Player Matchup

Chiron
Chiron
DarkSideRuler69
Chiron
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Hercules
Hercules
SorinMarkov7852
Hercules
Level 69
God Stats
1W - 1L
1,520 SR
Queue Stats
120W - 149L
1,426 Elo+
Party 1
Ares
Ares
TheTrueDeacon
Ares
Level 3
God Stats
2W - 8L
1,166 SR
Queue Stats
2W - 9L
1,147 Elo+
Party 3
Ymir
Ymir
The_Silversay
Ymir
Level 8
God Stats
1W - 3L
1,411 SR
Queue Stats
10W - 12L
1,681 Elo+
Party 1
Fenrir
Fenrir
stonemedusax
Fenrir
Level 122
God Stats
0W - 5L
1,182 SR
Queue Stats
5W - 10L
1,106 Elo+
Party 3
Team Averages
Level 41
1,356 SR
1,372 Elo+

VS

Team Averages
Level 52
1,542 SR
1,452 Elo+
Cthulhu
Cthulhu
Hoaxmission
Cthulhu
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
72W - 66L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
MegaLaDawng
Danzaburou
Level 85
God Stats
71W - 41L
1,629 SR
Queue Stats
274W - 246L
1,541 Elo+
Party 2
Poseidon
Poseidon
SlipperyMo2
Poseidon
Level 67
God Stats
28W - 21L
1,574 SR
Queue Stats
113W - 115L
1,467 Elo+
Party 2
Achilles
Achilles
Tarnak_14
Achilles
Level 69
God Stats
9W - 18L
1,351 SR
Queue Stats
117W - 115L
1,429 Elo+
Party 4
Kukulkan
Kukulkan
Yanboo18
Kukulkan
Level 8
God Stats
2W - 2L
1,657 SR
Queue Stats
27W - 33L
1,288 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 0
4,478
407
2,142
9,214
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
9
1 / 4 / 0
5,447
495
1,878
7,521
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

6
0 / 8 / 0
4,293
390
1,016
11,100
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 2 / 3
5,972
543
6,168
9,306
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
9
4 / 2 / 0
5,309
483
4,289
7,716
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hoaxmission
Cthulhu
9
1 / 0 / 10
6,311
574
3,795
6,582
3,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
MegaLaDawng
Danzaburou
12
17 / 0 / 1
8,693
790
15,540
2,349
579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
SlipperyMo2
Poseidon
12
5 / 0 / 0
6,643
604
7,245
5,938
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
Tarnak_14
Achilles
12
2 / 0 / 1
6,925
630
3,208
6,515
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kukulkan
Yanboo18
Kukulkan
9
1 / 8 / 2
5,607
510
2,868
6,709
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
8
Kills
26
26
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
Cthulhu
Hoaxmission
Cthulhu
1
0
10
6
W
Danzaburou
MegaLaDawng
Danzaburou
17
0
1
17.5
W
Poseidon
SlipperyMo2
Poseidon
5
0
0
5
L
Hercules
1
4
0
0.25
W
Achilles
Tarnak_14
Achilles
2
0
1
2.5
L
0
8
0
0
L
3
2
3
2.25
W
Kukulkan
Yanboo18
Kukulkan
1
8
2
0.25
L
Fenrir
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,493
Damage
32,656
44,857
Taken
28,093
18,948
Mitigated
11,293
5,537
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,142
1,133
0
344
9,214
2,572
0
1,433
7,725
0
20,376
W
Cthulhu
Hoaxmission
Cthulhu
3,795
450
823
1,791
6,582
3,289
0
1,336
5,246
17,530
1,341
W
Danzaburou
MegaLaDawng
Danzaburou
15,540
8,517
0
794
2,349
579
596
489
1,860
0
53,145
W
Poseidon
SlipperyMo2
Poseidon
7,245
1,501
0
531
5,938
1,692
0
1,684
4,254
43,548
0
L
Hercules
1,878
390
0
2,844
7,521
4,408
0
1,890
5,358
0
23,683
W
Achilles
Tarnak_14
Achilles
3,208
543
0
1,917
6,515
4,108
0
131
6,190
0
39,513
L
1,016
202
0
721
11,100
5,489
0
1,027
10,030
7,206
0
L
6,168
2,810
0
970
9,306
3,572
0
6,418
2,770
34,579
0
W
Kukulkan
Yanboo18
Kukulkan
2,868
910
0
470
6,709
1,625
0
3,544
3,139
19,027
748
L
Fenrir
4,289
362
0
658
7,716
2,907
0
2,718
4,998
0
27,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
34,179
193
Minions Killed
312
0
Camps Cleared
0
1,037,964
Distance Traveled
1,111,435
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,478
407
42
4
0
210,533
0
W
Cthulhu
6,311
574
30
3
0
242,499
0
W
Danzaburou
8,693
790
86
8
0
207,849
0
W
Poseidon
6,643
604
80
7
0
246,594
0
L
Hercules
5,447
495
52
5
0
149,924
0
W
Achilles
6,925
630
81
7
0
220,086
3
L
Ares
4,293
390
5
0
0
211,572
0
L
Ymir
5,972
543
50
5
0
214,951
3
W
Kukulkan
5,607
510
35
3
0
194,407
2
L
Fenrir
5,309
483
44
4
0
250,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role