Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
BabyKhan6
Bakasura
Level 8
God Stats
0W - 2L
1,180 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 1
Discordia
Discordia
what_happenned
Discordia
Level 127
God Stats
31W - 32L
1,497 SR
Queue Stats
133W - 151L
1,452 Elo+
Solo
Team Averages
Level 98
1,393 SR
1,360 Elo+

VS

Team Averages
Level 135
1,644 SR
1,428 Elo+
Anhur
Anhur
DarksiderRaven2
Anhur
Level 122
God Stats
35W - 16L
1,792 SR
Queue Stats
119W - 116L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Lightning Ramb0
Kuzenbo
Level 148
God Stats
13W - 6L
1,658 SR
Queue Stats
187W - 198L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Southside037
Kukulkan
Level 134
God Stats
16W - 20L
1,482 SR
Queue Stats
599W - 621L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 7 / 0
8,356
836
11,995
14,916
6,883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bakasura
BabyKhan6
Bakasura
11
0 / 1 / 1
6,721
672
326
3,385
1,727
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
what_happenned
Discordia
12
1 / 4 / 1
7,418
742
5,934
5,688
1,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
9,914
991
8,838
8,490
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 10
8,944
894
6,011
10,701
10,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kukulkan
Southside037
Kukulkan
13
3 / 3 / 5
8,602
860
4,808
5,651
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
12
12
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
7
0
0.43
L
Bakasura
BabyKhan6
Bakasura
0
1
1
0.5
W
7
0
5
9.5
W
2
1
10
7
W
Kukulkan
Southside037
Kukulkan
3
3
5
1.83
L
Discordia
what_happenned
Discordia
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,255
Damage
19,657
23,989
Taken
24,842
10,094
Mitigated
16,059
1,958
Healing
3,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,995
578
46
1,656
14,916
6,883
0
4,447
9,891
33,269
671
L
Bakasura
BabyKhan6
Bakasura
326
228
0
131
3,385
1,727
0
2,258
1,020
0
1,873
W
8,838
4,541
0
1,705
8,490
3,071
1,590
5,429
3,061
0
42,173
W
6,011
1,960
0
2,178
10,701
10,740
318
7,566
3,114
17,515
2,171
W
Kukulkan
Southside037
Kukulkan
4,808
282
0
0
5,651
2,248
63
4,629
1,022
21,162
379
L
Discordia
what_happenned
Discordia
5,934
426
0
125
5,688
1,484
0
2,281
3,214
18,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,495
Gold Earned
27,460
107
Minions Killed
141
0
Camps Cleared
0
501,886
Distance Traveled
540,668
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,356
836
76
8
0
156,796
2
L
Bakasura
6,721
672
9
1
0
177,852
0
W
Anhur
9,914
991
68
7
0
172,092
0
W
Kuzenbo
8,944
894
29
3
0
214,793
4
W
Kukulkan
8,602
860
44
4
0
153,783
0
L
Discordia
7,418
742
22
2
0
167,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role