Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Taikii
Cerberus
Level 137
God Stats
0W - 2L
1,227 SR
Queue Stats
172W - 125L
1,604 Elo+
Party 2
Awilix
Awilix
TheDivineDark
Awilix
Level 144
God Stats
2W - 4L
1,290 SR
Queue Stats
306W - 273L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
XCurrents
Cthulhu
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 170L
1,513 Elo+
Solo
Anhur
Anhur
goldemusiala
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 72L
1,456 Elo+
Solo
Team Averages
Level 106
1,403 SR
1,530 Elo+

VS

Team Averages
Level 134
1,559 SR
1,621 Elo+
Skadi
Skadi
CaptJukes
Skadi
Level 208
God Stats
2W - 0L
1,719 SR
Queue Stats
44W - 28L
1,634 Elo+
Party 1
Hun Batz
Hun Batz
DrCeurNoir
Hun Batz
Level 157
God Stats
2W - 3L
1,364 SR
Queue Stats
325W - 342L
1,577 Elo+
Solo
Hou Yi
Hou Yi
SaiyanGodDJ
Hou Yi
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 9L
1,685 Elo+
Party 1
Ares
Ares
Shagoogie
Ares
Level 27
God Stats
2W - 0L
1,710 SR
Queue Stats
32W - 24L
1,608 Elo+
Party 1
Xing Tian
Xing Tian
oI SYNISTER Io
Xing Tian
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
5 / 4 / 7
9,251
1,028
8,433
11,595
13,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
Taikii
Cerberus
13
1 / 5 / 8
7,860
873
6,651
12,579
14,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 9
8,087
899
4,905
9,494
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
XCurrents
Cthulhu
11
5 / 5 / 0
7,560
840
5,271
9,656
4,380
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 4 / 4
6,918
769
4,042
6,686
2,275
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CaptJukes
Skadi
16
5 / 2 / 12
9,132
1,015
13,847
7,283
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
DrCeurNoir
Hun Batz
14
4 / 4 / 9
8,641
960
9,252
9,180
5,167
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
15
4 / 3 / 13
8,839
982
5,361
6,097
2,599
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
16
8 / 3 / 12
10,077
1,120
11,616
11,004
12,213
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
oI SYNISTER Io
Xing Tian
13
1 / 3 / 16
8,783
976
5,356
8,424
7,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
15
Kills
22
22
Deaths
15
28
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
5
4
7
2.13
W
Skadi
CaptJukes
Skadi
5
2
12
5.5
W
Hun Batz
DrCeurNoir
Hun Batz
4
4
9
2.13
W
Hou Yi
4
3
13
3.5
W
Ares
8
3
12
4.67
L
Cerberus
Taikii
Cerberus
1
5
8
1
L
1
4
9
1.38
L
Cthulhu
XCurrents
Cthulhu
5
5
0
1
L
3
4
4
1.25
W
Xing Tian
oI SYNISTER Io
Xing Tian
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,302
Damage
45,432
50,010
Taken
41,988
38,313
Mitigated
30,295
10,051
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,433
3,045
0
2,070
11,595
13,356
0
4,032
7,563
0
16,599
W
Skadi
CaptJukes
Skadi
13,847
4,765
0
1,624
7,283
2,858
2,773
2,064
5,103
0
29,640
W
Hun Batz
DrCeurNoir
Hun Batz
9,252
996
0
914
9,180
5,167
1,491
1,743
7,185
0
18,467
W
Hou Yi
5,361
1,332
461
535
6,097
2,599
1,217
1,849
4,126
0
20,209
W
Ares
11,616
1,129
1,124
2,119
11,004
12,213
742
3,192
7,618
15,321
515
L
Cerberus
Taikii
Cerberus
6,651
195
645
2,869
12,579
14,840
0
4,272
8,307
11,755
0
L
4,905
985
763
1,286
9,494
3,462
0
2,351
7,143
0
15,275
L
Cthulhu
XCurrents
Cthulhu
5,271
373
249
1,018
9,656
4,380
0
2,898
6,758
12,211
0
L
4,042
1,681
320
831
6,686
2,275
0
2,152
4,534
0
9,807
W
Xing Tian
oI SYNISTER Io
Xing Tian
5,356
255
572
1,473
8,424
7,458
240
3,074
5,153
6,754
2,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
45,472
85
Minions Killed
107
0
Camps Cleared
0
724,587
Distance Traveled
868,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,251
1,028
18
2
0
175,901
0
W
Skadi
9,132
1,015
29
3
0
168,707
0
W
Hun Batz
8,641
960
16
2
0
169,095
0
W
Hou Yi
8,839
982
33
4
0
160,903
0
W
Ares
10,077
1,120
10
1
0
181,736
0
L
Cerberus
7,860
873
21
2
0
156,144
0
L
Awilix
8,087
899
23
3
0
201,495
0
L
Cthulhu
7,560
840
12
1
0
78,969
0
L
Anhur
6,918
769
11
1
0
112,078
0
W
Xing Tian
8,783
976
19
2
0
188,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role