Player Matchup

Morgan Le Fay
Morgan Le Fay
Lando_so_finesse
Morgan Le Fay
Level 159
God Stats
21W - 18L
1,624 SR
Queue Stats
142W - 115L
1,586 Elo+
Solo
Apollo
Apollo
Mikeg0708
Apollo
Level 59
God Stats
0W - 2L
1,293 SR
Queue Stats
38W - 34L
1,564 Elo+
Solo
Nu Wa
Nu Wa
Venadito8905
Nu Wa
Level 63
God Stats
5W - 2L
1,813 SR
Queue Stats
174W - 162L
1,525 Elo+
Solo
Geb
Geb
carcachin
Geb
Level 153
God Stats
56W - 50L
1,620 SR
Queue Stats
236W - 234L
1,542 Elo+
Solo
Loki
Loki
proskrilllex25
Loki
Level 148
God Stats
15W - 21L
1,357 SR
Queue Stats
111W - 117L
1,492 Elo+
Solo
Team Averages
Level 116
1,541 SR
1,542 Elo+

VS

Team Averages
Level 155
1,577 SR
1,580 Elo+
Hera
Hera
 
Hera
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
AntiVillain
Maui
Level 156
God Stats
6W - 9L
1,485 SR
Queue Stats
235W - 183L
1,605 Elo+
Party 1
Skadi
Skadi
clungous
Skadi
Level 125
God Stats
5W - 1L
1,674 SR
Queue Stats
154W - 115L
1,628 Elo+
Party 1
Hercules
Hercules
trb8172
Hercules
Level 156
God Stats
23W - 13L
1,728 SR
Queue Stats
127W - 84L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lando_so_finesse
Morgan Le Fay
12
1 / 0 / 4
7,033
1,172
7,017
3,851
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Mikeg0708
Apollo
11
0 / 4 / 2
6,282
1,047
1,426
5,184
1,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 6
7,062
1,177
6,240
5,110
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 2 / 2
7,623
1,271
5,053
6,924
6,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 6 / 2
7,077
1,180
6,765
9,092
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

283

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 2 / 4
7,444
1,241
4,198
4,069
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
 
Discordia
13
1 / 2 / 6
7,153
1,192
7,783
4,103
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 11
8,224
1,371
3,191
5,986
6,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Skadi
clungous
Skadi
13
2 / 1 / 9
7,790
1,298
5,262
6,131
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
trb8172
Hercules
13
5 / 1 / 7
8,204
1,367
7,935
9,227
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
6
Kills
13
13
Deaths
6
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
4
2.5
W
Discordia
 
Discordia
1
2
6
2
W
2
0
11
7.5
L
Morgan Le Fay
Lando_so_finesse
Morgan Le Fay
1
0
4
3
L
Apollo
Mikeg0708
Apollo
0
4
2
0.25
L
0
1
6
3
L
3
2
2
2
W
Skadi
clungous
Skadi
2
1
9
6.5
L
2
6
2
0.5
W
Hercules
trb8172
Hercules
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,501
Damage
28,369
30,161
Taken
29,516
14,172
Mitigated
19,715
2,391
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,198
673
0
420
4,069
1,089
0
2,479
1,590
19,998
0
W
Discordia
 
Discordia
7,783
44
0
200
4,103
1,323
0
2,704
1,292
18,380
0
W
3,191
597
0
576
5,986
6,401
0
3,386
2,493
8,874
0
L
Morgan Le Fay
Lando_so_finesse
Morgan Le Fay
7,017
159
0
524
3,851
1,367
0
2,509
1,309
15,914
0
L
Apollo
Mikeg0708
Apollo
1,426
556
0
712
5,184
1,809
0
2,653
2,399
0
6,517
L
6,240
2,026
0
31
5,110
1,718
0
3,424
1,559
21,320
413
L
5,053
158
0
1,124
6,924
6,024
0
2,267
4,544
15,117
190
W
Skadi
clungous
Skadi
5,262
2,529
0
0
6,131
2,221
0
2,569
3,562
0
23,614
L
6,765
749
0
0
9,092
3,254
0
4,319
4,698
0
16,382
W
Hercules
trb8172
Hercules
7,935
1,692
0
2,311
9,227
8,681
0
6,490
2,405
0
17,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,077
Gold Earned
38,815
114
Minions Killed
143
3
Camps Cleared
6
605,878
Distance Traveled
713,235
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,444
1,241
39
7
5
126,984
0
W
Discordia
7,153
1,192
25
4
1
145,640
0
W
Maui
8,224
1,371
16
3
0
143,068
4
L
Morgan Le Fay
7,033
1,172
25
4
1
134,234
0
L
Apollo
6,282
1,047
15
3
0
72,902
0
L
Nu Wa
7,062
1,177
30
5
1
129,356
0
L
Geb
7,623
1,271
23
4
0
129,231
0
W
Skadi
7,790
1,298
35
6
0
145,333
0
L
Loki
7,077
1,180
21
4
1
140,155
0
W
Hercules
8,204
1,367
28
5
0
152,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role