Player Matchup

Chang'e
Chang'e
Arurutie
Chang'e
Level 158
God Stats
8W - 8L
1,679 SR
Queue Stats
233W - 245L
1,512 Elo+
Party 2
Bake Kujira
Bake Kujira
Fendikiyah
Bake Kujira
Level 127
God Stats
2W - 0L
1,795 SR
Queue Stats
132W - 164L
1,444 Elo+
Party 2
Skadi
Skadi
Inoyami
Skadi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,334 Elo+
Party 2
Hel
Hel
Jenniibabiii
Hel
Level 116
God Stats
60W - 50L
1,603 SR
Queue Stats
163W - 161L
1,492 Elo+
Party 2
Arachne
Arachne
Wontstop_8
Arachne
Level 96
God Stats
2W - 0L
1,881 SR
Queue Stats
40W - 37L
1,484 Elo+
Party 2
Team Averages
Level 112
1,692 SR
1,453 Elo+

VS

Team Averages
Level 94
1,419 SR
1,584 Elo+
Artio
Artio
Dudeman851850
Artio
Level 69
God Stats
2W - 4L
1,334 SR
Queue Stats
69W - 76L
1,488 Elo+
Party 3
Lancelot
Lancelot
FattyBlack
Lancelot
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
28W - 26L
1,772 Elo+
Party 1
Mulan
Mulan
Lt never L2
Mulan
Level 124
God Stats
7W - 10L
1,478 SR
Queue Stats
296W - 280L
1,579 Elo+
Party 3
Janus
Janus
RiverGlobe25214
Janus
Level 108
God Stats
0W - 1L
1,252 SR
Queue Stats
10W - 12L
1,488 Elo+
Party 3
Artemis
Artemis
ViewtifulBell
Artemis
Level 100
God Stats
1W - 2L
1,530 SR
Queue Stats
11W - 11L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arurutie
Chang'e
13
2 / 3 / 3
7,813
558
9,344
17,721
12,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
Fendikiyah
Bake Kujira
12
3 / 2 / 3
7,402
529
5,874
10,150
6,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Inoyami
Skadi
13
3 / 0 / 3
7,360
526
6,116
4,526
1,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
4 / 0 / 3
8,670
619
6,898
4,891
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Wontstop_8
Arachne
12
8 / 3 / 3
7,989
571
8,870
11,138
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,679
477
5,198
13,273
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
FattyBlack
Lancelot
12
0 / 5 / 0
6,377
456
3,183
10,875
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
3 / 4 / 2
8,073
577
14,429
18,101
11,981
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 4 / 0
7,582
542
4,915
6,976
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
11
1 / 4 / 1
6,482
463
5,536
7,546
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
8
8
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arurutie
Chang'e
2
3
3
1.17
L
2
3
1
0.83
L
Lancelot
FattyBlack
Lancelot
0
5
0
0
W
Bake Kujira
Fendikiyah
Bake Kujira
3
2
3
2.25
W
Skadi
Inoyami
Skadi
3
0
3
4.5
W
4
0
3
5.5
L
3
4
2
1
L
2
4
0
0.5
L
Artemis
1
4
1
0.38
W
Arachne
Wontstop_8
Arachne
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,102
Damage
33,261
48,426
Taken
56,771
25,645
Mitigated
30,899
17,010
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arurutie
Chang'e
9,344
667
584
7,052
17,721
12,531
0
1,534
16,087
48,387
315
L
5,198
602
140
3,827
13,273
10,261
0
4,266
8,967
27,685
2,526
L
Lancelot
FattyBlack
Lancelot
3,183
1,107
0
696
10,875
4,371
0
2,666
8,103
0
59,504
W
Bake Kujira
Fendikiyah
Bake Kujira
5,874
3,265
0
1,126
10,150
6,631
423
3,213
6,937
33,411
0
W
Skadi
Inoyami
Skadi
6,116
1,227
0
0
4,526
1,410
554
1,012
3,474
0
51,459
W
6,898
176
1,206
3,266
4,891
1,265
455
2,075
2,544
53,078
903
L
14,429
2,174
0
4,768
18,101
11,981
0
7,828
9,157
0
66,136
L
4,915
36
0
1,070
6,976
1,749
0
3,910
2,626
46,444
238
L
Artemis
5,536
2,607
0
1,841
7,546
2,537
320
1,254
6,292
0
33,032
W
Arachne
Wontstop_8
Arachne
8,870
5,096
0
3,776
11,138
3,808
242
1,098
9,972
0
36,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,234
Gold Earned
35,193
397
Minions Killed
399
0
Camps Cleared
0
1,404,147
Distance Traveled
1,320,010
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,813
558
105
8
0
271,430
4
L
Artio
6,679
477
40
3
0
279,759
4
L
Lancelot
6,377
456
88
6
0
306,428
0
W
Bake Kujira
7,402
529
49
4
0
280,493
4
W
Skadi
7,360
526
89
6
0
289,091
0
W
Hel
8,670
619
101
7
0
288,835
3
L
Mulan
8,073
577
112
8
0
242,544
0
L
Janus
7,582
542
89
6
0
252,106
0
L
Artemis
6,482
463
70
5
0
239,173
1
W
Arachne
7,989
571
53
4
0
274,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role