Player Matchup

Jormungandr
Jormungandr
Galaxy Light275
Jormungandr
Level 49
God Stats
7W - 6L
1,399 SR
Queue Stats
48W - 39L
1,431 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Luckybones
Ah Muzen Cab
Level 36
God Stats
3W - 4L
1,298 SR
Queue Stats
90W - 94L
1,467 Elo+
Party 3
Mulan
Mulan
RockyCactus9
Mulan
Level 68
God Stats
4W - 6L
1,455 SR
Queue Stats
112W - 97L
1,433 Elo+
Party 1
Loki
Loki
Torak4224
Loki
Level 107
God Stats
5W - 5L
1,312 SR
Queue Stats
130W - 113L
1,471 Elo+
Party 3
Chronos
Chronos
capitanpene345
Chronos
Level 65
God Stats
4W - 2L
1,241 SR
Queue Stats
150W - 156L
1,421 Elo+
Solo
Team Averages
Level 65
1,341 SR
1,444 Elo+

VS

Team Averages
Level 64
1,508 SR
1,443 Elo+
Tiamat
Tiamat
Luxuxl
Tiamat
Level 42
God Stats
0W - 3L
1,228 SR
Queue Stats
76W - 98L
1,431 Elo+
Solo
Bacchus
Bacchus
Maalachiix1
Bacchus
Level 8
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Mxsery3523
Anubis
Level 84
God Stats
1W - 1L
1,758 SR
Queue Stats
100W - 104L
1,458 Elo+
Party 2
Pele
Pele
TTV_fadedboss569
Pele
Level 59
God Stats
5W - 3L
1,635 SR
Queue Stats
71W - 81L
1,387 Elo+
Party 2
Jing Wei
Jing Wei
correia2292
Jing Wei
Level 129
God Stats
3W - 4L
1,606 SR
Queue Stats
213W - 199L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Galaxy Light275
Jormungandr
10
1 / 1 / 5
6,916
532
3,543
11,281
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Luckybones
Ah Muzen Cab
12
1 / 1 / 4
6,718
517
4,921
4,876
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
5 / 1 / 0
8,511
655
4,926
9,160
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
13
6 / 2 / 2
7,362
566
5,551
9,705
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 2 / 1
7,464
574
5,793
6,457
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Luxuxl
Tiamat
12
1 / 3 / 0
6,678
514
4,283
5,812
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Maalachiix1
Bacchus
6
0 / 6 / 1
4,528
348
926
6,450
3,469
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Anubis
Mxsery3523
Anubis
10
1 / 2 / 1
6,257
481
6,322
6,136
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 4 / 2
6,558
504
4,611
12,585
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
correia2292
Jing Wei
12
3 / 1 / 0
6,799
523
3,149
7,246
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
7
7
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Galaxy Light275
Jormungandr
1
1
5
3.5
W
Ah Muzen Cab
Luckybones
Ah Muzen Cab
1
1
4
3
L
Tiamat
Luxuxl
Tiamat
1
3
0
0.33
L
Bacchus
Maalachiix1
Bacchus
0
6
1
0.08
L
Anubis
Mxsery3523
Anubis
1
2
1
0.75
W
5
1
0
5
L
2
4
2
0.75
W
Loki
6
2
2
3.5
W
3
2
1
1.75
L
Jing Wei
correia2292
Jing Wei
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,734
Damage
19,291
41,479
Taken
38,229
17,060
Mitigated
15,647
11,297
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Galaxy Light275
Jormungandr
3,543
1,128
64
1,113
11,281
7,203
649
1,102
10,052
30,144
0
W
Ah Muzen Cab
Luckybones
Ah Muzen Cab
4,921
956
0
430
4,876
1,392
286
270
4,606
0
34,746
L
Tiamat
Luxuxl
Tiamat
4,283
376
0
1,770
5,812
2,739
0
231
5,581
38,490
746
L
Bacchus
Maalachiix1
Bacchus
926
257
0
154
6,450
3,469
0
2,229
4,221
7,288
0
L
Anubis
Mxsery3523
Anubis
6,322
248
0
148
6,136
2,222
37
1,961
4,175
31,230
624
W
4,926
469
0
3,709
9,160
4,499
384
3,658
5,302
0
46,617
L
4,611
918
267
4,459
12,585
4,682
0
3,459
9,126
0
46,062
W
Loki
5,551
1,491
0
4,408
9,705
2,572
130
2,645
7,060
0
41,691
W
5,793
1,919
0
1,573
6,457
1,394
890
3,303
3,096
49,431
932
L
Jing Wei
correia2292
Jing Wei
3,149
1,955
0
3,726
7,246
2,535
0
1,289
5,957
0
43,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,971
Gold Earned
30,820
337
Minions Killed
332
0
Camps Cleared
0
1,287,925
Distance Traveled
1,172,768
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,916
532
42
3
0
250,989
0
W
Ah Muzen Cab
6,718
517
56
4
0
275,121
0
L
Tiamat
6,678
514
88
7
0
216,847
0
L
Bacchus
4,528
348
15
1
0
183,035
0
L
Anubis
6,257
481
55
4
0
253,114
4
W
Mulan
8,511
655
93
7
0
233,958
4
L
Pele
6,558
504
81
6
0
300,222
0
W
Loki
7,362
566
78
6
0
299,330
6
W
Chronos
7,464
574
68
5
0
228,527
0
L
Jing Wei
6,799
523
93
7
0
219,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role