Player Matchup

Artemis
Artemis
 
Artemis
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GSCody
Yemoja
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 245L
1,499 Elo+
Party 1
Scylla
Scylla
SwagglesMcSwagg
Scylla
Level 124
God Stats
0W - 5L
1,500 SR
Queue Stats
171W - 178L
1,531 Elo+
Party 1
Chaac
Chaac
fluffytaco
Chaac
Level 158
God Stats
2W - 1L
1,641 SR
Queue Stats
236W - 227L
1,628 Elo+
Solo
Pele
Pele
jnro32
Pele
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 181L
1,533 Elo+
Solo
Team Averages
Level 151
1,528 SR
1,538 Elo+

VS

Team Averages
Level 123
1,583 SR
1,519 Elo+
Chang'e
Chang'e
DarkWebby96
Chang'e
Level 125
God Stats
12W - 4L
1,823 SR
Queue Stats
90W - 91L
1,535 Elo+
Party 3
Kumbhakarna
Kumbhakarna
dROIDtoo
Kumbhakarna
Level 141
God Stats
6W - 11L
1,381 SR
Queue Stats
186W - 197L
1,472 Elo+
Party 2
Hou Yi
Hou Yi
macsnakwrap
Hou Yi
Level 116
God Stats
6W - 13L
1,417 SR
Queue Stats
135W - 152L
1,500 Elo+
Party 2
Thor
Thor
minnesotaxdevil
Thor
Level 156
God Stats
1W - 0L
1,723 SR
Queue Stats
89W - 91L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
xxtheraidaxx
Sylvanus
Level 79
God Stats
13W - 14L
1,572 SR
Queue Stats
64W - 62L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 1 / 1
5,307
531
7,046
3,464
785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
GSCody
Yemoja
9
0 / 1 / 2
5,344
534
2,780
8,628
4,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 0
5,372
537
1,098
5,888
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
10
3 / 2 / 0
5,510
551
5,339
8,517
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Pele
jnro32
Pele
8
0 / 7 / 1
4,982
498
4,566
9,474
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkWebby96
Chang'e
12
6 / 0 / 2
6,915
692
7,353
4,859
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
dROIDtoo
Kumbhakarna
11
5 / 2 / 3
6,238
624
4,885
8,385
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
10
0 / 1 / 3
5,106
511
3,413
7,016
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 2
7,392
739
4,819
8,488
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sylvanus
xxtheraidaxx
Sylvanus
10
0 / 2 / 3
5,225
523
3,695
8,958
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
15
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
1
1.5
W
Chang'e
DarkWebby96
Chang'e
6
0
2
7
L
Yemoja
GSCody
Yemoja
0
1
2
1
L
1
4
0
0.25
W
Kumbhakarna
dROIDtoo
Kumbhakarna
5
2
3
3.25
L
Chaac
3
2
0
1.5
L
Pele
jnro32
Pele
0
7
1
0.07
W
Hou Yi
0
1
3
1.5
W
4
0
2
5
W
Sylvanus
xxtheraidaxx
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,829
Damage
24,165
35,971
Taken
37,706
11,397
Mitigated
15,871
10,687
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,046
2,844
0
744
3,464
785
0
1,612
1,804
0
38,002
W
Chang'e
DarkWebby96
Chang'e
7,353
604
342
1,976
4,859
1,465
0
491
4,368
38,168
0
L
Yemoja
GSCody
Yemoja
2,780
467
1,668
2,250
8,628
4,405
0
4,051
4,383
17,134
599
L
1,098
295
0
660
5,888
997
0
3,475
2,101
29,396
0
W
Kumbhakarna
dROIDtoo
Kumbhakarna
4,885
969
0
1,974
8,385
3,326
0
742
7,643
33,627
7,987
L
Chaac
5,339
1,151
0
3,527
8,517
2,638
0
3,856
4,589
0
34,747
L
Pele
jnro32
Pele
4,566
1,216
0
1,838
9,474
2,572
0
1,633
7,755
0
29,894
W
Hou Yi
3,413
1,394
0
2,445
7,016
2,186
0
573
6,443
0
33,874
W
4,819
709
0
2,476
8,488
3,572
0
323
8,165
0
43,476
W
Sylvanus
xxtheraidaxx
Sylvanus
3,695
1,371
1,146
3,978
8,958
5,322
0
1,316
7,642
18,866
7,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,515
Gold Earned
30,876
274
Minions Killed
348
0
Camps Cleared
0
1,032,723
Distance Traveled
1,012,289
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,307
531
59
6
0
197,157
0
W
Chang'e
6,915
692
83
8
0
220,208
1
L
Yemoja
5,344
534
42
4
0
190,142
2
L
Scylla
5,372
537
59
6
0
192,715
1
W
Kumbhakarna
6,238
624
66
7
0
220,620
3
L
Chaac
5,510
551
64
6
0
239,524
0
L
Pele
4,982
498
50
5
0
213,185
0
W
Hou Yi
5,106
511
50
5
0
196,660
1
W
Thor
7,392
739
93
9
0
197,630
0
W
Sylvanus
5,225
523
56
6
0
177,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role