Player Matchup

Jing Wei
Jing Wei
ISEEI_YUI
Jing Wei
Level 97
God Stats
2W - 1L
1,525 SR
Queue Stats
77W - 85L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
Sired5610
Sun Wukong
Level 107
God Stats
2W - 1L
1,901 SR
Queue Stats
37W - 31L
1,561 Elo+
Party 2
Discordia
Discordia
Tonypriprime
Discordia
Level 17
God Stats
5W - 4L
1,492 SR
Queue Stats
35W - 27L
1,548 Elo+
Party 2
Team Averages
Level 74
1,640 SR
1,523 Elo+

VS

Team Averages
Level 71
1,568 SR
1,487 Elo+
Danzaburou
Danzaburou
HighFlyerHitch
Danzaburou
Level 85
God Stats
29W - 14L
1,621 SR
Queue Stats
125W - 123L
1,466 Elo+
Party 1
Bacchus
Bacchus
ImNotTheVillain
Bacchus
Level 59
God Stats
4W - 2L
1,553 SR
Queue Stats
188W - 197L
1,512 Elo+
Solo
Kukulkan
Kukulkan
SUPERSKUL14
Kukulkan
Level 69
God Stats
14W - 15L
1,531 SR
Queue Stats
118W - 122L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ISEEI_YUI
Jing Wei
17
0 / 5 / 1
9,799
700
6,401
12,655
4,655
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
Sired5610
Sun Wukong
16
2 / 5 / 0
10,021
716
6,712
15,633
16,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Tonypriprime
Discordia
16
0 / 5 / 1
9,509
679
8,841
8,296
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HighFlyerHitch
Danzaburou
18
7 / 0 / 5
12,789
914
13,463
12,432
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

17
4 / 3 / 11
11,519
823
8,882
15,711
23,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
SUPERSKUL14
Kukulkan
19
4 / 0 / 8
12,078
863
10,091
7,714
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
15
15
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HighFlyerHitch
Danzaburou
7
0
5
9.5
L
Jing Wei
ISEEI_YUI
Jing Wei
0
5
1
0.1
W
4
3
11
3.17
W
Kukulkan
SUPERSKUL14
Kukulkan
4
0
8
8
L
Sun Wukong
Sired5610
Sun Wukong
2
5
0
0.4
L
Discordia
Tonypriprime
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,954
Damage
32,436
36,584
Taken
35,857
23,446
Mitigated
30,948
3,315
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HighFlyerHitch
Danzaburou
13,463
5,528
75
6,969
12,432
5,037
2,761
3,447
8,966
0
55,795
L
Jing Wei
ISEEI_YUI
Jing Wei
6,401
4,576
0
1,969
12,655
4,655
0
7,171
5,484
0
42,098
W
8,882
882
0
1,436
15,711
23,016
417
3,032
12,554
22,867
1,962
W
Kukulkan
SUPERSKUL14
Kukulkan
10,091
248
0
0
7,714
2,895
166
2,274
5,384
47,002
202
L
Sun Wukong
Sired5610
Sun Wukong
6,712
1,038
0
1,102
15,633
16,310
0
7,755
7,878
0
28,660
L
Discordia
Tonypriprime
Discordia
8,841
171
0
244
8,296
2,481
64
3,787
4,509
27,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
36,386
147
Minions Killed
173
0
Camps Cleared
0
802,256
Distance Traveled
777,381
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,789
914
80
6
0
262,168
9
L
Jing Wei
9,799
700
64
5
0
271,822
0
W
Bacchus
11,519
823
19
1
0
252,130
0
W
Kukulkan
12,078
863
74
5
0
263,083
3
L
Sun Wukong
10,021
716
36
3
0
262,982
0
L
Discordia
9,509
679
47
3
0
267,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role