Player Matchup

Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Kakester00
Chang'e
Level 81
God Stats
10W - 12L
1,455 SR
Queue Stats
27W - 34L
1,419 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PANCHAM543
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 156L
1,525 Elo+
Party 3
Nike
Nike
Stepphyy
Nike
Level 127
God Stats
5W - 6L
1,613 SR
Queue Stats
236W - 261L
1,491 Elo+
Party 3
Nox
Nox
gush123
Nox
Level 104
God Stats
5W - 4L
1,693 SR
Queue Stats
39W - 40L
1,507 Elo+
Party 3
Team Averages
Level 106
1,552 SR
1,489 Elo+

VS

Team Averages
Level 126
1,583 SR
1,560 Elo+
Arachne
Arachne
BulkBarn123
Arachne
Level 128
God Stats
4W - 0L
1,677 SR
Queue Stats
12W - 8L
1,665 Elo+
Party 2
Bakasura
Bakasura
CaptinDeRp
Bakasura
Level 129
God Stats
2W - 0L
1,730 SR
Queue Stats
14W - 7L
1,737 Elo+
Party 2
Sylvanus
Sylvanus
Dimaggio_1k
Sylvanus
Level 109
God Stats
25W - 32L
1,483 SR
Queue Stats
239W - 236L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
m2hard2guard
Kukulkan
Level 158
God Stats
12W - 5L
1,532 SR
Queue Stats
257W - 252L
1,484 Elo+
Solo
Cerberus
Cerberus
superjit_1K
Cerberus
Level 105
God Stats
3W - 3L
1,493 SR
Queue Stats
196W - 184L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 0
6,463
646
3,056
4,502
1,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Kakester00
Chang'e
8
1 / 2 / 2
4,841
484
2,795
6,737
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
PANCHAM543
Ah Muzen Cab
9
1 / 3 / 3
5,217
522
4,832
6,486
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nike
9
2 / 0 / 2
5,272
527
3,341
5,064
2,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nox
9
0 / 3 / 0
4,926
493
1,522
5,265
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BulkBarn123
Arachne
11
2 / 2 / 1
5,775
578
3,205
8,901
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
CaptinDeRp
Bakasura
12
2 / 0 / 0
6,872
687
2,509
5,931
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
Dimaggio_1k
Sylvanus
9
2 / 2 / 1
5,847
585
3,471
6,039
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
m2hard2guard
Kukulkan
12
1 / 2 / 1
6,393
639
1,789
3,568
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
superjit_1K
Cerberus
8
1 / 2 / 2
5,200
520
2,489
5,828
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
8
9
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
1
0
4
W
Arachne
BulkBarn123
Arachne
2
2
1
1.25
W
Bakasura
CaptinDeRp
Bakasura
2
0
0
2
W
Sylvanus
Dimaggio_1k
Sylvanus
2
2
1
1.25
L
Chang'e
Kakester00
Chang'e
1
2
2
1
L
Ah Muzen Cab
PANCHAM543
Ah Muzen Cab
1
3
3
0.83
L
Nike
2
0
2
3
L
Nox
0
3
0
0
W
Kukulkan
m2hard2guard
Kukulkan
1
2
1
0.75
W
Cerberus
superjit_1K
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,546
Damage
13,463
28,054
Taken
30,267
8,974
Mitigated
15,395
8,616
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,056
40
0
1,974
4,502
1,996
0
1,316
3,186
40,698
1,692
W
Arachne
BulkBarn123
Arachne
3,205
1,917
0
2,654
8,901
2,534
0
3,183
5,718
0
37,908
W
Bakasura
CaptinDeRp
Bakasura
2,509
1,401
0
3,206
5,931
2,626
90
1,522
4,409
0
27,678
W
Sylvanus
Dimaggio_1k
Sylvanus
3,471
1,193
480
2,130
6,039
5,773
400
307
5,732
23,316
8,353
L
Chang'e
Kakester00
Chang'e
2,795
471
240
3,210
6,737
1,553
0
473
6,264
28,593
0
L
Ah Muzen Cab
PANCHAM543
Ah Muzen Cab
4,832
2,173
0
494
6,486
1,296
0
3,840
2,508
0
28,814
L
Nike
3,341
389
0
1,754
5,064
2,687
0
1,609
3,339
0
16,572
L
Nox
1,522
578
0
944
5,265
1,442
0
0
4,878
28,417
0
W
Kukulkan
m2hard2guard
Kukulkan
1,789
66
0
170
3,568
808
0
1,955
1,613
43,644
0
W
Cerberus
superjit_1K
Cerberus
2,489
236
0
1,284
5,828
3,654
0
333
5,495
19,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,719
Gold Earned
30,087
293
Minions Killed
341
0
Camps Cleared
0
887,656
Distance Traveled
974,185
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,463
646
98
10
0
168,380
0
W
Arachne
5,775
578
61
6
0
245,988
0
W
Bakasura
6,872
687
88
9
0
182,011
0
W
Sylvanus
5,847
585
63
6
0
174,019
1
L
Chang'e
4,841
484
55
6
0
172,525
0
L
Ah Muzen Cab
5,217
522
61
6
0
185,367
0
L
Nike
5,272
527
25
3
0
207,237
2
L
Nox
4,926
493
54
5
0
154,147
0
W
Kukulkan
6,393
639
83
8
0
186,573
0
W
Cerberus
5,200
520
46
5
0
185,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role