Player Matchup

Fenrir
Fenrir
BigOiledlatina
Fenrir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,428 Elo+
Party 1
Geb
Geb
RoobIV
Geb
Level 117
God Stats
4W - 2L
1,672 SR
Queue Stats
52W - 61L
1,528 Elo+
Party 1
Cliodhna
Cliodhna
SexyyRedd
Cliodhna
Level 56
God Stats
4W - 6L
1,396 SR
Queue Stats
133W - 126L
1,595 Elo+
Party 1
Nox
Nox
clãy
Nox
Level 158
God Stats
1W - 1L
1,420 SR
Queue Stats
138W - 134L
1,605 Elo+
Party 1
Chernobog
Chernobog
woahrich
Chernobog
Level 123
God Stats
1W - 3L
1,199 SR
Queue Stats
60W - 72L
1,437 Elo+
Solo
Team Averages
Level 107
1,437 SR
1,519 Elo+

VS

Team Averages
Level 111
1,550 SR
1,541 Elo+
Neith
Neith
DaWavy
Neith
Level 128
God Stats
6W - 4L
1,748 SR
Queue Stats
197W - 167L
1,543 Elo+
Party 3
Ares
Ares
EtherealVa1or
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 32L
1,607 Elo+
Party 2
Poseidon
Poseidon
HiMyNameIsEvan
Poseidon
Level 158
God Stats
1W - 1L
1,770 SR
Queue Stats
44W - 30L
1,585 Elo+
Party 2
Cupid
Cupid
ThroughTheRealm
Cupid
Level 102
God Stats
0W - 2L
1,313 SR
Queue Stats
77W - 86L
1,471 Elo+
Solo
King Arthur
King Arthur
WillyNeedsBlue
King Arthur
Level 118
God Stats
1W - 7L
1,419 SR
Queue Stats
231W - 198L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,039
640
7,319
9,972
4,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Geb
RoobIV
Geb
11
2 / 1 / 6
6,222
566
3,250
8,325
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
SexyyRedd
Cliodhna
12
7 / 0 / 3
6,993
636
5,606
5,045
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nox
clãy
Nox
12
3 / 0 / 3
6,760
615
4,955
4,529
1,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
woahrich
Chernobog
11
0 / 2 / 4
6,088
553
3,584
7,644
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaWavy
Neith
11
2 / 2 / 1
6,032
548
6,568
5,273
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 2 / 1
5,802
527
4,265
9,594
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
10
0 / 4 / 0
5,703
518
4,640
4,781
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 4 / 1
5,285
480
1,622
8,426
3,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
WillyNeedsBlue
King Arthur
9
0 / 6 / 0
5,463
497
3,632
11,497
7,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
4
4
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Neith
DaWavy
Neith
2
2
1
1.25
L
2
2
1
1.25
L
Poseidon
0
4
0
0
W
Geb
RoobIV
Geb
2
1
6
5
W
Cliodhna
SexyyRedd
Cliodhna
7
0
3
8.5
L
0
4
1
0.13
L
King Arthur
WillyNeedsBlue
King Arthur
0
6
0
0
W
Nox
clãy
Nox
3
0
3
4.5
W
Chernobog
woahrich
Chernobog
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,714
Damage
20,727
35,515
Taken
39,571
15,055
Mitigated
16,974
13,632
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,319
1,739
0
2,839
9,972
4,253
0
1,386
8,586
785
36,485
L
Neith
DaWavy
Neith
6,568
3,409
0
1,956
5,273
1,664
0
1,091
4,140
0
45,244
L
4,265
402
0
3,645
9,594
3,449
0
2,279
7,113
35,239
1,834
L
Poseidon
4,640
816
0
444
4,781
1,268
0
1,746
2,965
42,186
1,570
W
Geb
RoobIV
Geb
3,250
618
0
2,426
8,325
5,201
0
3,582
4,743
16,430
703
W
Cliodhna
SexyyRedd
Cliodhna
5,606
646
0
4,121
5,045
1,527
0
1,079
3,966
0
42,495
L
1,622
622
390
2,053
8,426
3,415
0
2,494
5,818
0
17,279
L
King Arthur
WillyNeedsBlue
King Arthur
3,632
561
0
1,265
11,497
7,178
0
493
11,004
0
31,134
W
Nox
clãy
Nox
4,955
546
0
724
4,529
1,372
0
2,555
1,974
52,565
0
W
Chernobog
woahrich
Chernobog
3,584
2,350
0
3,522
7,644
2,702
0
212
7,432
0
43,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
28,285
356
Minions Killed
327
0
Camps Cleared
0
1,139,801
Distance Traveled
988,648
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,039
640
69
6
0
212,343
2
L
Neith
6,032
548
83
8
0
199,901
2
L
Ares
5,802
527
60
5
0
231,707
2
L
Poseidon
5,703
518
86
8
0
199,723
0
W
Geb
6,222
566
24
2
0
225,224
0
W
Cliodhna
6,993
636
73
7
0
285,088
4
L
Cupid
5,285
480
40
4
0
159,834
0
L
King Arthur
5,463
497
58
5
0
197,483
0
W
Nox
6,760
615
107
10
0
229,295
1
W
Chernobog
6,088
553
83
8
0
187,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role