Player Matchup

Ra
Ra
Drcoolb3ans
Ra
Level 156
God Stats
6W - 6L
1,404 SR
Queue Stats
82W - 80L
1,528 Elo+
Solo
Cupid
Cupid
Gumbý
Cupid
Level 139
God Stats
4W - 1L
1,753 SR
Queue Stats
87W - 87L
1,570 Elo+
Party 1
Serqet
Serqet
MiguelXgamer
Serqet
Level 136
God Stats
6W - 4L
1,685 SR
Queue Stats
78W - 66L
1,581 Elo+
Party 2
Artio
Artio
NCAIndica
Artio
Level 202
God Stats
4W - 1L
1,800 SR
Queue Stats
10W - 3L
1,794 Elo+
Party 1
Nike
Nike
leibrag02
Nike
Level 146
God Stats
2W - 2L
1,570 SR
Queue Stats
52W - 44L
1,573 Elo+
Party 2
Team Averages
Level 156
1,642 SR
1,609 Elo+

VS

Team Averages
Level 157
1,621 SR
1,527 Elo+
Mulan
Mulan
BEHINDthVEIL
Mulan
Level 158
God Stats
22W - 9L
1,745 SR
Queue Stats
96W - 116L
1,576 Elo+
Party 3
Ra
Ra
Russell1100
Ra
Level 137
God Stats
1W - 2L
1,308 SR
Queue Stats
332W - 308L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
Viziblyhidden
Kuzenbo
Level 144
God Stats
22W - 18L
1,689 SR
Queue Stats
374W - 365L
1,462 Elo+
Solo
Set
Set
Wozards
Set
Level 188
God Stats
8W - 5L
1,702 SR
Queue Stats
289W - 276L
1,568 Elo+
Solo
Sol
Sol
rawiswar49r
Sol
Level 159
God Stats
2W - 3L
1,663 SR
Queue Stats
333W - 339L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,912
782
1,073
1,837
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Gumbý
Cupid
6
1 / 0 / 1
3,623
725
1,421
3,205
791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
6
1 / 1 / 1
3,522
704
1,127
3,288
1,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
NCAIndica
Artio
6
0 / 1 / 1
3,392
678
1,783
3,429
1,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
8
2 / 0 / 0
4,612
922
643
2,239
800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
3,617
723
625
3,118
875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 1 / 0
3,349
670
549
1,689
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
5
0 / 0 / 2
3,293
659
1,667
2,844
1,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Set
2
0 / 2 / 0
2,578
516
500
1,471
614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 1 / 1
3,285
657
2,085
2,020
469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
2
2
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
1
0
0
1
W
Cupid
Gumbý
Cupid
1
0
1
1.5
W
Serqet
1
1
1
1.5
W
Artio
NCAIndica
Artio
0
1
1
0.5
L
0
1
0
0
L
Kuzenbo
0
0
2
1
L
Set
0
2
0
0
W
Nike
2
0
0
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,047
Damage
5,426
13,998
Taken
11,142
4,896
Mitigated
4,101
6,351
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
625
142
0
1,955
3,118
875
0
240
2,878
0
17,526
W
1,073
155
132
963
1,837
500
0
549
1,288
20,896
0
W
Cupid
Gumbý
Cupid
1,421
749
104
1,649
3,205
791
0
1,630
1,575
0
20,006
W
Serqet
1,127
227
0
481
3,288
1,009
0
408
2,880
0
16,966
W
Artio
NCAIndica
Artio
1,783
83
300
1,708
3,429
1,796
0
1,405
2,024
6,997
0
L
549
0
72
426
1,689
475
0
973
616
18,076
0
L
Kuzenbo
1,667
683
0
1,340
2,844
1,668
0
718
2,126
4,101
1,652
L
Set
500
197
0
242
1,471
614
0
0
1,422
0
3,752
W
Nike
643
305
0
1,014
2,239
800
0
0
2,239
0
22,823
L
2,085
1,078
0
838
2,020
469
0
825
1,195
15,335
3,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,061
Gold Earned
16,122
182
Minions Killed
125
0
Camps Cleared
0
532,092
Distance Traveled
422,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,617
723
49
10
0
104,007
0
W
Ra
3,912
782
44
9
0
121,955
0
W
Cupid
3,623
725
45
9
0
91,056
0
W
Serqet
3,522
704
36
7
0
123,267
0
W
Artio
3,392
678
8
2
0
113,261
0
L
Ra
3,349
670
30
6
0
96,773
0
L
Kuzenbo
3,293
659
8
2
0
102,909
0
L
Set
2,578
516
5
1
0
28,841
0
W
Nike
4,612
922
49
10
0
82,553
0
L
Sol
3,285
657
33
7
0
89,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role