Player Matchup

Nu Wa
Nu Wa
kmfj1122
Nu Wa
Level 130
God Stats
16W - 13L
1,515 SR
Queue Stats
70W - 68L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
tberk71
Sun Wukong
Level 149
God Stats
91W - 74L
1,530 SR
Queue Stats
121W - 112L
1,475 Elo+
Party 2
Skadi
Skadi
vNxbula
Skadi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,503 Elo+
Solo
Team Averages
Level 122
1,515 SR
1,485 Elo+

VS

Team Averages
Level 110
1,463 SR
1,419 Elo+
Neith
Neith
Girl_of_Violet
Neith
Level 118
God Stats
180W - 194L
1,448 SR
Queue Stats
197W - 213L
1,362 Elo+
Solo
Hera
Hera
LovBug3ttv
Hera
Level 103
God Stats
46W - 28L
1,556 SR
Queue Stats
301W - 313L
1,375 Elo+
Party 1
Discordia
Discordia
Macкenzie
Discordia
Level 109
God Stats
0W - 3L
1,386 SR
Queue Stats
86W - 85L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
kmfj1122
Nu Wa
17
4 / 3 / 8
10,808
831
4,853
7,038
2,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
tberk71
Sun Wukong
18
5 / 1 / 7
11,479
883
9,883
11,593
9,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
vNxbula
Skadi
16
4 / 3 / 3
10,447
804
2,922
7,640
2,213
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
8,116
624
1,616
3,506
933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 9 / 1
10,221
786
5,589
9,379
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Macкenzie
Discordia
16
3 / 4 / 1
10,246
788
10,456
7,428
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
6
7
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
3
9
1
0.39
L
Discordia
Macкenzie
Discordia
3
4
1
0.88
W
Nu Wa
kmfj1122
Nu Wa
4
3
8
2.67
W
Sun Wukong
tberk71
Sun Wukong
5
1
7
8.5
W
Skadi
vNxbula
Skadi
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,658
Damage
17,661
26,271
Taken
20,313
14,303
Mitigated
6,322
2,100
Healing
1,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,616
159
153
710
3,506
933
336
1,328
2,105
0
15,992
L
5,589
1,036
0
170
9,379
2,763
0
1,512
7,520
28,089
0
L
Discordia
Macкenzie
Discordia
10,456
494
0
246
7,428
2,626
0
2,187
4,914
35,092
0
W
Nu Wa
kmfj1122
Nu Wa
4,853
1,004
0
644
7,038
2,827
1,279
4,368
1,735
24,676
0
W
Sun Wukong
tberk71
Sun Wukong
9,883
1,824
0
1,086
11,593
9,263
0
5,863
5,296
162
42,109
W
Skadi
vNxbula
Skadi
2,922
922
0
370
7,640
2,213
1,969
4,876
2,520
0
36,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
28,583
150
Minions Killed
139
0
Camps Cleared
0
679,999
Distance Traveled
539,898
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,116
624
35
3
0
120,118
0
L
Hera
10,221
786
51
4
0
195,560
1
L
Discordia
10,246
788
53
4
0
224,220
0
W
Nu Wa
10,808
831
43
3
0
221,441
0
W
Sun Wukong
11,479
883
55
4
0
247,222
0
W
Skadi
10,447
804
52
4
0
211,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role