Player Matchup

Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
Almirante08
Ymir
Silver III
Level 63
God Stats
2W - 4L
1,480 SR
Queue Stats
119W - 133L
1,003 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
SkinBoosterPlz
Ratatoskr
Silver III
Level 95
God Stats
9W - 13L
1,448 SR
Queue Stats
155W - 179L
1,008 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
XxMiracle_
Baron Samedi
Silver III
Level 119
God Stats
8W - 9L
1,451 SR
Queue Stats
421W - 462L
1,013 MMR
Solo
Cerberus
Cerberus
Silver II
XΞNON
Cerberus
Silver II
Level 123
God Stats
1W - 2L
1,413 SR
Queue Stats
209W - 219L
1,036 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,458 SR
1,112 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,550 SR
1,011 MMR
Thanatos
Thanatos
Silver V
BIoodn
Thanatos
Silver V
Level 249
God Stats
4W - 3L
1,352 SR
Queue Stats
85W - 109L
1,007 MMR
Solo
Charon
Charon
Silver II
FREYZZERSXXX
Charon
Silver II
Level 129
God Stats
11W - 5L
1,535 SR
Queue Stats
301W - 307L
982 MMR
Solo
Shiva
Shiva
Silver II
RocketURSelf
Shiva
Silver II
Level 127
God Stats
37W - 20L
1,635 SR
Queue Stats
169W - 185L
1,020 MMR
Solo
Freya
Freya
Silver II
ToastyShyGuy
Freya
Silver II
Level 89
God Stats
3W - 0L
1,727 SR
Queue Stats
300W - 338L
1,040 MMR
Solo
He Bo
He Bo
Silver III
Xx-DBreezy16-xX
He Bo
Silver III
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 74L
1,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 2 / 1
5,238
524
4,240
4,506
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 3 / 2
4,788
479
1,241
6,158
3,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
SkinBoosterPlz
Ratatoskr
8
2 / 2 / 0
4,857
486
3,020
5,579
1,543
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
XxMiracle_
Baron Samedi
10
4 / 1 / 0
5,908
591
4,450
3,284
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
XΞNON
Cerberus
8
1 / 3 / 1
4,888
489
1,894
6,178
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Chang'eArachne

VS

Bans
King ArthurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BIoodn
Thanatos
11
2 / 0 / 5
6,032
603
2,606
6,465
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
9
3 / 1 / 4
5,929
593
3,212
5,181
2,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 0
6,446
645
3,302
6,511
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 3 / 2
5,440
544
2,282
5,627
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
3 / 3 / 2
5,208
521
2,286
5,237
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
9
Kills
11
11
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
1
0.75
L
1
3
2
0.67
W
Thanatos
BIoodn
Thanatos
2
0
5
4.5
W
Charon
3
1
4
5
W
2
2
0
1
L
Ratatoskr
SkinBoosterPlz
Ratatoskr
2
2
0
1
W
1
3
2
0.67
W
3
3
2
1.33
L
Baron Samedi
XxMiracle_
Baron Samedi
4
1
0
4
L
Cerberus
XΞNON
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,845
Damage
13,688
25,705
Taken
29,021
9,421
Mitigated
11,042
6,815
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,240
2,528
0
1,053
4,506
1,278
0
1,690
2,686
0
25,645
L
1,241
361
0
971
6,158
3,488
0
2,574
3,369
9,148
0
W
Thanatos
BIoodn
Thanatos
2,606
669
0
7,764
6,465
1,942
0
551
5,834
0
42,990
W
Charon
3,212
1,142
0
1,707
5,181
2,981
0
2,550
2,506
15,637
2,341
W
3,302
817
0
1,100
6,511
3,112
0
0
6,511
0
43,409
L
Ratatoskr
SkinBoosterPlz
Ratatoskr
3,020
653
0
1,224
5,579
1,543
0
0
5,579
0
20,176
W
2,282
751
0
1,496
5,627
1,639
0
917
4,710
24,349
0
W
2,286
119
0
871
5,237
1,368
0
2,871
2,008
24,260
0
L
Baron Samedi
XxMiracle_
Baron Samedi
4,450
319
0
1,185
3,284
1,142
0
1,654
1,630
27,407
773
L
Cerberus
XΞNON
Cerberus
1,894
240
0
2,382
6,178
1,970
0
1,483
4,661
22,565
3,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
29,055
228
Minions Killed
273
0
Camps Cleared
0
880,594
Distance Traveled
996,103
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,238
524
52
5
0
176,146
1
L
Ymir
4,788
479
9
1
0
202,554
4
W
Thanatos
6,032
603
79
8
0
214,891
0
W
Charon
5,929
593
21
2
0
197,442
1
W
Shiva
6,446
645
78
8
0
197,909
0
L
Ratatoskr
4,857
486
34
3
0
147,414
1
W
Freya
5,440
544
51
5
0
189,948
0
W
He Bo
5,208
521
44
4
0
195,913
0
L
Baron Samedi
5,908
591
60
6
0
173,578
0
L
Cerberus
4,888
489
73
7
0
180,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role