3,516
13,820
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
SantyDom09
Chernobog
14
0 / 3 / 0
7,479
467
4,262
9,963
3,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Saℓvø
Horus
11
0 / 5 / 0
6,745
422
4,244
13,236
9,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
V0lturus
Ah Puch
16
1 / 4 / 0
9,232
577
4,312
8,808
2,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Poseidon
kbranham101
Poseidon
12
0 / 5 / 0
6,971
436
3,363
8,848
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
1
25
Kills
1
1
Deaths
25
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
6
7
L
Tsukuyomi
Atzel Mauricio
Tsukuyomi
0
8
0
0
W
5
0
6
8
W
Artio
Milndge
Artio
2
0
13
8.5
W
Arachne
PnessLickr
Arachne
7
0
7
10.5
L
Chernobog
SantyDom09
Chernobog
0
3
0
0
L
Horus
Saℓvø
Horus
0
5
0
0
L
Ah Puch
V0lturus
Ah Puch
1
4
0
0.25
W
7
1
0
7
L
Poseidon
kbranham101
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,455
Damage
19,697
47,013
Taken
54,675
25,006
Mitigated
22,733
19,671
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,151
1,915
0
2,729
5,784
2,209
1,853
0
5,784
0
80,050
L
Tsukuyomi
Atzel Mauricio
Tsukuyomi
3,516
689
0
1,364
13,820
5,052
0
1,684
12,136
0
50,187
W
6,673
172
0
1,507
6,169
2,405
320
1,885
4,284
76,052
618
W
Artio
Milndge
Artio
7,278
671
1,532
4,858
13,112
12,151
0
1,396
11,716
31,394
1,282
W
Arachne
PnessLickr
Arachne
6,864
4,247
0
8,080
13,121
4,757
0
1,400
11,721
0
54,003
L
Chernobog
SantyDom09
Chernobog
4,262
2,583
0
3,445
9,963
3,265
0
2,258
7,705
0
76,386
L
Horus
Saℓvø
Horus
4,244
1,344
336
3,012
13,236
9,461
0
4,504
8,732
0
19,558
L
Ah Puch
V0lturus
Ah Puch
4,312
286
0
3,635
8,808
2,641
0
292
8,516
76,741
350
W
7,489
1,979
0
965
8,827
3,484
0
3,449
5,378
0
84,238
L
Poseidon
kbranham101
Poseidon
3,363
355
0
1,382
8,848
2,314
0
5,066
3,782
48,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,335
Gold Earned
36,848
561
Minions Killed
512
0
Camps Cleared
0
1,600,392
Distance Traveled
1,468,881
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,748
609
141
9
0
297,188
4
L
Tsukuyomi
6,421
401
92
6
0
308,878
0
W
Nox
9,639
602
136
9
0
301,433
6
W
Artio
8,073
505
39
2
0
325,129
6
W
Arachne
8,699
544
87
5
0
325,197
0
L
Chernobog
7,479
467
124
8
0
290,259
0
L
Horus
6,745
422
26
2
0
267,259
0
L
Ah Puch
9,232
577
154
10
0
313,470
2
W
Loki
11,176
699
158
10
0
351,445
0
L
Poseidon
6,971
436
116
7
0
289,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role