Player Matchup

Khepri
Khepri
 
Khepri
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
The fish slaper
Bakasura
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
79W - 118L
1,516 Elo+
Party 1
Osiris
Osiris
TheMOODYDUCK108
Osiris
Level 134
God Stats
2W - 6L
1,334 SR
Queue Stats
36W - 85L
1,364 Elo+
Party 1
Anubis
Anubis
Weak Chakra
Anubis
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,598 Elo+
Party 1
Hercules
Hercules
Zounkla
Hercules
Level 205
God Stats
30W - 42L
1,607 SR
Queue Stats
221W - 347L
1,496 Elo+
Party 1
Team Averages
Level 165
1,531 SR
1,495 Elo+

VS

Team Averages
Level 156
1,635 SR
1,584 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aldruon
Charybdis
Level 158
God Stats
8W - 6L
1,599 SR
Queue Stats
469W - 418L
1,516 Elo+
Solo
Bake Kujira
Bake Kujira
MeatyBobo
Bake Kujira
Level 154
God Stats
0W - 2L
1,416 SR
Queue Stats
77W - 68L
1,588 Elo+
Party 2
Serqet
Serqet
Swãggy
Serqet
Level 158
God Stats
1W - 3L
1,784 SR
Queue Stats
44W - 31L
1,682 Elo+
Party 2
Amaterasu
Amaterasu
TheSwizziest
Amaterasu
Level 159
God Stats
3W - 2L
1,878 SR
Queue Stats
99W - 71L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 4 / 7
6,560
505
3,433
13,537
7,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bakasura
13
4 / 2 / 5
7,338
564
8,795
13,694
6,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
7,166
551
7,716
10,105
9,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
14
6 / 4 / 3
7,811
601
10,166
8,188
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Zounkla
Hercules
15
12 / 0 / 3
8,809
678
12,690
10,814
4,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 6 / 2
6,994
538
6,678
7,781
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Aldruon
Charybdis
11
2 / 5 / 3
6,686
514
5,933
10,316
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
MeatyBobo
Bake Kujira
10
6 / 4 / 5
7,167
551
9,968
13,486
10,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Swãggy
Serqet
11
0 / 6 / 6
6,200
477
8,725
10,665
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
TheSwizziest
Amaterasu
13
4 / 1 / 1
7,920
609
7,945
16,399
13,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
22
Kills
13
14
Deaths
22
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
4
7
0.88
L
Yu Huang
 
Yu Huang
1
6
2
0.33
L
Charybdis
Aldruon
Charybdis
2
5
3
0.7
L
Bake Kujira
MeatyBobo
Bake Kujira
6
4
5
2.13
L
Serqet
Swãggy
Serqet
0
6
6
0.5
W
Bakasura
4
2
5
3.25
W
0
4
0
0
L
Amaterasu
TheSwizziest
Amaterasu
4
1
1
4.5
W
Anubis
6
4
3
1.88
W
Hercules
Zounkla
Hercules
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,800
Damage
39,249
56,338
Taken
58,647
31,758
Mitigated
31,847
19,931
Healing
18,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,433
613
1,816
3,139
13,537
7,591
0
6,863
6,469
9,423
1,930
L
Yu Huang
 
Yu Huang
6,678
598
0
480
7,781
2,269
0
0
7,401
52,942
0
L
Charybdis
Aldruon
Charybdis
5,933
3,180
0
3,550
10,316
2,340
0
4,811
5,295
0
39,973
L
Bake Kujira
MeatyBobo
Bake Kujira
9,968
6,995
0
1,414
13,486
10,776
0
4,687
7,394
19,974
679
L
Serqet
Swãggy
Serqet
8,725
1,624
0
2,773
10,665
2,806
0
2,996
7,412
0
36,893
W
Bakasura
8,795
5,219
0
6,838
13,694
6,182
0
3,873
9,479
0
51,559
W
7,716
3,277
0
2,394
10,105
9,651
0
0
9,901
0
54,519
L
Amaterasu
TheSwizziest
Amaterasu
7,945
4,183
0
9,787
16,399
13,656
0
531
14,975
0
59,469
W
Anubis
10,166
850
0
2,705
8,188
3,536
0
1,065
6,871
59,038
1,806
W
Hercules
Zounkla
Hercules
12,690
5,862
0
3,039
10,814
4,798
0
4,698
5,864
0
60,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,684
Gold Earned
34,967
437
Minions Killed
355
0
Camps Cleared
0
1,347,188
Distance Traveled
1,295,043
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,560
505
11
1
0
247,580
2
L
Yu Huang
6,994
538
89
7
0
243,901
2
L
Charybdis
6,686
514
72
6
0
225,652
4
L
Bake Kujira
7,167
551
25
2
0
273,911
5
L
Serqet
6,200
477
65
5
0
315,772
0
W
Bakasura
7,338
564
106
8
0
333,541
0
W
Osiris
7,166
551
105
8
0
226,146
0
L
Amaterasu
7,920
609
104
8
0
235,807
0
W
Anubis
7,811
601
108
8
0
227,498
3
W
Hercules
8,809
678
107
8
0
312,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role