Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Gre33dy
Zhong Kui
Level 146
God Stats
2W - 2L
1,525 SR
Queue Stats
112W - 124L
1,481 Elo+
Party 3
Hades
Hades
TheDerizzle
Hades
Level 106
God Stats
131W - 115L
1,611 SR
Queue Stats
215W - 213L
1,522 Elo+
Solo
Team Averages
Level 125
1,527 SR
1,501 Elo+

VS

Team Averages
Level 135
1,516 SR
1,458 Elo+
Chang'e
Chang'e
HeavyStorm85
Chang'e
Level 98
God Stats
4W - 7L
1,499 SR
Queue Stats
25W - 27L
1,465 Elo+
Party 2
Charybdis
Charybdis
Ruthless_Carl
Charybdis
Level 155
God Stats
8W - 7L
1,425 SR
Queue Stats
42W - 38L
1,398 Elo+
Party 2
Achilles
Achilles
Theif_Of_Leif
Achilles
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,549 Elo+
Party 1
Fenrir
Fenrir
Yozora-Riku
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 2
Discordia
Discordia
shrimp007
Discordia
Level 170
God Stats
8W - 5L
1,655 SR
Queue Stats
429W - 408L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 1 / 0
7,109
592
3,117
9,801
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
 
Janus
10
1 / 1 / 2
6,509
542
4,593
6,304
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
 
Mulan
9
0 / 2 / 3
5,993
499
3,624
7,300
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Gre33dy
Zhong Kui
13
2 / 1 / 3
7,583
632
6,282
5,567
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
5 / 0 / 0
8,885
740
7,218
6,892
2,639
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HeavyStorm85
Chang'e
10
2 / 1 / 1
5,420
452
2,373
8,411
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Ruthless_Carl
Charybdis
12
1 / 2 / 1
6,089
507
2,799
8,641
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Theif_Of_Leif
Achilles
11
0 / 3 / 0
5,798
483
2,286
10,040
6,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
10
1 / 2 / 2
5,562
464
3,230
7,416
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
shrimp007
Discordia
12
1 / 2 / 1
6,400
533
6,126
6,495
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
5
5
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
0
2
W
Janus
 
Janus
1
1
2
2
W
Mulan
 
Mulan
0
2
3
0.75
W
Zhong Kui
Gre33dy
Zhong Kui
2
1
3
3.5
L
Chang'e
HeavyStorm85
Chang'e
2
1
1
2.5
L
Charybdis
Ruthless_Carl
Charybdis
1
2
1
0.75
W
5
0
0
5
L
Achilles
Theif_Of_Leif
Achilles
0
3
0
0
L
Fenrir
1
2
2
1
L
Discordia
shrimp007
Discordia
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,834
Damage
16,814
35,864
Taken
41,003
16,564
Mitigated
16,422
20,786
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,117
805
0
5,934
9,801
3,604
0
1,143
8,658
0
57,854
W
Janus
 
Janus
4,593
314
0
2,245
6,304
2,033
0
5,141
1,163
39,758
0
W
Mulan
 
Mulan
3,624
362
0
2,844
7,300
4,555
0
1,658
5,642
0
19,452
W
Zhong Kui
Gre33dy
Zhong Kui
6,282
1,684
0
3,578
5,567
3,733
664
543
5,024
48,072
9,975
L
Chang'e
HeavyStorm85
Chang'e
2,373
281
1,091
3,594
8,411
3,709
0
2,641
5,636
19,581
0
L
Charybdis
Ruthless_Carl
Charybdis
2,799
1,641
0
3,541
8,641
2,351
0
3,726
4,915
0
50,332
W
7,218
794
80
6,105
6,892
2,639
517
0
6,552
58,844
2,428
L
Achilles
Theif_Of_Leif
Achilles
2,286
442
0
1,799
10,040
6,039
0
6,266
3,774
0
37,327
L
Fenrir
3,230
1,151
0
400
7,416
2,611
0
2,188
5,220
0
27,432
L
Discordia
shrimp007
Discordia
6,126
204
0
940
6,495
1,712
0
2,333
3,812
47,817
567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,079
Gold Earned
29,269
427
Minions Killed
342
0
Camps Cleared
0
1,178,455
Distance Traveled
1,203,736
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,109
592
105
9
0
242,117
0
W
Janus
6,509
542
87
7
0
239,492
10
W
Mulan
5,993
499
27
2
0
268,215
2
W
Zhong Kui
7,583
632
97
8
0
232,137
2
L
Chang'e
5,420
452
39
3
0
244,223
2
L
Charybdis
6,089
507
93
8
0
220,400
0
W
Hades
8,885
740
111
9
0
196,494
2
L
Achilles
5,798
483
81
7
0
216,824
3
L
Fenrir
5,562
464
46
4
0
291,917
0
L
Discordia
6,400
533
83
7
0
230,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role