Player Matchup

Shiva
Shiva
ClockworkSins
Shiva
Level 84
God Stats
3W - 0L
1,812 SR
Queue Stats
48W - 63L
1,458 Elo+
Party 2
Athena
Athena
MoneyXC
Athena
Level 157
God Stats
4W - 3L
1,457 SR
Queue Stats
164W - 197L
1,405 Elo+
Party 2
Discordia
Discordia
MrBerskie
Discordia
Level 28
God Stats
8W - 5L
1,551 SR
Queue Stats
31W - 50L
1,376 Elo+
Party 2
Neith
Neith
NocturnNull
Neith
Level 116
God Stats
1W - 2L
1,267 SR
Queue Stats
3W - 4L
1,181 Elo+
Party 2
Chronos
Chronos
SnubbySZN
Chronos
Level 124
God Stats
1W - 2L
1,242 SR
Queue Stats
57W - 73L
1,446 Elo+
Party 2
Team Averages
Level 102
1,466 SR
1,373 Elo+

VS

Team Averages
Level 126
1,692 SR
1,499 Elo+
Pele
Pele
Panuramix
Pele
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,466 Elo+
Solo
Hercules
Hercules
Xurly
Hercules
Level 143
God Stats
3W - 3L
1,594 SR
Queue Stats
79W - 62L
1,625 Elo+
Solo
Ra
Ra
Zpuckette
Ra
Level 106
God Stats
7W - 4L
2,022 SR
Queue Stats
224W - 226L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
ll sento ll
Ah Puch
Level 127
God Stats
7W - 5L
1,588 SR
Queue Stats
154W - 167L
1,459 Elo+
Party 1
Medusa
Medusa
quarterZX
Medusa
Level 106
God Stats
2W - 2L
1,754 SR
Queue Stats
146W - 140L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
6,625
602
7,048
11,565
7,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
MoneyXC
Athena
9
0 / 1 / 9
5,739
522
2,420
8,584
6,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
MrBerskie
Discordia
11
2 / 0 / 3
6,241
567
3,925
3,928
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 1
6,474
589
647
5,380
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chronos
SnubbySZN
Chronos
13
7 / 0 / 3
7,399
673
4,660
9,385
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 3 / 1
5,162
469
2,901
7,999
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Xurly
Hercules
11
3 / 3 / 0
6,686
608
5,769
9,761
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 3 / 0
5,913
538
4,193
5,016
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
ll sento ll
Ah Puch
9
0 / 2 / 1
4,832
439
4,130
5,558
3,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
quarterZX
Medusa
12
1 / 0 / 0
6,509
592
4,704
2,544
829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
4
4
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Athena
MoneyXC
Athena
0
1
9
4.5
W
Discordia
MrBerskie
Discordia
2
0
3
3.5
W
0
0
1
0.5
L
Pele
0
3
1
0.17
W
Chronos
SnubbySZN
Chronos
7
0
3
8.5
L
Hercules
Xurly
Hercules
3
3
0
1
L
0
3
0
0
L
Ah Puch
ll sento ll
Ah Puch
0
2
1
0.25
L
Medusa
quarterZX
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,700
Damage
21,697
38,842
Taken
30,878
18,844
Mitigated
16,066
11,924
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,048
1,709
0
1,789
11,565
7,026
0
1,132
9,967
0
39,594
W
Athena
MoneyXC
Athena
2,420
629
0
1,818
8,584
6,456
0
2,787
5,645
14,310
0
W
Discordia
MrBerskie
Discordia
3,925
73
0
734
3,928
907
0
1,283
2,445
35,161
0
W
647
301
0
3,379
5,380
1,529
0
958
4,422
0
47,381
L
Pele
2,901
675
0
1,118
7,999
2,531
0
2,751
5,134
0
33,895
W
Chronos
SnubbySZN
Chronos
4,660
2,211
0
4,204
9,385
2,926
1,002
2,246
6,891
50,185
0
L
Hercules
Xurly
Hercules
5,769
2,384
0
3,938
9,761
7,922
0
2,117
7,644
0
37,442
L
4,193
64
404
1,302
5,016
1,502
0
3,009
1,717
37,298
0
L
Ah Puch
ll sento ll
Ah Puch
4,130
175
0
1,610
5,558
3,282
0
2,612
2,866
24,383
0
L
Medusa
quarterZX
Medusa
4,704
1,142
0
487
2,544
829
0
32
2,512
0
50,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,478
Gold Earned
29,102
331
Minions Killed
357
0
Camps Cleared
0
1,196,599
Distance Traveled
1,094,077
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,625
602
64
6
0
217,505
0
W
Athena
5,739
522
19
2
0
277,309
1
W
Discordia
6,241
567
66
6
0
230,583
0
W
Neith
6,474
589
100
9
0
216,385
3
L
Pele
5,162
469
52
5
0
210,814
0
W
Chronos
7,399
673
82
7
0
254,817
1
L
Hercules
6,686
608
74
7
0
211,068
0
L
Ra
5,913
538
93
8
0
231,150
2
L
Ah Puch
4,832
439
37
3
0
212,347
6
L
Medusa
6,509
592
101
9
0
228,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role