Player Matchup

Ares
Ares
Gold V
DaCAPTA1N63
Ares
Gold V
Level 146
God Stats
18W - 24L
1,515 SR
Queue Stats
101W - 108L
1,313 MMR
Solo
Cerberus
Cerberus
Gold V
Lasituacion94
Cerberus
Gold V
Level 89
God Stats
34W - 39L
1,497 SR
Queue Stats
151W - 161L
1,304 MMR
Solo
Nemesis
Nemesis
Silver I
NuclearCure
Nemesis
Silver I
Level 109
God Stats
3W - 1L
1,750 SR
Queue Stats
17W - 20L
1,318 MMR
Solo
Kukulkan
Kukulkan
Gold V
joeyypwnsj00
Kukulkan
Gold V
Level 179
God Stats
22W - 11L
1,623 SR
Queue Stats
341W - 363L
1,323 MMR
Solo
Medusa
Medusa
Gold III
x69wonderman69x
Medusa
Gold III
Level 129
God Stats
5W - 4L
1,573 SR
Queue Stats
84W - 95L
1,301 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,592 SR
1,312 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,496 SR
1,312 MMR
Janus
Janus
Silver III
Graudents
Janus
Silver III
Level 54
God Stats
2W - 8L
1,584 SR
Queue Stats
31W - 39L
1,353 MMR
Party 1
Bellona
Bellona
Silver I
Papadannn
Bellona
Silver I
Level 98
God Stats
4W - 8L
1,487 SR
Queue Stats
76W - 84L
1,303 MMR
Party 1
Sobek
Sobek
Silver I
Scott_Sterling95
Sobek
Silver I
Level 108
God Stats
11W - 13L
1,483 SR
Queue Stats
42W - 47L
1,296 MMR
Solo
Hou Yi
Hou Yi
Silver III
aggusthe2nd
Hou Yi
Silver III
Level 100
God Stats
7W - 13L
1,507 SR
Queue Stats
16W - 28L
1,316 MMR
Solo
Kali
Kali
Bronze III
didostark
Kali
Bronze III
Level 102
God Stats
3W - 7L
1,420 SR
Queue Stats
13W - 24L
1,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,478
623
5,488
7,363
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Lasituacion94
Cerberus
14
3 / 0 / 6
8,004
667
8,381
11,321
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
NuclearCure
Nemesis
13
8 / 0 / 2
7,491
624
6,952
7,443
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
joeyypwnsj00
Kukulkan
12
0 / 1 / 3
6,861
572
5,346
3,127
1,087
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 3
7,149
596
6,485
4,910
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
KumbhakarnaSurtrHerculesLancelot

VS

Bans
King ArthurThanatosAgniFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Graudents
Janus
11
1 / 5 / 0
6,151
513
4,093
7,547
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
Papadannn
Bellona
10
0 / 5 / 0
5,889
491
6,680
12,986
7,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 0 / 1
5,660
472
2,667
10,645
8,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hou Yi
11
0 / 3 / 0
5,783
482
1,807
5,633
1,699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
9
0 / 3 / 0
5,213
434
2,153
10,726
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
16
Kills
1
1
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Janus
Graudents
Janus
1
5
0
0.2
W
Cerberus
Lasituacion94
Cerberus
3
0
6
6
W
Nemesis
NuclearCure
Nemesis
8
0
2
9
L
Bellona
Papadannn
Bellona
0
5
0
0
L
0
0
1
0.5
L
Hou Yi
0
3
0
0
L
Kali
0
3
0
0
W
Kukulkan
joeyypwnsj00
Kukulkan
0
1
3
1.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,652
Damage
17,400
34,164
Taken
47,537
19,518
Mitigated
23,714
11,200
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,488
618
0
1,690
7,363
6,391
491
2,152
5,129
18,891
1,398
L
Janus
Graudents
Janus
4,093
24
0
1,402
7,547
2,176
0
5,126
2,339
39,294
1,169
W
Cerberus
Lasituacion94
Cerberus
8,381
180
0
7,213
11,321
6,624
0
863
10,376
53,270
2,555
W
Nemesis
NuclearCure
Nemesis
6,952
3,414
0
849
7,443
3,282
27
627
6,696
0
55,352
L
Bellona
Papadannn
Bellona
6,680
2,073
0
3,430
12,986
7,607
0
6,451
5,781
0
33,485
L
2,667
187
0
2,912
10,645
8,340
0
3,277
7,368
14,279
0
L
Hou Yi
1,807
1,085
0
1,525
5,633
1,699
0
600
5,033
0
43,226
L
Kali
2,153
725
0
2,163
10,726
3,892
0
2,284
8,442
0
30,847
W
Kukulkan
joeyypwnsj00
Kukulkan
5,346
647
0
793
3,127
1,087
390
1,526
1,457
56,476
0
W
6,485
2,923
0
655
4,910
2,134
592
1,008
3,860
0
62,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,983
Gold Earned
28,696
461
Minions Killed
311
0
Camps Cleared
0
1,273,954
Distance Traveled
1,226,171
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,478
623
22
2
0
261,983
2
L
Janus
6,151
513
89
7
0
254,348
0
W
Cerberus
8,004
667
144
12
0
215,360
0
W
Nemesis
7,491
624
83
7
0
295,161
3
L
Bellona
5,889
491
60
5
0
240,879
1
L
Sobek
5,660
472
31
3
0
255,396
5
L
Hou Yi
5,783
482
78
7
0
212,457
1
L
Kali
5,213
434
53
4
0
263,091
4
W
Kukulkan
6,861
572
97
8
0
240,644
0
W
Medusa
7,149
596
115
10
0
260,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role