Player Matchup

Sobek
Sobek
CyberisdeaddOX
Sobek
Level 86
God Stats
1W - 1L
1,790 SR
Queue Stats
86W - 74L
1,590 Elo+
Party 2
Poseidon
Poseidon
EBKIGHT
Poseidon
Level 104
God Stats
6W - 10L
1,288 SR
Queue Stats
412W - 432L
1,429 Elo+
Party 3
Cthulhu
Cthulhu
ShadowAxi
Cthulhu
Level 138
God Stats
13W - 11L
1,578 SR
Queue Stats
388W - 401L
1,461 Elo+
Party 3
Odin
Odin
ShinyGumbo
Odin
Level 73
God Stats
2W - 2L
1,636 SR
Queue Stats
132W - 87L
1,556 Elo+
Solo
Artio
Artio
SmokeyNaldo
Artio
Level 50
God Stats
1W - 2L
1,514 SR
Queue Stats
111W - 100L
1,602 Elo+
Party 2
Team Averages
Level 90
1,561 SR
1,528 Elo+

VS

Team Averages
Level 94
1,416 SR
1,508 Elo+
Bacchus
Bacchus
Goodnlucky
Bacchus
Level 89
God Stats
1W - 0L
1,217 SR
Queue Stats
16W - 12L
1,561 Elo+
Party 1
Charon
Charon
LordMomoV
Charon
Level 128
God Stats
14W - 7L
1,616 SR
Queue Stats
605W - 593L
1,494 Elo+
Solo
Poseidon
Poseidon
SilentFire247
Poseidon
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,641 Elo+
Party 1
Eset
Eset
Zydarus
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 99L
1,418 Elo+
Party 4
Xbalanque
Xbalanque
v-Draculaura-v
Xbalanque
Level 146
God Stats
4W - 5L
1,246 SR
Queue Stats
354W - 356L
1,425 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
8,317
756
6,208
16,101
20,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Poseidon
EBKIGHT
Poseidon
17
7 / 4 / 5
10,218
929
12,680
9,358
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ShadowAxi
Cthulhu
15
5 / 6 / 5
9,129
830
17,405
15,850
20,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 6 / 7
8,563
778
6,960
12,137
10,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
1 / 4 / 8
7,991
726
5,920
12,652
15,564
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Goodnlucky
Bacchus
16
6 / 2 / 15
10,110
919
10,117
17,879
14,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
LordMomoV
Charon
16
5 / 3 / 17
10,652
968
8,820
16,958
15,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
SilentFire247
Poseidon
16
1 / 2 / 16
9,078
825
15,033
7,772
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Zydarus
Eset
14
3 / 5 / 12
8,897
809
6,411
7,615
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
v-Draculaura-v
Xbalanque
18
10 / 4 / 8
10,672
970
18,956
10,215
4,023
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
16
Kills
25
25
Deaths
16
32
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
L
Poseidon
EBKIGHT
Poseidon
7
4
5
2.38
W
Bacchus
Goodnlucky
Bacchus
6
2
15
6.75
W
Charon
LordMomoV
Charon
5
3
17
4.5
L
Cthulhu
ShadowAxi
Cthulhu
5
6
5
1.25
L
3
6
7
1.08
W
Poseidon
SilentFire247
Poseidon
1
2
16
4.5
L
1
4
8
1.25
W
Eset
Zydarus
Eset
3
5
12
1.8
W
Xbalanque
v-Draculaura-v
Xbalanque
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,173
Damage
59,337
66,098
Taken
60,439
70,880
Mitigated
40,188
16,069
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,208
93
1,397
2,721
16,101
20,141
0
8,543
6,886
12,682
0
L
Poseidon
EBKIGHT
Poseidon
12,680
1,957
1,131
781
9,358
4,207
0
6,813
2,494
36,344
0
W
Bacchus
Goodnlucky
Bacchus
10,117
750
2,015
8,173
17,879
14,692
96
10,414
7,260
14,329
1,576
W
Charon
LordMomoV
Charon
8,820
738
2,630
2,342
16,958
15,573
275
11,622
4,930
16,213
0
L
Cthulhu
ShadowAxi
Cthulhu
17,405
408
1,210
1,827
15,850
20,563
15
6,582
8,830
29,980
0
L
6,960
1,004
719
474
12,137
10,405
0
8,036
3,701
0
13,849
W
Poseidon
SilentFire247
Poseidon
15,033
1,768
1,167
1,681
7,772
3,187
53
6,129
1,550
35,084
0
L
5,920
650
2,717
3,092
12,652
15,564
0
7,237
5,010
9,430
22
W
Eset
Zydarus
Eset
6,411
115
1,391
517
7,615
2,713
0
5,489
1,991
9,516
142
W
Xbalanque
v-Draculaura-v
Xbalanque
18,956
9,107
2,069
1,672
10,215
4,023
1,010
7,556
2,499
0
35,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,218
Gold Earned
49,409
125
Minions Killed
128
0
Camps Cleared
0
986,022
Distance Traveled
1,079,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,317
756
15
1
0
199,274
0
L
Poseidon
10,218
929
55
5
0
186,321
0
W
Bacchus
10,110
919
15
1
0
234,865
0
W
Charon
10,652
968
17
2
0
213,037
0
L
Cthulhu
9,129
830
37
3
0
199,201
0
L
Odin
8,563
778
15
1
0
213,507
0
W
Poseidon
9,078
825
41
4
0
228,745
0
L
Artio
7,991
726
3
0
0
187,719
0
W
Eset
8,897
809
8
1
0
202,046
0
W
Xbalanque
10,672
970
47
4
0
201,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role