Player Matchup

Terra
Terra
Blasilk
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,551 Elo+
Party 3
Charybdis
Charybdis
JoXth
Charybdis
Level 100
God Stats
3W - 1L
1,840 SR
Queue Stats
30W - 35L
1,567 Elo+
Party 3
Da Ji
Da Ji
Landolc9914
Da Ji
Level 103
God Stats
2W - 1L
1,508 SR
Queue Stats
28W - 22L
1,545 Elo+
Party 3
Achilles
Achilles
Teaburry
Achilles
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 95L
1,522 Elo+
Party 1
Raijin
Raijin
grimebringer
Raijin
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 58L
1,528 Elo+
Party 1
Team Averages
Level 103
1,570 SR
1,543 Elo+

VS

Team Averages
Level 114
1,512 SR
1,527 Elo+
Susano
Susano
BiggusDicqus
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 145L
1,571 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Enderwho6854
Morgan Le Fay
Level 121
God Stats
110W - 54L
1,640 SR
Queue Stats
733W - 710L
1,505 Elo+
Solo
Skadi
Skadi
LazrHipoh
Skadi
Level 123
God Stats
2W - 5L
1,326 SR
Queue Stats
224W - 203L
1,494 Elo+
Party 4
Guan Yu
Guan Yu
Mekatorque
Guan Yu
Level 131
God Stats
1W - 1L
1,539 SR
Queue Stats
153W - 112L
1,577 Elo+
Party 4
Ymir
Ymir
SlipperyTree69
Ymir
Level 73
God Stats
291W - 247L
1,554 SR
Queue Stats
388W - 364L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Blasilk
Terra
9
1 / 1 / 7
5,821
582
3,220
8,874
4,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
JoXth
Charybdis
11
3 / 0 / 3
5,985
599
4,536
4,906
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
4 / 0 / 1
6,003
600
5,107
5,998
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Teaburry
Achilles
11
3 / 2 / 2
6,298
630
7,174
10,464
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Raijin
11
5 / 4 / 0
6,332
633
5,552
7,445
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
2 / 3 / 1
5,308
531
2,730
7,610
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Enderwho6854
Morgan Le Fay
10
3 / 3 / 2
6,273
627
7,202
5,691
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
LazrHipoh
Skadi
9
0 / 2 / 0
4,727
473
1,602
4,352
1,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Mekatorque
Guan Yu
9
2 / 5 / 0
5,615
562
7,027
13,312
10,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 1
4,777
478
2,905
8,865
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
7
7
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
2
3
1
0.83
W
Terra
Blasilk
Terra
1
1
7
4.5
L
Morgan Le Fay
Enderwho6854
Morgan Le Fay
3
3
2
1.33
W
Charybdis
JoXth
Charybdis
3
0
3
4.5
W
4
0
1
4.5
L
Skadi
LazrHipoh
Skadi
0
2
0
0
L
Guan Yu
Mekatorque
Guan Yu
2
5
0
0.4
L
0
3
1
0.17
W
Achilles
Teaburry
Achilles
3
2
2
2
W
Raijin
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,589
Damage
21,466
37,687
Taken
39,830
15,281
Mitigated
19,321
14,574
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
2,730
631
0
3,026
7,610
2,103
0
963
6,599
0
31,618
W
Terra
Blasilk
Terra
3,220
789
1,809
3,901
8,874
4,266
0
2,952
5,788
20,852
3,018
L
Morgan Le Fay
Enderwho6854
Morgan Le Fay
7,202
475
0
1,423
5,691
1,212
10
3,635
1,668
34,381
694
W
Charybdis
JoXth
Charybdis
4,536
2,510
0
2,927
4,906
1,448
0
628
4,278
0
47,280
W
5,107
1,377
0
1,007
5,998
2,327
0
1,115
4,817
0
44,461
L
Skadi
LazrHipoh
Skadi
1,602
454
0
360
4,352
1,066
0
881
3,471
0
29,811
L
Guan Yu
Mekatorque
Guan Yu
7,027
967
0
3,556
13,312
10,500
0
0
12,670
1,527
32,146
L
2,905
740
0
1,828
8,865
4,440
0
2,021
6,718
17,896
0
W
Achilles
Teaburry
Achilles
7,174
2,479
0
3,771
10,464
5,072
0
498
9,966
0
40,496
W
Raijin
5,552
451
0
1,159
7,445
2,168
0
4,629
2,278
28,698
748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
26,700
340
Minions Killed
279
0
Camps Cleared
0
1,026,921
Distance Traveled
945,734
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,308
531
61
6
0
215,816
0
W
Terra
5,821
582
41
4
0
206,076
1
L
Morgan Le Fay
6,273
627
75
8
0
168,532
2
W
Charybdis
5,985
599
77
8
0
186,680
0
W
Da Ji
6,003
600
81
8
0
222,664
0
L
Skadi
4,727
473
66
7
0
194,586
0
L
Guan Yu
5,615
562
56
6
0
197,461
0
L
Ymir
4,777
478
21
2
0
169,339
2
W
Achilles
6,298
630
73
7
0
212,205
2
W
Raijin
6,332
633
68
7
0
199,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role