Player Matchup

Skadi
Skadi
 
Skadi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
TtxZai
Ares
Level 122
God Stats
7W - 2L
1,542 SR
Queue Stats
150W - 151L
1,536 Elo+
Solo
Hou Yi
Hou Yi
V1p3r O9
Hou Yi
Level 157
God Stats
2W - 1L
1,775 SR
Queue Stats
97W - 106L
1,480 Elo+
Solo
Sylvanus
Sylvanus
dtyly
Sylvanus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,471 Elo+
Party 1
Atlas
Atlas
oH MILLY
Atlas
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 114L
1,449 Elo+
Solo
Team Averages
Level 116
1,563 SR
1,487 Elo+

VS

Team Averages
Level 96
1,562 SR
1,495 Elo+
Guan Yu
Guan Yu
KorribanExile
Guan Yu
Level 128
God Stats
4W - 2L
1,755 SR
Queue Stats
299W - 315L
1,500 Elo+
Solo
Anubis
Anubis
Radioassassin10
Anubis
Level 43
God Stats
1W - 3L
1,274 SR
Queue Stats
69W - 71L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
Radiopioneer
Cernunnos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 77L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpiritOfTrinity
Morgan Le Fay
Level 144
God Stats
1W - 1L
1,566 SR
Queue Stats
50W - 56L
1,488 Elo+
Solo
Achilles
Achilles
Too Sure
Achilles
Level 119
God Stats
4W - 3L
1,716 SR
Queue Stats
284W - 267L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
10 / 1 / 12
11,528
961
15,587
11,007
5,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
TtxZai
Ares
16
3 / 4 / 17
9,908
826
8,314
16,455
18,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hou Yi
V1p3r O9
Hou Yi
18
6 / 1 / 14
11,082
924
9,458
8,784
3,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
dtyly
Sylvanus
15
2 / 1 / 19
10,096
841
3,542
14,756
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
oH MILLY
Atlas
16
4 / 2 / 17
10,442
870
8,076
13,793
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
2 / 9 / 3
8,424
702
5,092
19,004
22,155
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 6 / 2
10,083
840
15,337
11,536
5,719
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
Radiopioneer
Cernunnos
17
2 / 5 / 5
9,281
773
18,563
9,864
3,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
SpiritOfTrinity
Morgan Le Fay
1
0 / 1 / 0
3,200
267
0
513
129
Achilles
Too Sure
Achilles
10
0 / 4 / 0
6,899
575
4,008
7,859
6,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
18
25
Kills
8
9
Deaths
25
79
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
1
12
16
L
Guan Yu
2
9
3
0.39
L
4
6
2
0.83
L
Cernunnos
Radiopioneer
Cernunnos
2
5
5
0.9
L
Morgan Le Fay
SpiritOfTrinity
Morgan Le Fay
0
1
0
0
L
Achilles
Too Sure
Achilles
0
4
0
0
W
Ares
TtxZai
Ares
3
4
17
2.88
W
Hou Yi
V1p3r O9
Hou Yi
6
1
14
13
W
Sylvanus
dtyly
Sylvanus
2
1
19
11.5
W
Atlas
oH MILLY
Atlas
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,977
Damage
43,000
64,795
Taken
48,776
49,173
Mitigated
38,740
29,711
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
15,587
7,061
2,127
1,343
11,007
5,226
4,077
1,416
9,517
0
40,185
L
Guan Yu
5,092
360
1,134
3,312
19,004
22,155
0
6,222
12,349
0
9,435
L
15,337
120
0
2,405
11,536
5,719
0
5,637
5,637
40,133
0
L
Cernunnos
Radiopioneer
Cernunnos
18,563
6,759
0
675
9,864
3,765
0
3,356
6,263
0
34,196
L
Morgan Le Fay
SpiritOfTrinity
Morgan Le Fay
0
0
0
0
513
129
0
513
0
0
0
L
Achilles
Too Sure
Achilles
4,008
41
209
714
7,859
6,972
0
2,184
5,551
0
7,357
W
Ares
TtxZai
Ares
8,314
436
754
1,314
16,455
18,693
1,028
5,157
11,163
12,282
2,344
W
Hou Yi
V1p3r O9
Hou Yi
9,458
3,471
40
2,716
8,784
3,595
2,031
2,433
6,314
0
34,077
W
Sylvanus
dtyly
Sylvanus
3,542
706
9,117
6,968
14,756
11,953
301
4,084
10,569
6,158
256
W
Atlas
oH MILLY
Atlas
8,076
2,734
2,539
2,793
13,793
9,706
629
2,247
10,653
16,508
249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,056
Gold Earned
37,887
142
Minions Killed
112
0
Camps Cleared
0
1,153,933
Distance Traveled
671,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,528
961
63
5
0
225,091
0
L
Guan Yu
8,424
702
8
1
0
189,317
0
L
Anubis
10,083
840
47
4
0
172,370
0
L
Cernunnos
9,281
773
44
4
0
205,332
0
L
Morgan Le Fay
3,200
267
0
0
0
0
0
L
Achilles
6,899
575
13
1
0
104,342
0
W
Ares
9,908
826
9
1
0
239,877
0
W
Hou Yi
11,082
924
42
4
0
225,538
0
W
Sylvanus
10,096
841
13
1
0
226,216
0
W
Atlas
10,442
870
15
1
0
237,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role