Player Matchup

Danzaburou
Danzaburou
GhostCashout
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,491 Elo+
Party 2
Scylla
Scylla
KevinsWish
Scylla
Level 25
God Stats
5W - 6L
1,423 SR
Queue Stats
68W - 75L
1,427 Elo+
Solo
Thor
Thor
SlimDaddy1995
Thor
Level 13
God Stats
4W - 2L
1,796 SR
Queue Stats
100W - 82L
1,317 Elo+
Solo
Olorun
Olorun
lolurdadbutt
Olorun
Level 115
God Stats
11W - 8L
1,591 SR
Queue Stats
52W - 50L
1,507 Elo+
Party 2
Kuzenbo
Kuzenbo
punbatz3
Kuzenbo
Level 25
God Stats
9W - 6L
2,038 SR
Queue Stats
27W - 32L
1,415 Elo+
Solo
Team Averages
Level 41
1,670 SR
1,431 Elo+

VS

Team Averages
Level 36
1,402 SR
1,365 Elo+
Hercules
Hercules
BurnHotCheeto
Hercules
Level 114
God Stats
4W - 6L
1,438 SR
Queue Stats
136W - 121L
1,451 Elo+
Party 1
Loki
Loki
Digital42069
Loki
Level 8
God Stats
20W - 28L
1,326 SR
Queue Stats
24W - 33L
1,316 Elo+
Solo
Jing Wei
Jing Wei
Kirkthesnake
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
Washushay
Nu Wa
Level 21
God Stats
4W - 2L
1,470 SR
Queue Stats
80W - 68L
1,439 Elo+
Solo
Poseidon
Poseidon
suchacroissant
Poseidon
Level 12
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 3L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GhostCashout
Danzaburou
13
0 / 1 / 5
8,027
803
3,910
6,481
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
KevinsWish
Scylla
14
3 / 2 / 4
8,734
873
5,260
8,997
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
9 / 0 / 3
10,523
1,052
9,981
6,639
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
14
1 / 1 / 4
8,678
868
8,070
7,299
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
punbatz3
Kuzenbo
14
1 / 1 / 7
8,455
846
6,016
13,089
13,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BurnHotCheeto
Hercules
14
3 / 0 / 2
8,446
845
7,756
11,605
11,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 1
8,293
829
6,194
10,820
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Kirkthesnake
Jing Wei
11
0 / 1 / 1
7,376
738
1,940
4,722
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Washushay
Nu Wa
15
1 / 0 / 3
8,583
858
10,012
4,145
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
13
1 / 8 / 1
8,145
815
11,169
8,731
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
BurnHotCheeto
Hercules
3
0
2
4
L
0
5
1
0.1
W
Danzaburou
GhostCashout
Danzaburou
0
1
5
2.5
W
Scylla
KevinsWish
Scylla
3
2
4
2.5
L
Jing Wei
Kirkthesnake
Jing Wei
0
1
1
0.5
W
9
0
3
10.5
L
Nu Wa
Washushay
Nu Wa
1
0
3
2.5
W
Olorun
1
1
4
3
W
Kuzenbo
punbatz3
Kuzenbo
1
1
7
4.5
L
Poseidon
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,237
Damage
37,071
42,505
Taken
40,023
23,585
Mitigated
20,112
8,398
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BurnHotCheeto
Hercules
7,756
3,256
0
4,904
11,605
11,606
0
5,459
6,040
0
11,739
L
6,194
771
0
2,348
10,820
3,146
0
2,706
7,998
0
27,128
W
Danzaburou
GhostCashout
Danzaburou
3,910
926
0
1,073
6,481
2,011
732
4,404
1,964
0
17,202
W
Scylla
KevinsWish
Scylla
5,260
906
0
1,432
8,997
2,849
0
3,885
4,913
22,632
0
L
Jing Wei
Kirkthesnake
Jing Wei
1,940
1,276
0
672
4,722
1,467
0
2,258
2,424
0
4,884
W
9,981
2,166
0
250
6,639
2,799
0
2,238
4,359
0
43,909
L
Nu Wa
Washushay
Nu Wa
10,012
3,025
0
339
4,145
1,485
0
2,572
1,533
28,024
0
W
Olorun
8,070
3,349
907
2,566
7,299
2,325
157
4,700
2,519
29,648
495
W
Kuzenbo
punbatz3
Kuzenbo
6,016
1,645
0
2,170
13,089
13,601
0
5,954
6,845
12,692
1,798
L
Poseidon
11,169
1,840
0
337
8,731
2,408
0
5,157
3,430
29,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,417
Gold Earned
40,843
237
Minions Killed
176
0
Camps Cleared
0
1,050,426
Distance Traveled
909,102
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,446
845
9
1
0
211,545
0
L
Loki
8,293
829
53
5
0
212,151
0
W
Danzaburou
8,027
803
36
4
0
181,759
0
W
Scylla
8,734
873
37
4
0
207,604
5
L
Jing Wei
7,376
738
9
1
0
141,115
0
W
Thor
10,523
1,052
78
8
0
239,160
0
L
Nu Wa
8,583
858
53
5
0
179,825
0
W
Olorun
8,678
868
69
7
0
199,185
1
W
Kuzenbo
8,455
846
17
2
0
222,718
1
L
Poseidon
8,145
815
52
5
0
164,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role