Player Matchup

Scylla
Scylla
austynpwns
Scylla
Level 138
God Stats
3W - 2L
1,647 SR
Queue Stats
57W - 46L
1,561 Elo+
Party 1
Da Ji
Da Ji
thekillingfew
Da Ji
Level 127
God Stats
1W - 0L
1,859 SR
Queue Stats
24W - 24L
1,525 Elo+
Party 1
Ymir
Ymir
xXfirehawkXx69
Ymir
Level 106
God Stats
2W - 2L
1,346 SR
Queue Stats
38W - 30L
1,514 Elo+
Solo
Team Averages
Level 124
1,617 SR
1,533 Elo+

VS

Team Averages
Level 104
1,587 SR
1,462 Elo+
Sol
Sol
Bigmike796879
Sol
Level 115
God Stats
4W - 7L
1,500 SR
Queue Stats
165W - 170L
1,492 Elo+
Party 2
Cerberus
Cerberus
DoctorWho9801
Cerberus
Level 112
God Stats
5W - 4L
1,761 SR
Queue Stats
77W - 76L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
Thelocks
Cernunnos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
austynpwns
Scylla
15
3 / 2 / 1
8,684
868
8,360
3,737
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 0 / 4
8,479
848
6,267
7,182
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
3 / 2 / 4
8,617
862
6,178
10,547
9,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,857
786
4,991
7,622
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
DoctorWho9801
Cerberus
13
1 / 4 / 3
7,653
765
6,190
10,432
7,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cernunnos
Thelocks
Cernunnos
14
3 / 3 / 1
8,564
856
5,043
7,734
2,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
4
4
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Cerberus
DoctorWho9801
Cerberus
1
4
3
0.63
L
Cernunnos
Thelocks
Cernunnos
3
3
1
1.17
W
Scylla
austynpwns
Scylla
3
2
1
1.75
W
3
0
4
5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,805
Damage
16,224
21,466
Taken
25,788
12,801
Mitigated
12,755
1,589
Healing
5,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,991
1,295
0
3,203
7,622
2,134
0
3,520
4,038
24,488
3,582
L
Cerberus
DoctorWho9801
Cerberus
6,190
93
0
1,270
10,432
7,857
0
5,776
4,529
10,433
0
L
Cernunnos
Thelocks
Cernunnos
5,043
2,505
0
718
7,734
2,764
82
4,638
3,072
0
25,208
W
Scylla
austynpwns
Scylla
8,360
866
0
0
3,737
869
47
2,086
1,428
31,550
2,078
W
6,267
921
0
910
7,182
2,846
0
3,362
3,647
0
23,572
W
6,178
1,173
0
679
10,547
9,086
0
4,626
5,446
23,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,780
Gold Earned
24,074
116
Minions Killed
116
0
Camps Cleared
0
613,990
Distance Traveled
521,096
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,857
786
46
5
0
183,310
0
L
Cerberus
7,653
765
17
2
0
163,795
0
L
Cernunnos
8,564
856
53
5
0
173,991
2
W
Scylla
8,684
868
66
7
0
193,742
0
W
Da Ji
8,479
848
27
3
0
225,200
0
W
Ymir
8,617
862
23
2
0
195,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role