Player Matchup

Neith
Neith
ChikenNuggiez
Neith
Level 106
God Stats
4W - 1L
1,612 SR
Queue Stats
16W - 8L
1,630 Elo+
Party 2
Charon
Charon
Deceive91
Charon
Level 66
God Stats
3W - 1L
1,512 SR
Queue Stats
8W - 4L
1,587 Elo+
Party 2
Ra
Ra
StonkShifter
Ra
Level 106
God Stats
2W - 0L
1,554 SR
Queue Stats
11W - 4L
1,683 Elo+
Party 2
Team Averages
Level 93
1,559 SR
1,633 Elo+

VS

Team Averages
Level 32
1,567 SR
1,357 Elo+
Medusa
Medusa
HooligansNext
Medusa
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
119W - 142L
1,500 Elo+
Party 1
Merlin
Merlin
LampyLamp
Merlin
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
97W - 106L
1,130 Elo+
Party 1
Mulan
Mulan
kinglubu420
Mulan
Level 37
God Stats
14W - 10L
1,700 SR
Queue Stats
35W - 45L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 6
13,269
1,021
17,102
9,580
4,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
Deceive91
Charon
16
1 / 1 / 15
10,385
799
7,268
17,888
19,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

18
5 / 1 / 10
11,657
897
9,501
12,323
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
9,098
700
9,059
14,826
5,019
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
LampyLamp
Merlin
14
0 / 7 / 2
8,794
676
8,865
10,677
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 7 / 0
9,189
707
9,410
13,591
10,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
20
Kills
2
2
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
14
0
6
17
W
Charon
Deceive91
Charon
1
1
15
8.5
L
1
6
1
0.25
L
Merlin
LampyLamp
Merlin
0
7
2
0.14
W
5
1
10
10
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,871
Damage
27,334
39,791
Taken
39,094
29,521
Mitigated
19,230
16,214
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,102
6,217
0
3,297
9,580
4,271
2,762
1,855
7,725
0
53,088
W
Charon
Deceive91
Charon
7,268
1,351
39
1,545
17,888
19,984
637
3,894
13,958
24,052
567
L
9,059
4,192
0
2,854
14,826
5,019
0
7,078
7,201
0
29,076
L
Merlin
LampyLamp
Merlin
8,865
623
0
160
10,677
3,573
0
3,615
6,834
35,316
0
W
9,501
790
5,054
6,279
12,323
5,266
889
3,817
8,490
47,577
574
L
9,410
707
0
615
13,591
10,638
0
4,439
8,554
391
31,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,311
Gold Earned
27,081
182
Minions Killed
140
0
Camps Cleared
0
681,340
Distance Traveled
559,474
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,269
1,021
78
6
0
234,219
5
W
Charon
10,385
799
22
2
0
227,757
0
L
Medusa
9,098
700
47
4
0
199,707
0
L
Merlin
8,794
676
62
5
0
184,694
0
W
Ra
11,657
897
82
6
0
219,364
0
L
Mulan
9,189
707
31
2
0
175,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role