Player Matchup

Cabrakan
Cabrakan
FistedByCabrakan
Cabrakan
Level 129
God Stats
24W - 20L
1,672 SR
Queue Stats
56W - 47L
1,697 Elo+
Party 1
Charybdis
Charybdis
GaggedByMulan
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,679 Elo+
Party 1
Ra
Ra
PeggedByAhPuch
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 50L
1,719 Elo+
Party 1
Team Averages
Level 127
1,557 SR
1,698 Elo+

VS

Team Averages
Level 163
1,730 SR
1,701 Elo+
Amaterasu
Amaterasu
Qhervo
Amaterasu
Level 140
God Stats
4W - 6L
1,450 SR
Queue Stats
549W - 559L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheN00bSlayer
Ah Muzen Cab
Level 147
God Stats
6W - 3L
1,958 SR
Queue Stats
327W - 182L
1,787 Elo+
Party 2
Nu Wa
Nu Wa
Сontroller
Nu Wa
Level 203
God Stats
8W - 7L
1,781 SR
Queue Stats
649W - 397L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 5
9,126
702
8,255
16,079
23,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
GaggedByMulan
Charybdis
15
2 / 5 / 2
9,743
749
8,373
11,667
3,879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
3 / 4 / 2
10,792
830
10,115
7,835
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Qhervo
Amaterasu
16
3 / 3 / 6
10,562
812
3,977
14,168
13,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ah Muzen Cab
TheN00bSlayer
Ah Muzen Cab
18
5 / 1 / 6
11,289
868
12,849
11,947
7,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 1 / 7
11,731
902
13,631
10,285
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
12
12
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
Charybdis
GaggedByMulan
Charybdis
2
5
2
0.6
L
3
4
2
1
W
Amaterasu
Qhervo
Amaterasu
3
3
6
2
W
Ah Muzen Cab
TheN00bSlayer
Ah Muzen Cab
5
1
6
8
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,743
Damage
30,457
35,581
Taken
36,400
30,131
Mitigated
24,152
7,225
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,255
905
0
1,732
16,079
23,176
0
5,901
9,531
15,683
1,110
L
Charybdis
GaggedByMulan
Charybdis
8,373
4,343
0
2,559
11,667
3,879
126
3,976
7,377
0
35,399
L
10,115
294
1,799
1,135
7,835
3,076
0
2,250
5,319
62,559
0
W
Amaterasu
Qhervo
Amaterasu
3,977
1,490
0
4,616
14,168
13,712
591
6,767
6,917
0
12,612
W
Ah Muzen Cab
TheN00bSlayer
Ah Muzen Cab
12,849
4,080
0
1,926
11,947
7,331
1,708
5,666
6,128
0
58,032
W
13,631
2,304
195
4,060
10,285
3,109
1,275
5,766
4,449
53,401
786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,661
Gold Earned
33,582
202
Minions Killed
181
0
Camps Cleared
0
684,461
Distance Traveled
750,060
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,126
702
20
2
0
229,002
0
L
Charybdis
9,743
749
57
4
0
196,825
0
L
Ra
10,792
830
125
10
0
258,634
2
W
Amaterasu
10,562
812
17
1
0
260,310
0
W
Ah Muzen Cab
11,289
868
80
6
0
246,183
0
W
Nu Wa
11,731
902
84
6
0
243,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role