Player Matchup

Hera
Hera
Gäsper
Hera
Level 41
God Stats
4W - 0L
1,683 SR
Queue Stats
13W - 5L
1,640 Elo+
Party 1
Ullr
Ullr
NotAnOppa
Ullr
Level 127
God Stats
1W - 0L
1,740 SR
Queue Stats
15W - 8L
1,734 Elo+
Party 1
Tyr
Tyr
mrmeatzza
Tyr
Level 148
God Stats
1W - 0L
1,890 SR
Queue Stats
45W - 24L
1,592 Elo+
Party 1
Team Averages
Level 105
1,771 SR
1,656 Elo+

VS

Team Averages
Level 102
1,453 SR
1,542 Elo+
Cerberus
Cerberus
AlmightySosa03
Cerberus
Level 129
God Stats
7W - 7L
1,584 SR
Queue Stats
63W - 56L
1,582 Elo+
Party 2
Mulan
Mulan
LpGaming786
Mulan
Level 28
God Stats
4W - 9L
1,602 SR
Queue Stats
35W - 52L
1,587 Elo+
Party 2
Nox
Nox
xoteotl
Nox
Level 148
God Stats
4W - 12L
1,174 SR
Queue Stats
211W - 242L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Gäsper
Hera
14
1 / 0 / 2
8,196
820
3,821
2,179
693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
3 / 0 / 4
8,260
826
7,650
3,433
1,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 4
8,230
823
8,780
7,624
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 3 / 0
6,371
637
2,212
9,097
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 0
6,898
690
2,554
7,491
3,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
14
0 / 2 / 0
7,432
743
1,514
6,747
2,423
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
7
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
0
0
W
Hera
Gäsper
Hera
1
0
2
2
L
0
2
0
0
W
Ullr
3
0
4
5
W
3
0
4
5
L
Nox
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,251
Damage
6,280
13,236
Taken
23,335
7,399
Mitigated
12,690
2,044
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,212
186
0
3,168
9,097
6,663
0
2,244
6,537
9,429
0
W
Hera
Gäsper
Hera
3,821
665
0
240
2,179
693
48
16
2,163
30,267
0
L
2,554
171
0
1,105
7,491
3,604
0
1,567
5,761
0
12,349
W
Ullr
7,650
2,270
0
625
3,433
1,116
0
1,237
2,157
0
29,705
W
8,780
290
0
1,179
7,624
5,590
112
2,057
5,264
0
18,758
L
Nox
1,514
0
0
2,434
6,747
2,423
0
115
6,445
32,653
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
20,701
136
Minions Killed
104
0
Camps Cleared
0
595,053
Distance Traveled
485,900
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,371
637
18
2
0
143,441
0
W
Hera
8,196
820
58
6
0
184,285
0
L
Mulan
6,898
690
25
3
0
156,965
2
W
Ullr
8,260
826
49
5
0
187,706
0
W
Tyr
8,230
823
29
3
0
223,062
0
L
Nox
7,432
743
61
6
0
185,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role