Player Matchup

Cthulhu
Cthulhu
Burgerpit_3000
Cthulhu
Level 67
God Stats
1W - 1L
1,409 SR
Queue Stats
13W - 27L
1,285 Elo+
Party 2
Chaac
Chaac
EAT_MI_TACO
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,222 Elo+
Party 2
Izanami
Izanami
Goldsmith616
Izanami
Level 120
God Stats
142W - 159L
1,534 SR
Queue Stats
299W - 318L
1,496 Elo+
Solo
Kukulkan
Kukulkan
RumpThruster
Kukulkan
Level 15
God Stats
2W - 3L
1,380 SR
Queue Stats
4W - 10L
1,153 Elo+
Party 2
Heimdallr
Heimdallr
Thiccosaurus_rex
Heimdallr
Level 87
God Stats
1W - 0L
1,355 SR
Queue Stats
61W - 51L
1,479 Elo+
Party 2
Team Averages
Level 63
1,436 SR
1,327 Elo+

VS

Team Averages
Level 49
1,484 SR
1,411 Elo+
Bellona
Bellona
DaChamp00
Bellona
Level 46
God Stats
1W - 3L
1,434 SR
Queue Stats
21W - 18L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Hapkido89
Nu Wa
Level 55
God Stats
30W - 28L
1,674 SR
Queue Stats
113W - 127L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JStarisDatBoi01
Morgan Le Fay
Level 60
God Stats
4W - 5L
1,500 SR
Queue Stats
73W - 75L
1,290 Elo+
Party 1
Ne Zha
Ne Zha
KrystalLotus
Ne Zha
Level 27
God Stats
8W - 9L
1,477 SR
Queue Stats
8W - 9L
1,412 Elo+
Party 1
Loki
Loki
Que_Miras_Burro
Loki
Level 57
God Stats
15W - 16L
1,333 SR
Queue Stats
31W - 30L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 8
8,898
1,271
8,113
6,929
7,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
1 / 1 / 12
7,685
1,098
5,724
8,083
7,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Goldsmith616
Izanami
14
1 / 2 / 11
7,892
1,127
6,123
7,366
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
RumpThruster
Kukulkan
14
4 / 0 / 6
8,877
1,268
8,237
2,349
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
14
4 / 2 / 10
8,488
1,213
5,300
6,128
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Team 1 Tickets

341

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaChamp00
Bellona
11
0 / 0 / 0
6,403
915
0
0
0
Nu Wa
Hapkido89
Nu Wa
12
2 / 6 / 0
7,679
1,097
7,751
7,696
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
JStarisDatBoi01
Morgan Le Fay
13
1 / 2 / 3
7,868
1,124
11,430
10,349
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
13
2 / 6 / 1
7,772
1,110
5,596
11,077
4,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 1 / 2
7,421
1,060
3,268
7,246
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
15
Kills
5
5
Deaths
15
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Bellona
DaChamp00
Bellona
0
0
0
0
W
1
1
12
7
W
Izanami
Goldsmith616
Izanami
1
2
11
3.25
L
Nu Wa
Hapkido89
Nu Wa
2
6
0
0.33
L
Morgan Le Fay
JStarisDatBoi01
Morgan Le Fay
1
2
3
1.25
L
Ne Zha
2
6
1
0.42
L
0
1
2
1
W
Kukulkan
RumpThruster
Kukulkan
4
0
6
7
W
Heimdallr
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,497
Damage
28,045
30,855
Taken
36,368
20,086
Mitigated
12,587
5,872
Healing
1,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,113
687
536
999
6,929
7,949
0
4,346
2,583
16,723
0
L
Bellona
DaChamp00
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
5,724
419
0
2,335
8,083
7,487
0
4,362
3,721
1,188
8,392
W
Izanami
Goldsmith616
Izanami
6,123
3,098
0
66
7,366
2,157
0
4,441
2,925
0
22,035
L
Nu Wa
Hapkido89
Nu Wa
7,751
1,925
0
70
7,696
2,577
0
2,823
4,870
16,941
0
L
Morgan Le Fay
JStarisDatBoi01
Morgan Le Fay
11,430
991
0
1,484
10,349
3,621
0
5,062
5,287
28,963
968
L
Ne Zha
5,596
1,484
0
296
11,077
4,089
0
5,268
5,809
0
11,858
L
3,268
303
0
0
7,246
2,300
0
4,110
3,136
0
20,678
W
Kukulkan
RumpThruster
Kukulkan
8,237
123
0
720
2,349
751
0
1,064
1,285
41,495
0
W
Heimdallr
5,300
2,058
0
1,216
6,128
1,742
0
4,524
1,604
0
13,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,840
Gold Earned
37,143
162
Minions Killed
114
6
Camps Cleared
3
685,851
Distance Traveled
620,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,898
1,271
21
3
2
154,278
0
L
Bellona
6,403
915
0
0
0
0
0
W
Chaac
7,685
1,098
5
1
0
138,650
0
W
Izanami
7,892
1,127
17
2
3
134,285
0
L
Nu Wa
7,679
1,097
20
3
0
156,230
0
L
Morgan Le Fay
7,868
1,124
40
6
0
179,700
0
L
Ne Zha
7,772
1,110
15
2
3
134,104
0
L
Loki
7,421
1,060
39
6
0
150,168
0
W
Kukulkan
8,877
1,268
92
13
1
139,899
0
W
Heimdallr
8,488
1,213
27
4
0
118,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role