Player Matchup

Ah Muzen Cab
Ah Muzen Cab
A_BAD_SHOT_just
Ah Muzen Cab
Level 96
God Stats
75W - 53L
1,592 SR
Queue Stats
132W - 129L
1,492 Elo+
Party 3
Anubis
Anubis
BallsOnTheFler
Anubis
Level 84
God Stats
13W - 11L
1,524 SR
Queue Stats
156W - 125L
1,457 Elo+
Solo
Hades
Hades
CxZEROxGRAVITY
Hades
Level 68
God Stats
7W - 0L
1,892 SR
Queue Stats
39W - 38L
1,315 Elo+
Solo
Ganesha
Ganesha
Da_Mountain_Goat
Ganesha
Level 70
God Stats
2W - 4L
1,402 SR
Queue Stats
186W - 177L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
MrSharpe007
Ah Puch
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
174W - 154L
1,462 Elo+
Solo
Team Averages
Level 80
1,582 SR
1,445 Elo+

VS

Team Averages
Level 51
1,451 SR
1,369 Elo+
Sun Wukong
Sun Wukong
BlackTide20
Sun Wukong
Level 56
God Stats
4W - 9L
1,402 SR
Queue Stats
40W - 38L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
BuddyPlays20
Tsukuyomi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 145L
1,390 Elo+
Party 1
Izanami
Izanami
DillySlaps
Izanami
Level 14
God Stats
1W - 3L
1,195 SR
Queue Stats
12W - 18L
1,215 Elo+
Party 2
Merlin
Merlin
HVG_IKE
Merlin
Level 31
God Stats
2W - 2L
1,701 SR
Queue Stats
112W - 110L
1,382 Elo+
Party 1
Fafnir
Fafnir
MrMauri22
Fafnir
Level 69
God Stats
0W - 1L
1,456 SR
Queue Stats
30W - 38L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A_BAD_SHOT_just
Ah Muzen Cab
11
4 / 2 / 1
6,258
569
5,905
7,075
2,104
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

12
2 / 0 / 3
6,722
611
3,470
4,466
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 1 / 3
6,613
601
4,070
5,607
1,945
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 4
6,033
548
3,141
9,108
4,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
MrSharpe007
Ah Puch
11
3 / 0 / 0
6,447
586
2,393
3,469
1,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackTide20
Sun Wukong
6
0 / 2 / 0
4,514
410
1,065
2,674
1,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
BuddyPlays20
Tsukuyomi
11
3 / 3 / 2
5,979
544
4,348
10,470
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
DillySlaps
Izanami
9
1 / 2 / 2
5,163
469
3,912
5,589
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
HVG_IKE
Merlin
10
0 / 3 / 1
5,341
486
2,763
5,242
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fafnir
MrMauri22
Fafnir
9
1 / 3 / 2
5,629
512
4,765
9,597
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
5
5
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
A_BAD_SHOT_just
Ah Muzen Cab
4
2
1
2.25
W
2
0
3
3.5
L
Sun Wukong
BlackTide20
Sun Wukong
0
2
0
0
L
Tsukuyomi
BuddyPlays20
Tsukuyomi
3
3
2
1.33
W
4
1
3
5.5
W
0
2
4
1
L
Izanami
DillySlaps
Izanami
1
2
2
1
L
Merlin
HVG_IKE
Merlin
0
3
1
0.17
L
Fafnir
MrMauri22
Fafnir
1
3
2
0.67
W
Ah Puch
MrSharpe007
Ah Puch
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,979
Damage
16,853
29,725
Taken
33,572
11,651
Mitigated
15,054
12,030
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
A_BAD_SHOT_just
Ah Muzen Cab
5,905
3,277
426
1,537
7,075
2,104
302
2,546
4,529
0
35,272
W
3,470
223
0
2,558
4,466
1,677
134
1,068
3,294
47,909
996
L
Sun Wukong
BlackTide20
Sun Wukong
1,065
214
0
622
2,674
1,739
0
1,381
1,293
0
11,097
L
Tsukuyomi
BuddyPlays20
Tsukuyomi
4,348
892
0
4,443
10,470
2,660
0
3,646
6,824
0
32,578
W
4,070
168
70
2,114
5,607
1,945
580
1,734
3,493
26,999
1,403
W
3,141
334
1,824
2,107
9,108
4,473
196
1,590
7,518
16,869
2,896
L
Izanami
DillySlaps
Izanami
3,912
2,832
0
1,070
5,589
1,355
0
1,909
3,680
0
33,229
L
Merlin
HVG_IKE
Merlin
2,763
40
0
807
5,242
1,235
0
3,210
2,032
23,367
0
L
Fafnir
MrMauri22
Fafnir
4,765
1,543
0
2,566
9,597
8,065
0
2,510
7,087
18,252
0
W
Ah Puch
MrSharpe007
Ah Puch
2,393
425
0
1,394
3,469
1,452
977
66
3,215
30,762
777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
26,626
272
Minions Killed
225
0
Camps Cleared
0
1,015,570
Distance Traveled
908,931
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,258
569
69
6
0
212,670
0
W
Anubis
6,722
611
81
7
0
204,527
0
L
Sun Wukong
4,514
410
21
2
0
100,036
0
L
Tsukuyomi
5,979
544
63
6
0
246,307
0
W
Hades
6,613
601
59
5
0
192,979
6
W
Ganesha
6,033
548
9
1
0
207,227
0
L
Izanami
5,163
469
56
5
0
159,969
0
L
Merlin
5,341
486
57
5
0
196,119
0
L
Fafnir
5,629
512
28
3
0
206,500
4
W
Ah Puch
6,447
586
54
5
0
198,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role