Player Matchup

Nike
Nike
Silver V
 
Nike
Silver V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold III
 
He Bo
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
ElAmigoDeLuki
Chang'e
Silver II
Level 70
God Stats
1W - 2L
1,542 SR
Queue Stats
127W - 146L
1,069 MMR
Party 3
Cerberus
Cerberus
Silver II
xRotciv
Cerberus
Silver II
Level 156
God Stats
4W - 2L
1,619 SR
Queue Stats
126W - 139L
1,097 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,532 SR
1,333 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,468 SR
1,214 MMR
Anubis
Anubis
Silver III
 
Anubis
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Silver I
 
Terra
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Silver I
GokkuderaH
Hou Yi
Silver I
Level 154
God Stats
14W - 17L
1,486 SR
Queue Stats
76W - 89L
1,253 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
KobayashiRx
Tsukuyomi
Silver III
Level 158
God Stats
21W - 21L
1,519 SR
Queue Stats
57W - 76L
914 MMR
Party 1
King Arthur
King Arthur
Silver III
Nominal1
King Arthur
Silver III
Level 127
God Stats
4W - 5L
1,335 SR
Queue Stats
250W - 281L
904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
5
0 / 1 / 0
3,060
612
1,694
3,023
1,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
 
He Bo
5
0 / 1 / 0
2,932
586
627
1,603
279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
 
Anhur
4
0 / 2 / 0
2,739
548
1,289
2,537
611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
6
1 / 0 / 0
3,244
649
141
1,834
337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
xRotciv
Cerberus
7
1 / 1 / 0
3,719
744
1,945
4,470
1,331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorKuzenboLokiBacchus

VS

Bans
AthenaSusanoMedusaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 0 / 0
3,729
746
668
1,756
570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Terra
 
Terra
6
0 / 0 / 2
3,483
697
1,357
3,200
810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
GokkuderaH
Hou Yi
6
0 / 0 / 2
3,132
626
2,288
2,180
358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
KobayashiRx
Tsukuyomi
5
3 / 1 / 0
3,477
695
897
2,964
769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Nominal1
King Arthur
6
2 / 1 / 0
3,887
777
2,712
4,057
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
5
5
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
0
0
L
He Bo
 
He Bo
0
1
0
0
L
Anhur
 
Anhur
0
2
0
0
W
Anubis
 
Anubis
0
0
0
0
W
Terra
 
Terra
0
0
2
1
L
Chang'e
1
0
0
1
W
Hou Yi
GokkuderaH
Hou Yi
0
0
2
1
W
Tsukuyomi
KobayashiRx
Tsukuyomi
3
1
0
3
W
King Arthur
Nominal1
King Arthur
2
1
0
2
L
Cerberus
xRotciv
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,696
Damage
7,922
13,467
Taken
14,157
3,910
Mitigated
3,817
5,721
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,694
87
0
1,314
3,023
1,352
0
635
2,388
0
6,042
L
He Bo
 
He Bo
627
93
0
558
1,603
279
0
0
1,603
9,662
316
L
Anhur
 
Anhur
1,289
728
0
750
2,537
611
0
722
1,815
0
8,240
W
Anubis
 
Anubis
668
51
0
954
1,756
570
0
460
1,296
22,072
0
W
Terra
 
Terra
1,357
358
739
1,640
3,200
810
0
0
3,200
12,228
0
L
Chang'e
141
0
33
985
1,834
337
0
668
1,166
8,002
0
W
Hou Yi
GokkuderaH
Hou Yi
2,288
1,022
0
1,170
2,180
358
0
0
2,180
0
16,588
W
Tsukuyomi
KobayashiRx
Tsukuyomi
897
301
0
1,667
2,964
769
0
109
2,823
0
12,373
W
King Arthur
Nominal1
King Arthur
2,712
373
0
842
4,057
1,310
0
1,961
2,096
0
16,802
L
Cerberus
xRotciv
Cerberus
1,945
190
0
2,081
4,470
1,331
0
0
4,470
15,835
1,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,694
Gold Earned
17,708
117
Minions Killed
150
0
Camps Cleared
0
490,036
Distance Traveled
528,030
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,060
612
7
1
0
111,671
0
L
He Bo
2,932
586
26
5
0
112,236
0
L
Anhur
2,739
548
13
3
0
67,591
0
W
Anubis
3,729
746
39
8
0
89,085
0
W
Terra
3,483
697
28
6
0
123,054
0
L
Chang'e
3,244
649
19
4
0
88,454
0
W
Hou Yi
3,132
626
24
5
0
96,188
0
W
Tsukuyomi
3,477
695
32
6
0
99,774
0
W
King Arthur
3,887
777
27
5
0
119,929
2
L
Cerberus
3,719
744
52
10
0
110,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role