Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
APregn4ntWomaN
Cthulhu
Level 79
God Stats
258W - 227L
1,487 SR
Queue Stats
304W - 319L
1,386 Elo+
Party 1
Chaac
Chaac
AntonioMorales
Chaac
Level 152
God Stats
2W - 2L
1,334 SR
Queue Stats
29W - 31L
1,524 Elo+
Party 3
King Arthur
King Arthur
ElFabø
King Arthur
Level 149
God Stats
3W - 1L
1,453 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Janus
Janus
RevisedLegacy
Janus
Level 88
God Stats
6W - 4L
1,162 SR
Queue Stats
98W - 95L
1,518 Elo+
Solo
Team Averages
Level 119
1,387 SR
1,486 Elo+

VS

Team Averages
Level 121
1,491 SR
1,497 Elo+
He Bo
He Bo
 
He Bo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DaGriffinater
Erlang Shen
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,545 Elo+
Solo
Awilix
Awilix
THE1800CenterSt
Awilix
Level 124
God Stats
6W - 7L
1,454 SR
Queue Stats
49W - 57L
1,482 Elo+
Party 2
Yemoja
Yemoja
mGNeptune
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 0 / 4
6,238
1,248
4,848
700
181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 3
5,990
1,198
6,274
4,026
3,621
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 1 / 7
6,073
1,215
7,949
7,603
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
ElFabø
King Arthur
11
1 / 1 / 3
6,300
1,260
4,553
4,942
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
5 / 0 / 4
7,163
1,433
7,759
2,021
624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

414

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 3 / 2
5,927
1,185
3,843
4,851
1,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
 
Danzaburou
9
0 / 0 / 0
3,619
724
0
0
0
Erlang Shen
DaGriffinater
Erlang Shen
11
1 / 3 / 2
6,103
1,221
4,119
12,052
9,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 3 / 2
5,714
1,143
2,436
7,343
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
mGNeptune
Yemoja
10
1 / 0 / 2
6,243
1,249
4,304
10,008
4,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
9
Kills
3
3
Deaths
9
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
4
4
L
He Bo
 
He Bo
1
3
2
0.67
L
Danzaburou
 
Danzaburou
0
0
0
0
W
1
1
3
2.5
W
0
1
7
3.5
L
Erlang Shen
DaGriffinater
Erlang Shen
1
3
2
0.67
W
King Arthur
ElFabø
King Arthur
1
1
3
2.5
W
5
0
4
7
L
0
3
2
0.33
L
Yemoja
mGNeptune
Yemoja
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,383
Damage
14,702
19,292
Taken
34,254
13,441
Mitigated
17,956
3,562
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,848
1,415
0
0
700
181
0
245
387
0
10,150
L
He Bo
 
He Bo
3,843
39
0
0
4,851
1,584
0
2,576
2,275
9,736
0
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
6,274
347
147
0
4,026
3,621
0
1,874
2,089
12,762
0
W
7,949
1,636
0
2,198
7,603
5,699
0
2,881
4,530
0
12,244
L
Erlang Shen
DaGriffinater
Erlang Shen
4,119
1,559
0
1,018
12,052
9,675
0
4,314
7,738
0
11,019
W
King Arthur
ElFabø
King Arthur
4,553
187
263
954
4,942
3,316
0
2,363
2,444
0
15,471
W
7,759
986
0
0
2,021
624
0
644
1,296
18,975
346
L
2,436
837
0
0
7,343
2,649
0
2,794
4,549
0
12,756
L
Yemoja
mGNeptune
Yemoja
4,304
1,661
2,360
2,578
10,008
4,048
0
4,126
5,882
10,046
228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
27,606
95
Minions Killed
60
5
Camps Cleared
3
533,277
Distance Traveled
406,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,238
1,248
11
2
1
100,029
0
L
He Bo
5,927
1,185
13
3
0
101,670
0
L
Danzaburou
3,619
724
0
0
0
0
0
W
Cthulhu
5,990
1,198
17
3
0
108,821
0
W
Chaac
6,073
1,215
8
2
0
113,374
0
L
Erlang Shen
6,103
1,221
22
4
3
104,298
0
W
King Arthur
6,300
1,260
33
7
3
103,984
0
W
Janus
7,163
1,433
26
5
1
107,069
0
L
Awilix
5,714
1,143
17
3
0
104,507
0
L
Yemoja
6,243
1,249
8
2
0
96,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role