Player Matchup

Medusa
Medusa
DuckyDDonny
Medusa
Level 108
God Stats
4W - 5L
1,306 SR
Queue Stats
238W - 221L
1,579 Elo+
Solo
Surtr
Surtr
GoodGuyReed
Surtr
Level 155
God Stats
6W - 1L
1,831 SR
Queue Stats
41W - 38L
1,570 Elo+
Party 1
Bastet
Bastet
IdleMontes
Bastet
Level 104
God Stats
19W - 9L
1,687 SR
Queue Stats
78W - 75L
1,599 Elo+
Party 1
Fafnir
Fafnir
VIIAstras
Fafnir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
iTzLewith
Nu Wa
Level 148
God Stats
6W - 2L
1,636 SR
Queue Stats
38W - 37L
1,513 Elo+
Party 1
Team Averages
Level 134
1,592 SR
1,554 Elo+

VS

Team Averages
Level 93
1,525 SR
1,518 Elo+
Awilix
Awilix
Barbie_tingz808
Awilix
Level 127
God Stats
0W - 1L
1,334 SR
Queue Stats
6W - 7L
1,668 Elo+
Party 2
Anhur
Anhur
HolyMemeLord
Anhur
Level 84
God Stats
28W - 40L
1,466 SR
Queue Stats
141W - 212L
1,464 Elo+
Party 2
Tyr
Tyr
VesperalLamb
Tyr
Level 98
God Stats
31W - 29L
1,612 SR
Queue Stats
527W - 461L
1,562 Elo+
Solo
Tiamat
Tiamat
Wraiths_SO
Tiamat
Level 129
God Stats
27W - 34L
1,563 SR
Queue Stats
245W - 371L
1,329 Elo+
Party 2
Bacchus
Bacchus
vBeesama-
Bacchus
Level 29
God Stats
4W - 2L
1,647 SR
Queue Stats
36W - 34L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 4 / 2
5,240
524
3,700
7,130
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 2
6,727
673
6,276
8,706
4,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bastet
IdleMontes
Bastet
12
5 / 0 / 5
6,982
698
6,769
7,840
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
VIIAstras
Fafnir
10
4 / 0 / 1
6,324
632
3,094
5,738
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
iTzLewith
Nu Wa
10
0 / 1 / 5
5,757
576
4,390
4,228
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
5,339
534
2,916
7,613
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 1
6,163
616
4,560
7,603
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 1
5,813
581
5,567
11,361
8,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Tiamat
Wraiths_SO
Tiamat
10
0 / 2 / 1
5,388
539
3,386
5,044
1,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
vBeesama-
Bacchus
10
2 / 1 / 0
5,925
593
4,205
7,658
6,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
7
7
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Medusa
0
4
2
0.25
W
3
2
2
2
L
3
3
1
1.17
W
Bastet
IdleMontes
Bastet
5
0
5
7.5
W
Fafnir
VIIAstras
Fafnir
4
0
1
4.5
L
0
3
1
0.17
L
Tiamat
Wraiths_SO
Tiamat
0
2
1
0.25
W
Nu Wa
iTzLewith
Nu Wa
0
1
5
2.5
L
Bacchus
vBeesama-
Bacchus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,229
Damage
20,634
33,642
Taken
39,279
14,859
Mitigated
20,821
11,589
Healing
15,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,916
999
0
2,463
7,613
1,991
0
1,045
6,568
0
31,496
W
Medusa
3,700
1,186
0
857
7,130
1,731
0
677
6,453
0
45,479
W
6,276
1,983
0
2,703
8,706
4,199
0
0
8,706
397
39,595
L
4,560
2,467
0
1,883
7,603
2,125
0
467
7,136
0
43,400
W
Bastet
IdleMontes
Bastet
6,769
2,655
0
5,143
7,840
2,357
0
1,145
6,695
0
45,431
W
Fafnir
VIIAstras
Fafnir
3,094
735
160
2,226
5,738
5,234
0
2,673
3,065
13,608
1,559
L
5,567
145
0
6,315
11,361
8,084
0
342
11,019
0
42,371
L
Tiamat
Wraiths_SO
Tiamat
3,386
189
0
1,786
5,044
1,649
0
3,040
2,004
36,550
2,310
W
Nu Wa
iTzLewith
Nu Wa
4,390
1,786
0
500
4,228
1,338
0
2,991
1,237
39,614
0
L
Bacchus
vBeesama-
Bacchus
4,205
577
0
2,751
7,658
6,972
0
2,267
5,391
26,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
28,628
331
Minions Killed
337
0
Camps Cleared
0
1,087,488
Distance Traveled
1,003,833
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,339
534
60
6
0
206,857
0
W
Medusa
5,240
524
76
8
0
212,924
0
W
Surtr
6,727
673
73
7
0
178,080
0
L
Anhur
6,163
616
80
8
0
190,705
2
W
Bastet
6,982
698
77
8
0
273,735
2
W
Fafnir
6,324
632
35
4
0
225,104
6
L
Tyr
5,813
581
80
8
0
214,344
0
L
Tiamat
5,388
539
77
8
0
191,289
6
W
Nu Wa
5,757
576
70
7
0
197,645
0
L
Bacchus
5,925
593
40
4
0
200,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role