Player Matchup

Ymir
Ymir
Anexxus
Ymir
Level 16
God Stats
2W - 2L
1,469 SR
Queue Stats
13W - 24L
1,403 Elo+
Party 1
Medusa
Medusa
Average Coxx
Medusa
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 112L
1,465 Elo+
Party 1
Thanatos
Thanatos
BadSmitePlayer96
Thanatos
Level 27
God Stats
3W - 1L
1,483 SR
Queue Stats
48W - 54L
1,481 Elo+
Party 1
Mulan
Mulan
KeeglerElf98
Mulan
Level 42
God Stats
9W - 13L
1,352 SR
Queue Stats
82W - 118L
1,432 Elo+
Party 1
Anubis
Anubis
Lungbuster98
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 78L
1,428 Elo+
Party 1
Team Averages
Level 50
1,461 SR
1,442 Elo+

VS

Team Averages
Level 98
1,609 SR
1,530 Elo+
Fenrir
Fenrir
FirstPrinceJr22
Fenrir
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 184L
1,407 Elo+
Solo
Ix Chel
Ix Chel
Idraxta
Ix Chel
Level 42
God Stats
1W - 1L
1,770 SR
Queue Stats
48W - 41L
1,568 Elo+
Party 2
Cernunnos
Cernunnos
MinorBaconater
Cernunnos
Level 108
God Stats
4W - 2L
1,660 SR
Queue Stats
28W - 23L
1,552 Elo+
Party 2
Apollo
Apollo
PluralNebula427
Apollo
Level 65
God Stats
10W - 9L
1,500 SR
Queue Stats
115W - 105L
1,553 Elo+
Solo
Charon
Charon
ShieldBoi
Charon
Level 149
God Stats
1W - 1L
1,615 SR
Queue Stats
38W - 29L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Anexxus
Ymir
10
1 / 0 / 6
6,465
647
994
3,609
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
12
4 / 0 / 3
7,081
708
4,250
4,637
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
7 / 0 / 3
7,101
710
6,262
7,798
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 4
5,899
590
3,618
5,974
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
12
1 / 0 / 1
6,626
663
2,061
2,639
1,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,314
531
3,779
6,539
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
Idraxta
Ix Chel
10
0 / 2 / 0
5,507
551
3,419
5,594
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
MinorBaconater
Cernunnos
7
0 / 1 / 0
4,570
457
290
2,889
588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 0
4,887
489
1,917
6,566
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
ShieldBoi
Charon
8
0 / 2 / 0
5,156
516
1,728
5,386
3,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
14
Kills
2
2
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
Anexxus
Ymir
1
0
6
4
W
Medusa
4
0
3
5.5
W
7
0
3
8.5
L
2
4
0
0.5
L
Ix Chel
Idraxta
Ix Chel
0
2
0
0
W
1
2
4
1.5
W
Anubis
1
0
1
1.5
L
Cernunnos
MinorBaconater
Cernunnos
0
1
0
0
L
0
5
0
0
L
Charon
ShieldBoi
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,185
Damage
11,133
24,657
Taken
26,974
10,542
Mitigated
11,590
11,311
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Anexxus
Ymir
994
178
0
954
3,609
2,736
342
578
3,031
15,876
814
W
Medusa
4,250
1,236
0
719
4,637
1,450
269
842
3,795
0
46,627
W
6,262
2,132
0
6,895
7,798
2,946
0
2,270
5,495
0
53,124
L
3,779
942
0
1,668
6,539
4,050
0
254
6,285
4,773
18,725
L
Ix Chel
Idraxta
Ix Chel
3,419
298
100
1,147
5,594
1,459
0
1,298
4,296
43,617
0
W
3,618
832
0
902
5,974
2,058
473
398
5,295
0
32,355
W
Anubis
2,061
141
0
1,841
2,639
1,352
0
1,456
1,183
47,540
808
L
Cernunnos
MinorBaconater
Cernunnos
290
217
0
744
2,889
588
0
0
2,889
0
21,037
L
1,917
987
0
1,179
6,566
2,016
0
237
6,329
0
27,630
L
Charon
ShieldBoi
Charon
1,728
113
0
1,051
5,386
3,477
0
1,240
4,146
13,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,172
Gold Earned
25,434
359
Minions Killed
229
0
Camps Cleared
0
1,042,501
Distance Traveled
876,973
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,465
647
27
3
0
198,053
0
W
Medusa
7,081
708
83
8
0
188,933
0
W
Thanatos
7,101
710
83
8
0
242,740
0
L
Fenrir
5,314
531
37
4
0
213,598
0
L
Ix Chel
5,507
551
95
10
0
217,068
0
W
Mulan
5,899
590
65
7
0
209,706
0
W
Anubis
6,626
663
101
10
0
203,069
0
L
Cernunnos
4,570
457
41
4
0
112,613
0
L
Apollo
4,887
489
37
4
0
187,286
1
L
Charon
5,156
516
19
2
0
146,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role