Player Matchup

Fenrir
Fenrir
MrJesusNorris
Fenrir
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 10L
1,522 Elo+
Party 1
Bellona
Bellona
paoddipc
Bellona
Level 50
God Stats
0W - 2L
1,662 SR
Queue Stats
6W - 7L
1,551 Elo+
Party 1
He Bo
He Bo
ΚIЯΛ
He Bo
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 11L
1,470 Elo+
Party 1
Team Averages
Level 100
1,410 SR
1,514 Elo+

VS

Team Averages
Level 130
1,579 SR
1,537 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
elyynzz
Cu Chulainn
Level 117
God Stats
130W - 120L
1,557 SR
Queue Stats
262W - 234L
1,598 Elo+
Solo
Hou Yi
Hou Yi
ohDeeath
Hou Yi
Level 126
God Stats
65W - 57L
1,681 SR
Queue Stats
70W - 69L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
11,334
810
5,838
13,760
9,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
paoddipc
Bellona
17
4 / 5 / 4
11,149
796
12,959
15,360
15,022
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

He Bo
ΚIЯΛ
He Bo
15
2 / 8 / 5
10,181
727
10,564
10,725
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
6 / 3 / 9
12,512
894
10,908
10,247
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
elyynzz
Cu Chulainn
19
8 / 3 / 7
12,975
927
13,409
14,847
15,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
ohDeeath
Hou Yi
16
4 / 6 / 7
11,516
823
8,695
13,603
5,860
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
18
18
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
3
9
3.5
L
4
5
6
1.4
W
Cu Chulainn
elyynzz
Cu Chulainn
8
3
7
3.83
W
Hou Yi
ohDeeath
Hou Yi
4
6
7
1.25
L
Bellona
paoddipc
Bellona
4
5
4
1.2
L
He Bo
ΚIЯΛ
He Bo
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,361
Damage
33,012
39,845
Taken
38,697
28,177
Mitigated
26,321
3,024
Healing
4,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,908
283
0
1,160
10,247
4,476
942
1,990
8,209
49,983
1,219
L
5,838
1,512
0
1,075
13,760
9,646
294
3,827
9,652
0
18,769
W
Cu Chulainn
elyynzz
Cu Chulainn
13,409
1,993
0
1,896
14,847
15,985
249
4,131
10,639
6,238
38,878
W
Hou Yi
ohDeeath
Hou Yi
8,695
4,086
0
1,510
13,603
5,860
2,421
4,361
9,094
0
33,988
L
Bellona
paoddipc
Bellona
12,959
3,577
0
479
15,360
15,022
465
4,184
10,717
0
37,533
L
He Bo
ΚIЯΛ
He Bo
10,564
269
0
1,470
10,725
3,509
91
4,217
6,162
41,391
153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,664
Gold Earned
37,003
129
Minions Killed
184
0
Camps Cleared
0
698,666
Distance Traveled
748,159
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,512
894
69
5
0
273,392
1
L
Fenrir
11,334
810
14
1
0
240,761
0
W
Cu Chulainn
12,975
927
49
4
0
280,123
2
W
Hou Yi
11,516
823
66
5
0
194,644
4
L
Bellona
11,149
796
54
4
0
239,970
0
L
He Bo
10,181
727
61
4
0
217,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role