Player Matchup

Thanatos
Thanatos
FUPC DeathScyth
Thanatos
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 230L
1,428 Elo+
Party 1
Geb
Geb
GamingAsparagus
Geb
Level 149
God Stats
3W - 3L
1,545 SR
Queue Stats
52W - 49L
1,504 Elo+
Party 2
Osiris
Osiris
MeatPotter
Osiris
Level 147
God Stats
22W - 15L
1,560 SR
Queue Stats
50W - 39L
1,535 Elo+
Party 2
Discordia
Discordia
SqueakyApollo74
Discordia
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,549 Elo+
Solo
Neith
Neith
death7777654321
Neith
Level 80
God Stats
4W - 4L
1,497 SR
Queue Stats
16W - 21L
1,394 Elo+
Party 1
Team Averages
Level 111
1,520 SR
1,482 Elo+

VS

Team Averages
Level 114
1,477 SR
1,461 Elo+
Camazotz
Camazotz
 
Camazotz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
DEADPHANTOM2001
King Arthur
Level 27
God Stats
6W - 6L
1,168 SR
Queue Stats
29W - 38L
1,387 Elo+
Party 3
Ares
Ares
HansPulze
Ares
Level 119
God Stats
2W - 1L
1,618 SR
Queue Stats
132W - 133L
1,457 Elo+
Solo
Xbalanque
Xbalanque
Impellus
Xbalanque
Level 172
God Stats
4W - 3L
1,554 SR
Queue Stats
412W - 394L
1,491 Elo+
Solo
Raijin
Raijin
aLucaRd2290
Raijin
Level 143
God Stats
19W - 19L
1,543 SR
Queue Stats
130W - 127L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 4 / 0
6,038
431
2,761
9,435
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 3 / 1
6,542
467
6,566
13,165
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
MeatPotter
Osiris
15
5 / 1 / 0
9,325
666
10,317
10,242
11,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SqueakyApollo74
Discordia
13
2 / 5 / 0
7,181
513
8,431
7,249
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 0
6,374
455
3,981
9,409
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
4 / 0 / 4
7,472
534
4,723
10,183
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
DEADPHANTOM2001
King Arthur
12
0 / 5 / 0
6,409
458
2,748
12,421
7,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
12
1 / 0 / 11
7,743
553
7,465
10,534
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
Impellus
Xbalanque
14
9 / 0 / 4
8,429
602
10,513
7,764
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Raijin
14
5 / 3 / 4
8,477
606
5,677
11,032
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
8
Kills
19
20
Deaths
8
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
0
4
6
W
King Arthur
DEADPHANTOM2001
King Arthur
0
5
0
0
L
Thanatos
1
4
0
0.25
L
0
3
1
0.17
W
Ares
1
0
11
6.5
W
Xbalanque
Impellus
Xbalanque
9
0
4
11
L
Osiris
MeatPotter
Osiris
5
1
0
5
L
Discordia
SqueakyApollo74
Discordia
2
5
0
0.4
W
Raijin
5
3
4
2.33
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,056
Damage
31,126
49,500
Taken
51,934
30,368
Mitigated
29,375
12,085
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
4,723
1,237
0
4,271
10,183
4,262
0
2,952
7,185
0
48,984
W
King Arthur
DEADPHANTOM2001
King Arthur
2,748
624
0
1,451
12,421
7,848
0
0
11,839
0
33,305
L
Thanatos
2,761
1,063
0
3,178
9,435
3,174
0
1,783
7,652
309
34,337
L
6,566
656
0
2,244
13,165
10,318
0
5,066
8,099
30,275
231
W
Ares
7,465
1,352
0
2,526
10,534
10,692
490
3,413
7,121
28,336
2,014
W
Xbalanque
Impellus
Xbalanque
10,513
3,866
0
5,350
7,764
2,780
646
2,408
5,310
0
64,189
L
Osiris
MeatPotter
Osiris
10,317
3,852
0
3,702
10,242
11,417
17
920
9,322
0
71,889
L
Discordia
SqueakyApollo74
Discordia
8,431
388
0
750
7,249
2,351
748
3,096
4,153
54,383
60
W
Raijin
5,677
692
0
1,470
11,032
3,793
108
6,242
4,790
59,437
0
L
3,981
1,461
82
2,129
9,409
3,108
0
2,252
7,157
0
41,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,460
Gold Earned
38,530
396
Minions Killed
363
0
Camps Cleared
0
1,352,241
Distance Traveled
1,420,015
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,472
534
75
5
0
315,736
2
W
King Arthur
6,409
458
62
4
0
277,753
0
L
Thanatos
6,038
431
51
4
0
298,392
0
L
Geb
6,542
467
34
2
0
274,566
1
W
Ares
7,743
553
29
2
0
303,103
0
W
Xbalanque
8,429
602
104
7
0
269,559
3
L
Osiris
9,325
666
117
8
0
248,334
0
L
Discordia
7,181
513
105
8
0
283,483
0
W
Raijin
8,477
606
93
7
0
253,864
0
L
Neith
6,374
455
89
6
0
247,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role