Player Matchup

Bakasura
Bakasura
AverageBell4969
Bakasura
Level 106
God Stats
6W - 8L
1,457 SR
Queue Stats
301W - 288L
1,448 Elo+
Party 3
Kuzenbo
Kuzenbo
GONCHYYY
Kuzenbo
Level 81
God Stats
2W - 2L
1,703 SR
Queue Stats
320W - 312L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
JMRBallack
Gilgamesh
Level 123
God Stats
7W - 4L
1,746 SR
Queue Stats
358W - 329L
1,534 Elo+
Party 3
Vulcan
Vulcan
The_xArchAngelx
Vulcan
Level 73
God Stats
16W - 12L
1,655 SR
Queue Stats
203W - 192L
1,519 Elo+
Party 2
Ullr
Ullr
engiehenge
Ullr
Level 126
God Stats
2W - 5L
1,621 SR
Queue Stats
5W - 9L
1,467 Elo+
Solo
Team Averages
Level 102
1,636 SR
1,496 Elo+

VS

Team Averages
Level 81
1,490 SR
1,447 Elo+
Erlang Shen
Erlang Shen
CEG12
Erlang Shen
Level 101
God Stats
1W - 0L
1,693 SR
Queue Stats
6W - 11L
1,350 Elo+
Party 1
Ne Zha
Ne Zha
Mcpepperson
Ne Zha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,310 Elo+
Party 1
Sobek
Sobek
Vosto_Lord91
Sobek
Level 81
God Stats
45W - 42L
1,542 SR
Queue Stats
232W - 245L
1,456 Elo+
Solo
Rama
Rama
bustermcbigIoads
Rama
Level 82
God Stats
1W - 0L
1,216 SR
Queue Stats
66W - 41L
1,539 Elo+
Solo
Hera
Hera
littleguy-billie
Hera
Level 73
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 32L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
1 / 2 / 1
6,960
497
3,537
11,905
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
GONCHYYY
Kuzenbo
11
0 / 2 / 1
6,556
468
6,474
11,050
9,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
JMRBallack
Gilgamesh
14
2 / 0 / 1
8,209
586
6,303
10,615
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 6 / 0
7,072
505
5,338
7,728
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 0
6,273
448
4,291
10,004
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CEG12
Erlang Shen
12
0 / 2 / 1
6,666
476
5,125
9,851
9,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
13
9 / 0 / 0
7,702
550
8,296
6,949
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 6
6,619
473
4,114
11,079
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 3
7,630
545
6,766
8,038
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 5
8,989
642
6,337
6,258
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
15
15
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
2
1
0.75
W
Erlang Shen
CEG12
Erlang Shen
0
2
1
0.25
L
Kuzenbo
GONCHYYY
Kuzenbo
0
2
1
0.25
L
Gilgamesh
JMRBallack
Gilgamesh
2
0
1
2.5
W
Ne Zha
9
0
0
9
L
0
6
0
0
W
1
2
6
2
W
3
0
3
4.5
L
1
5
0
0.2
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,943
Damage
30,638
51,302
Taken
42,175
28,735
Mitigated
24,785
12,617
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,537
2,248
0
6,487
11,905
3,809
0
1,096
10,809
0
52,222
W
Erlang Shen
CEG12
Erlang Shen
5,125
2,648
0
3,149
9,851
9,101
0
0
9,160
0
44,821
L
Kuzenbo
GONCHYYY
Kuzenbo
6,474
2,563
0
2,605
11,050
9,460
14
3,492
7,558
30,391
2,760
L
Gilgamesh
JMRBallack
Gilgamesh
6,303
1,862
0
1,970
10,615
10,248
0
392
10,223
0
53,023
W
Ne Zha
8,296
2,248
0
756
6,949
2,936
0
1,512
5,365
0
50,002
L
5,338
140
0
621
7,728
2,274
0
4,011
3,717
52,703
0
W
4,114
218
0
4,147
11,079
7,800
0
4,663
6,244
15,834
154
W
6,766
5,186
0
4,211
8,038
2,821
77
1,376
6,662
0
71,389
L
4,291
1,387
0
934
10,004
2,944
0
1,394
8,610
0
39,983
W
6,337
1,370
0
625
6,258
2,127
0
3,666
2,482
88,654
856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,070
Gold Earned
37,606
420
Minions Killed
481
0
Camps Cleared
0
1,396,669
Distance Traveled
1,479,600
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,960
497
103
7
0
312,740
0
W
Erlang Shen
6,666
476
81
6
0
271,674
3
L
Kuzenbo
6,556
468
48
3
0
301,932
0
L
Gilgamesh
8,209
586
107
8
0
266,344
7
W
Ne Zha
7,702
550
79
6
0
342,502
0
L
Vulcan
7,072
505
97
7
0
253,497
0
W
Sobek
6,619
473
26
2
0
281,308
10
W
Rama
7,630
545
116
8
0
278,875
0
L
Ullr
6,273
448
65
5
0
262,156
2
W
Hera
8,989
642
179
13
0
305,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role