Player Matchup

Ix Chel
Ix Chel
Atr0pal
Ix Chel
Level 47
God Stats
15W - 17L
1,494 SR
Queue Stats
74W - 86L
1,441 Elo+
Party 1
Chronos
Chronos
DerivedCraft
Chronos
Level 156
God Stats
14W - 7L
1,804 SR
Queue Stats
401W - 381L
1,576 Elo+
Solo
Kali
Kali
Sohigh
Kali
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 87L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
bow1s
Sun Wukong
Level 58
God Stats
2W - 3L
1,266 SR
Queue Stats
164W - 150L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
thelumpymuffin
Cthulhu
Level 45
God Stats
8W - 20L
1,366 SR
Queue Stats
38W - 61L
1,394 Elo+
Party 1
Team Averages
Level 73
1,486 SR
1,492 Elo+

VS

Team Averages
Level 118
1,510 SR
1,503 Elo+
Ganesha
Ganesha
Druskj
Ganesha
Level 40
God Stats
4W - 3L
1,535 SR
Queue Stats
120W - 139L
1,432 Elo+
Party 2
Erlang Shen
Erlang Shen
Kirkmanator2
Erlang Shen
Level 156
God Stats
47W - 30L
1,695 SR
Queue Stats
846W - 791L
1,589 Elo+
Party 3
Thoth
Thoth
RareK1nd
Thoth
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
401W - 394L
1,506 Elo+
Solo
Skadi
Skadi
luv balenci
Skadi
Level 89
God Stats
1W - 0L
1,277 SR
Queue Stats
77W - 73L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
thefullmunty
Zhong Kui
Level 147
God Stats
10W - 13L
1,543 SR
Queue Stats
75W - 106L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Atr0pal
Ix Chel
11
1 / 1 / 1
6,259
626
4,019
5,159
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
DerivedCraft
Chronos
11
2 / 0 / 2
5,944
594
5,004
5,212
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kali
Sohigh
Kali
9
1 / 2 / 2
5,077
508
2,648
6,676
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sun Wukong
bow1s
Sun Wukong
8
0 / 7 / 0
4,413
441
3,924
10,899
4,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
3 / 2 / 2
6,228
623
2,864
6,814
3,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Druskj
Ganesha
8
0 / 2 / 2
5,487
549
2,593
7,976
4,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Kirkmanator2
Erlang Shen
12
5 / 0 / 3
6,490
649
4,720
7,496
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thoth
RareK1nd
Thoth
11
1 / 3 / 0
5,735
574
1,356
6,268
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
5,166
517
4,916
6,356
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
thefullmunty
Zhong Kui
12
5 / 0 / 2
7,726
773
7,757
6,712
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
12
12
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Atr0pal
Ix Chel
1
1
1
1.5
L
Chronos
DerivedCraft
Chronos
2
0
2
3
W
Ganesha
Druskj
Ganesha
0
2
2
0.5
W
Erlang Shen
Kirkmanator2
Erlang Shen
5
0
3
6.5
W
Thoth
RareK1nd
Thoth
1
3
0
0.33
L
Kali
Sohigh
Kali
1
2
2
1
L
Sun Wukong
bow1s
Sun Wukong
0
7
0
0
W
1
3
1
0.5
W
Zhong Kui
thefullmunty
Zhong Kui
5
0
2
6
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,459
Damage
21,342
34,760
Taken
34,808
13,061
Mitigated
17,470
11,690
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Atr0pal
Ix Chel
4,019
553
156
2,261
5,159
1,349
0
1,060
3,879
41,832
1,601
L
Chronos
DerivedCraft
Chronos
5,004
1,294
0
2,390
5,212
1,617
0
831
4,381
37,788
1,028
W
Ganesha
Druskj
Ganesha
2,593
241
0
2,050
7,976
4,454
270
3,142
4,624
19,746
0
W
Erlang Shen
Kirkmanator2
Erlang Shen
4,720
2,795
0
4,335
7,496
3,253
0
687
6,705
0
46,916
W
Thoth
RareK1nd
Thoth
1,356
157
0
1,189
6,268
1,549
0
3,167
2,843
31,477
898
L
Kali
Sohigh
Kali
2,648
703
0
3,212
6,676
2,071
0
1,612
5,064
0
25,295
L
Sun Wukong
bow1s
Sun Wukong
3,924
1,140
0
2,033
10,899
4,694
0
5,266
5,633
0
23,520
W
4,916
2,018
0
910
6,356
1,769
299
3,641
2,347
0
30,757
W
Zhong Kui
thefullmunty
Zhong Kui
7,757
3,058
0
2,835
6,712
6,445
0
303
6,409
41,699
11,934
L
2,864
270
0
1,638
6,814
3,330
0
1,928
4,886
23,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,921
Gold Earned
30,604
308
Minions Killed
298
0
Camps Cleared
0
1,031,304
Distance Traveled
987,565
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,259
626
105
11
0
203,096
2
L
Chronos
5,944
594
87
9
0
204,925
1
W
Ganesha
5,487
549
6
1
0
208,032
0
W
Erlang Shen
6,490
649
74
7
0
241,653
0
W
Thoth
5,735
574
68
7
0
200,656
4
L
Kali
5,077
508
51
5
0
231,232
0
L
Sun Wukong
4,413
441
32
3
0
173,208
0
W
Skadi
5,166
517
58
6
0
176,277
0
W
Zhong Kui
7,726
773
92
9
0
160,947
2
L
Cthulhu
6,228
623
33
3
0
218,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role