Player Matchup

Janus
Janus
NeoKnotJG
Janus
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,237 Elo+
Solo
Ares
Ares
YordenDerSteig
Ares
Level 29
God Stats
6W - 6L
1,532 SR
Queue Stats
14W - 12L
1,515 Elo+
Party 2
King Arthur
King Arthur
alex148196
King Arthur
Level 69
God Stats
11W - 7L
1,488 SR
Queue Stats
34W - 34L
1,416 Elo+
Party 2
Mercury
Mercury
deathsmoew69
Mercury
Level 66
God Stats
3W - 2L
1,574 SR
Queue Stats
18W - 16L
1,493 Elo+
Party 2
Ishtar
Ishtar
jerdan1234
Ishtar
Level 49
God Stats
0W - 1L
1,524 SR
Queue Stats
24W - 21L
1,480 Elo+
Party 2
Team Averages
Level 66
1,524 SR
1,428 Elo+

VS

Team Averages
Level 58
1,577 SR
1,396 Elo+
Gilgamesh
Gilgamesh
Geckica
Gilgamesh
Level 102
God Stats
6W - 5L
1,610 SR
Queue Stats
126W - 131L
1,511 Elo+
Party 1
Ishtar
Ishtar
StanDCevel
Ishtar
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 51L
1,452 Elo+
Party 1
Thor
Thor
TTVbyjamcam
Thor
Level 85
God Stats
1W - 0L
1,761 SR
Queue Stats
1W - 3L
1,153 Elo+
Solo
Nu Wa
Nu Wa
dyedog
Nu Wa
Level 47
God Stats
83W - 70L
1,503 SR
Queue Stats
149W - 155L
1,443 Elo+
Solo
Ymir
Ymir
littlegiant1999
Ymir
Level 27
God Stats
32W - 27L
1,511 SR
Queue Stats
34W - 34L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NeoKnotJG
Janus
10
0 / 0 / 0
5,902
537
2,846
5,054
1,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
1 / 4 / 0
5,001
455
2,378
8,988
4,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
alex148196
King Arthur
10
0 / 1 / 1
5,780
525
6,613
9,596
7,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
deathsmoew69
Mercury
11
1 / 2 / 0
5,702
518
3,266
6,682
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
jerdan1234
Ishtar
10
2 / 2 / 0
5,758
523
5,826
5,998
1,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Geckica
Gilgamesh
12
2 / 1 / 0
6,583
598
4,581
10,613
8,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ishtar
StanDCevel
Ishtar
11
3 / 1 / 3
5,990
545
5,858
7,247
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 3
5,870
534
2,373
6,535
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
dyedog
Nu Wa
11
2 / 0 / 2
6,003
546
5,131
3,041
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 2 / 5
6,277
571
4,816
9,041
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
9
9
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Geckica
Gilgamesh
2
1
0
2
L
Janus
NeoKnotJG
Janus
0
0
0
0
W
Ishtar
StanDCevel
Ishtar
3
1
3
4.5
W
1
0
3
2.5
L
1
4
0
0.25
L
King Arthur
alex148196
King Arthur
0
1
1
0.5
L
Mercury
deathsmoew69
Mercury
1
2
0
0.5
W
Nu Wa
dyedog
Nu Wa
2
0
2
3
L
Ishtar
jerdan1234
Ishtar
2
2
0
1
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,929
Damage
22,759
36,318
Taken
36,477
17,502
Mitigated
17,953
5,021
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Geckica
Gilgamesh
4,581
1,474
0
2,192
10,613
8,289
0
0
10,613
0
36,351
L
Janus
NeoKnotJG
Janus
2,846
54
0
1,479
5,054
1,408
0
3,088
1,966
54,369
0
W
Ishtar
StanDCevel
Ishtar
5,858
2,588
0
4,526
7,247
2,244
339
1,009
6,238
0
39,330
W
2,373
607
0
2
6,535
2,447
0
90
6,445
0
35,788
L
2,378
336
0
505
8,988
4,572
0
3,594
5,394
10,922
0
L
King Arthur
alex148196
King Arthur
6,613
619
0
1,099
9,596
7,270
0
439
9,157
0
39,121
L
Mercury
deathsmoew69
Mercury
3,266
1,491
0
111
6,682
2,514
0
1,512
5,170
0
33,375
W
Nu Wa
dyedog
Nu Wa
5,131
1,587
0
90
3,041
755
0
1,758
1,283
33,567
348
L
Ishtar
jerdan1234
Ishtar
5,826
3,929
0
1,827
5,998
1,738
0
1,238
4,760
0
34,138
W
4,816
1,513
0
3,419
9,041
4,218
150
2,367
6,674
21,800
1,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,143
Gold Earned
30,723
289
Minions Killed
284
0
Camps Cleared
0
1,128,323
Distance Traveled
1,124,466
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,583
598
66
6
0
216,153
3
L
Janus
5,902
537
83
8
0
199,990
0
W
Ishtar
5,990
545
58
5
0
214,687
2
W
Thor
5,870
534
70
6
0
269,755
3
L
Ares
5,001
455
16
1
0
224,587
1
L
King Arthur
5,780
525
75
7
0
228,479
6
L
Mercury
5,702
518
58
5
0
256,462
0
W
Nu Wa
6,003
546
51
5
0
207,131
0
L
Ishtar
5,758
523
57
5
0
218,805
0
W
Ymir
6,277
571
39
4
0
216,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role